Wii U Speculation Thread The Third: Casting Dreams in The Castle of Miyamoto

I wonder how well Lego City Stories will utilize the Wii U. After all, according to Lego ads it wasn't intended for Wii U originally as it was scheduled for a release in fall 2011.
 
I wonder how well Lego City Stories will utilize the Wii U. After all, according to Lego ads it wasn't intended for Wii U originally as it was meant to release in fall 2011.

Really?
I thought that it was Nintendo's idea, given that they're funding the project.
 
Count the years in between the demo and TP... Wind Waker is the game that followed the demo.

That has nothing to do with what the hardware showed as a tech demo, and what it was later able to achieve, seriously your statement is non-sensible.
 
Really?
I thought that it was Nintendo's idea, given that they're funding the project.

830px-Lego_city_video_game.png


He's talking about this ad.
 
Count the years in between the demo and TP... Wind Waker is the game that followed the demo.

Windwaker and TP share the same engine despite their different looks. The lighting in WW alone should shut most up considering what was in the tech demo didn't compare to the better graphical aspects of either.

By that assertion alone people can expect better out of nintendo considering the zelda and star wars demos didn't even compare to what the devs did with the titles later on. If you want to nail nintendo for tech demos hold them to fire for waverace gc. rebirth, and other high end ones that have never been matched on gc or wii.
 
That was already discussed yesterday in this thread, it should not be taken literally for obvious reasons. Well obvious to anyone who's been keeping at all up to date with this thread anyway.

WiiU will be more powerful than 360 or PS3, that's simply a fact. Everyone should just accept it and move on to discussing how much more powerful it is.

lol.

thread on a messageboard>>>>>>Industry Developers.

I think you maybe the only one that believes that.
 
Windwaker and TP share the same engine despite their different looks. The lighting in WW alone should shut most up considering what was in the tech demo didn't compare to the better graphical aspects of either.

By that assertion alone people can expect better out of nintendo considering the zelda and star wars demos didn't even compare to what the devs did with the titles later on. If you want to nail nintendo for tech demos hold them to fire for waverace gc. rebirth, and other high end ones that have never been matched on gc or wii.

Rebirth was a FMV tech demo.
What I'm more excited about is the bird demo, the lighting on the bottom of the bird's belly and how it changes when it goes over the water is quite stunning.
 
Windwaker and TP share the same engine despite their different looks. The lighting in WW alone should shut most up considering what was in the tech demo didn't compare to the better graphical aspects of either.

By that assertion alone people can expect better out of nintendo considering the zelda and star wars demos didn't even compare to what the devs did with the titles later on. If you want to nail nintendo for tech demos hold them to fire for waverace gc. rebirth, and other high end ones that have never been matched on gc or wii.
Rebirth was always presented as a demonstration of GCN's ability to display pre-rendered video. It might seem like a silly thing to create a demo around, but it seemed like a big deal back then, with Nintendo's clinging to cartridges playing a big part in Nintendo losing games like Final Fantasy.
There's one real time shot in the video which is meant to blend seamlessly with the FMV. If you know it's there, it's easy to spot.
EDIT: beaten by z0m3le
 
Rebirth was always presented as a demonstration of GCN's ability to display pre-rendered video. It might seem like a silly thing to create a demo around, but it seemed like a big deal back then, with Nintendo's clinging to cartridges playing a big part in Nintendo losing games like Final Fantasy.
There's one real time shot in the video which is meant to blend seamlessly with the FMV. If you know it's there, it's easy to spot.
EDIT: beaten by z0m3le

I know about it and it's real time was never matched, but i could easily say that's because nintendo downgraded GCN from it's high spec in to what we got. Capcom when they were making RE games talked about how this system simply put sick in some of abilities, which they showed with RE4. The fact GCN or XBox easily could do this yet were never fully pushed is just sad.
 
I'm well aware that Miyamoto and Co. have had a hard-on for 3D for decades. That doesn't somehow make using it a fantastic idea that will be praised by one and all. The Wii was designed to address what the consumer wanted, or at least remove obstacles from their enjoyment of gaming. The DS was similar.

3D, near as I can tell, was a focal point for Nintendo's internal dreams and fantasies alone - not something that customers wanted, nor something that removes obstacles.

It feels like a very selfish system, in a sense. "This is what we've been wanting to do for forever. We're less concerned with what you guys might want or need." And then they put that ridiculous price-tag on it, as if they'd somehow unearthed the Holy Grail and marketed it.

I disagree with the bolded, Miyamoto has been talking about the issues with 3D(polygonal) platforming in terms of judging depth, 3D(stereoscopic) is an obvious solution. Also they needed a new handheld so I don't see the difference between the 3DS & something like the GBA.

Count the years in between the demo and TP... Wind Waker is the game that followed the demo.

They run on the same HW, all I was saying is there is a Zelda game on the GC that looks better than the tech demo.
 
Rebirth was always presented as a demonstration of GCN's ability to display pre-rendered video. It might seem like a silly thing to create a demo around, but it seemed like a big deal back then, with Nintendo's clinging to cartridges playing a big part in Nintendo losing games like Final Fantasy.
There's one real time shot in the video which is meant to blend seamlessly with the FMV. If you know it's there, it's easy to spot.
EDIT: beaten by z0m3le

I believe part of the Rebirth demo wasn't pre-rendered. Those parts are easily identifiable as they look pretty poor by now.
 
this is great if we can get a nice negative vibe going about the WiiU in the industry Nintendo has to come out an do some damage control and this hush hush madness will end :3
 
I know about it and it's real time was never matched, but i could easily say that's because nintendo downgraded GCN from it's high spec in to what we got. Capcom when they were making RE games talked about how this system simply put sick in some of abilities, which they showed with RE4. The fact GCN or XBox easily could do this yet were never fully pushed is just sad.
The real time segment in the Rebirth demo was easily matched. To compare it to games with similar forest environments, Resident Evil 4, Twilight Princess and Rebel Assault looked comparable or better.
 
They run on the same HW, all I was saying is there is a Zelda game on the GC that looks better than the tech demo.

I've said it before in this thread, that I fully believe Nintendo will artistically top the tech demo and maybe technically too. But it's too early to tell and old tech demos aren't a perfect guideline to how the future games will look compared to the final product. And if you compare the space world demo to TP, then prepare for a wait of 5-6 years for the next Zelda to top it with similar style :b
 
Only reason why they went for custom GPU is to fit it in that tiny box. You can't take something like HD1950xtx and put it in that box. But you can go to AMD for GPU with same performance but with much better performance/watt ratio and thats what they've done. They didn't go for 1+ TFLOP card, they went for 2006 performance in much much smaller package.
 
I disagree with the bolded, Miyamoto has been talking about the issues with 3D(polygonal) platforming in terms of judging depth, 3D(stereoscopic) is an obvious solution. Also they needed a new handheld so I don't see the difference between the 3DS & something like the GBA.

3D platforming's lack of popularity compared to 2D-style has nothing to do with this issue. They're just different and people view and approve of them differently. So this will benefit, for the most part, people who were already on board with 3D platforming in the first place.
 
Only reason why they went for custom GPU is to fit it in that tiny box. You can't take something like HD1950xtx and put it in that box. But you can go to AMD for GPU with same performance but with much better performance/watt ratio and thats what they've done. They didn't go for 1+ TFLOP card, they went for 2006 performance in much much smaller package.

Source?
 
this is great if we can get a nice negative vibe going about the WiiU in the industry Nintendo has to come out an do some damage control and this hush hush madness will end :3

We don't even need Nintendo to do that. All it takes is a number of developers to come out and say something. Or hell, even one huge developer (Epic?) to say it's powerful in no uncertain terms and that would be enough. Instead, no one wants to commit and it's just creating this crap.
 
The real time segment in the Rebirth demo was easily matched. To compare it to games with similar forest environments, Resident Evil 4, Twilight Princess and Rebel Assault looked comparable or better.

I'll take the rouge leader games but I already said the star wars games exceeded anything consumers or nintendo expected of them. As for Re4 or Tp no way the texturing and lighting aspects were near it's level not on par or matched that's parity or equality to me. To be fair RE4 and TP were full games not a few seconds of a demo.
 
Only reason why they went for custom GPU is to fit it in that tiny box. You can't take something like HD1950xtx and put it in that box. But you can go to AMD for GPU with same performance but with much better performance/watt ratio and thats what they've done. They didn't go for 1+ TFLOP card, they went for 2006 performance in much much smaller package.

I don't know, man. My roommate's Mac Mini 2011 does pretty well and it's in a smaller package than the Wii and the Wii U....
 
this is great if we can get a nice negative vibe going about the WiiU in the industry Nintendo has to come out an do some damage control and this hush hush madness will end :3

I'm hoping for that too. For Nintendo to shock the hell out of people or just show enough to silence the haters. That will make this holiday season superb
 
I've said it before in this thread, that I fully believe Nintendo will artistically top the tech demo and maybe technically too. But it's too early to tell and old tech demos aren't a perfect guideline to how the future games will look compared to the final product. And if you compare the space world demo to TP, then prepare for a wait of 5-6 years for the next Zelda to top it with similar style :b

Why do you think that they couldn't have developed TP before WW?



3D platforming's lack of popularity compared to 2D-style has nothing to do with this issue. They're just different and people view and approve of them differently. So this will benefit, for the most part, people who were already on board with 3D platforming in the first place.

I think it does, it is a recurring theme in the Iwata Asks & they clearly want to make the 3D games more appealing to the 2D only players .
 
Are we picking and choosing what quotes we want to fit our narrative? My point is don't dismiss(not you specifically) something because it goes against what you want to believe.

Are we still talking about that quote from the Vigil guy who's trying to get out of making a lazy port of the console versions of the game without even updating the textures? Heh, man, it's not even a matter of cherry picking quotes. If someone is going to believe that one, then they have to be open to all the others as being just as valid. This goes for all sides.
 
I'm hoping for that too. For Nintendo to shock the hell out of people or just show enough to silence the haters. That will make this holiday season superb

lol don't u realize that will never work. Nintendo could give people EVERY single thing they want from a console, and it still wouldn't be enough. people love to hate Nintendo, fact.
 
Are we picking and choosing what quotes we want to fit our narrative? My point is don't dismiss(not you specifically) something because it goes against what you want to believe.

Sure, the recent quote from Vigil's general director is a point of concern. But we have three other statements from 3 developers, including one of Vigil's technical directors saying the opposite. We also have information in this thread (quotes from lherre, ideaman) that contradicts this. I think I know which point of view I will more likely adhere to but, yes the quote is still a point of concern. We really have no way to verify which quote is true or not, so we'll know at E3.
 
Are we still talking about that quote from the Vigil guy who's trying to get out of making a lazy port of the console versions of the game without even updating the textures? Heh, man, it's not even a matter of cherry picking quotes. If someone is going to believe that one, then they have to be open to all the others as being just as valid. This goes for all sides.

I don't disagree, but it seems like for some this Vigil guy is full of shit, and the other quotes who are almost a year old are correct. It seems like cherry picking to me.
 
We don't even need Nintendo to do that. All it takes is a number of developers to come out and say something. Or hell, even one huge developer (Epic?) to say it's powerful in no uncertain terms and that would be enough. Instead, no one wants to commit and it's just creating this crap.

no devs should keep doing the noncommittal thing and we should stop doing damage control for Nintendo, they don't deserve our energy... they kept us in the dark they deserve this jumping to conclusion shit that industry fans do every new generation.

perception of this hardware has now been tainted if for most it will stay that way because they already had a bias towards Nintendo

even though I find what Virgil had to say was already explained in this thread last week when we talked about the cost of streaming to the uPad = visuals are not pushed to equal the power of the hardware but the power is split for two screens... this was always going to be an issue that Nintendo would have to damage control not everyone will take the time to explain that it take a powerful system to push two screens that excuse does not get you far if your games cannot look beyond current gen you got your self a marketing issue.


Good Luck fixing this mess Nintendo :3
 
Nintendo explicitly wishes to lure back "core" gamers with the Wii U. That's not going to happen with last gen graphics and a touch controller.

Edit: Just to clarify. I don't care about graphics but most "core" gamers do...
 
no devs should keep doing the noncommittal thing and we should stop doing damage control for Nintendo, they don't deserve our energy... they kept us in the dark they deserve this jumping to conclusion shit that industry fans do every new generation.

perception of this hardware has now been tainted if for most it will stay that way because they already had a bias towards Nintendo

even though I find what Virgil had to say was already explained in this thread last week when we talked about the cost of streaming to the uPad = visuals are not pushed to equal the power of the hardware but the power is split for two screens... this was always going to be an issue that Nintendo would have to damage control not everyone will take the time to explain that it take a powerful system to push two screens that excuse does not get you far if your games cannot look beyond current gen you got your self a marketing issue.


Good Luck fixing this mess Nintendo :3

It's not an excuse to tell consumers the facts about hardware works despite the perception. Good luck even with high end pc technology pushing something two screens plus an hdtv pushing with equal fidelity. You're talking a sick amount of resolition be it 720p or 1080p 3x at 30fps and it's worse if you want games at 60fps. If people are going to whine about this they need to look at pc benchmarks and see when it comes to high end games and using 3 displays the performance just isn't the same as using a single display. People with these expectations should be the ones receiving the attention and disdain for how unrealistic and stupid it is to suggest or expect that. Unless consumers in the console realm want to start paying extreme pc prices the gaming press and enthusiasts should be shutting this crap down regardless if it's nintendo, sony, or ms it's really unhealthy.
 
no devs should keep doing the noncommittal thing and we should stop doing damage control for Nintendo, they don't deserve our energy... they kept us in the dark they deserve this jumping to conclusion shit that industry fans do every new generation.

perception of this hardware has now been tainted if for most it will stay that way because they already had a bias towards Nintendo

even though I find what Virgil had to say was already explained in this thread last week when we talked about the cost of streaming to the uPad = visuals are not pushed to equal the power of the hardware but the power is split for two screens... this was always going to be an issue that Nintendo would have to damage control not everyone will take the time to explain that it take a powerful system to push two screens that excuse does not get you far if your games cannot look beyond current gen you got your self a marketing issue.


Good Luck fixing this mess Nintendo :3

There is nothing they could say or do that would make the situation better. Even if they came out today and said it's the best thing since sliced bread, there are going to be people who will argue that it's just Nintendo talking shit and they shouldn't be believed. They need street cred order to fix this situation, so if they came out with how awesome the system is and others came out and said the same thing (which some have), then that should lower the "noise" a bit.

However, people are not willing to believe that Nintendo could make an awesome system for some reason. Even though they have a history of making pretty nice hardware. They made the Wii and all of a sudden they will always make under spec'd hardware...forever.
 
Nintendo explicitly wishes to lure back "core" gamers with the Wii U. That's not going to happen with last gen graphics and a touch controller.

Not to mention, why bother switching from PSN or XBL to "We Barely Know What We're Doing" NiN. The account you've spent a generation accumulating downloads, points, and trophy/achievements is reason enough not to jump to either of the competitors' ships.
 
no devs should keep doing the noncommittal thing and we should stop doing damage control for Nintendo, they don't deserve our energy... they kept us in the dark they deserve this jumping to conclusion shit that industry fans do every new generation.

perception of this hardware has now been tainted if for most it will stay that way because they already had a bias towards Nintendo

even though I find what Virgil had to say was already explained in this thread last week when we talked about the cost of streaming to the uPad = visuals are not pushed to equal the power of the hardware but the power is split for two screens... this was always going to be an issue that Nintendo would have to damage control not everyone will take the time to explain that it take a powerful system to push two screens that excuse does not get you far if your games cannot look beyond current gen you got your self a marketing issue.


Good Luck fixing this mess Nintendo :3

Not to mention, why bother switching from PSN or XBL to "We Barely Know What We're Doing" NiN. The account you've spent a generation accumulating downloads, points, and trophy/achievements is reason enough not to jump to either of the competitors' ships.

From the Hype-Train to the Assumption-Train *smh*
 
You don't think Gamecube matched this?
It reverts back to FMV mid-shot at 0:55.

Where in my last few post in which I actually said a few things matched or exceeded this demo does it become that nothing didn't match it? I said for specifics like RE4 and TP no it doesn't despite them being full games. RE4 and TP have horrible texturing and shouldn't even bothered to compare it. Pikmin is more than enough to stomp out the texture quality in that demo, which I'm surprised you didn't mention.

If you think I'm knocking cube ability to push graphics go do a search PS2vsGCvsXbox here or at beyond3d you will see my posts defending cube quite heavily.
 
Where in my last few post in which I actually said a few things matched or exceeded this demo does it become that nothing didn't match it?
I was referring back to this:
I know about it and it's real time was never matched, but i could easily say that's because nintendo downgraded GCN from it's high spec in to what we got. .

I said for specifics like RE4 and TP no it doesn't despite them being full games. RE4 and TP have horrible texturing and shouldn't even bothered to compare it. Pikmin is more than enough to stomp out the texture quality in that demo, which I'm surprised you didn't mention.
Funnily enough, I did mention Pikmin when I was typing that post mentioning games with forest environments, but I accidentally erased it when I was rephrasing it. I also referred to Rebel Strike as 'Rebel Assault'...
It's 2AM over here. I need to get some sleep.

You're right about the awful textures in RE4 and TP, but those blow away the real-time Rebirth footage when it comes to lighting.
 
Oh man, GAF turned into a clusterfuck regarding Wii U news overnight didn't it?

Only in the darksiders thread. I can still tolerate and find this thread interesting when I come in to it. If you people want a real Wii thread go look at the beyond3d topic on this which is far more practical and realistic based on what we know.

I was referring back to this:



Funnily enough, I did mention Pikmin when I was typing that post mentioning games with forest environments, but I accidentally erased it when I was rephrasing it. I also referred to Rebel Strike as 'Rebel Assault'...
It's 2AM over here. I need to get some sleep.

You're right about the awful textures in RE4 and TP, but those blow away the real-time Rebirth footage when it comes to lighting.

I can give you RE4 because it's full game and because it's lighting is only matched by 3 games last generation of any console. At the very least it's shadowing and rebel strike shadowing own anything rebirth. As for tp not really despite what the game did it was just unimpressive considering how late it came out and what had already been done by nintendo itself or other devs.
 
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