Glass Rebel
Member
How long did Squares grudge last? 6 or 7 years? Think this guy can beat them?
Looking at his output I doubt he can stay in business that long...
How long did Squares grudge last? 6 or 7 years? Think this guy can beat them?
The only 3rd party bundle I can think of was MH3, which sold very well.Gemüsepizza;37037971 said:Yeah right. It is not like there were no New Super Mario Bros, Mario Kart, Wii Fit and Wii Sports Resort bundles. /sarcasm
Don't you think this has contributed a lot to high sale numbers of these games? And how many of these titles are third party?
Such an outdated and ignorant view. You would know better if you actually followed any recent Nintendo conferences or press releases, but I'm sure you never did. 3rd parties have been constantly been promoted (by Nintendo!) since the very start of revealing the 3DS, with Iwata making deep public thank you bows for that.
That's good.
Only leaves the prize issue, the random release time and the certification, but at least it's something.
Well, about as creepy anti-Nintendo fanboys.There seems to be extra creepy Nintendo defensiveness going on lately. Moreso than usual. I blame it on WiiU.
That's kinda what I mean earlier in this thread. I mean, analyzing the way WiiWare is run and how succesful it is, and what is expected from you as a developer when working with Nintendo should give you an idea of doing a project on WiiWare in the first place.
If this was their experience then its an absolutely fair and reasonable criticism to offer. Absolutely. I can understand why such difficulties would put anyone off.
The rest comes across as bitter pained ramblings though. The fact that he is adamant that New Super Mario Bros, Mario Kart, Wii Fit, DKCR, Smash Bros and Wii Sports Resort simply don't exist is rather pitiable.
his 'actual' criticisms are extremely valid. Nintendo's process on the Wii was embarrassing.
What 3rd party game is selling well on PS3/ 360 on a worldwide scale?What core 3rd party games are selling well on Wii/3DS on a worldwide scale?
his 'actual' criticisms are extremely valid. Nintendo's process on the Wii was embarrassing.
his 'actual' criticisms are extremely valid. Nintendo's process on the Wii was embarrassing.
maye he thought that there was no games on it, so the market would be hungry for content>
again; excusing the platofrm/nitendo/blaming the dev
/shrug
What 3rd party game is selling well on PS3/ 360 on a worldwide scale?
eShop doesn't have those restrictions though, so Wii U obviously won't. Holding a grudge when it seems like Nintendo took these criticisms to heart with 3DS is just really bitter and, frankly, kinda dumb. If Nintendo fixed those issues, why leave money on the table?
Did Nintendo fix the issues on eShop though? I mean if it was truly fixed then wouldn't more devs be flocking to the eShop? Because from what most of you guys are saying it sounds like it's still quite the mess.
And then yuo guys are also saying this is fixed on WiiU. Source? Do you even know if you have to sign into the WiiU eShop with a friend or not yet?
Final Fantasy, MGS, CoD, Re:OC, ME3, etc. . . Japan is minute, but the on a worldwide 3rd party games are doing phenominaly on HD consoles. Enough to completely ignore development on Nintendo consoles.
I took the time to answer your questions. Previous page, long post at the bottom.Did Nintendo fix the issues on eShop though? I mean if it was truly fixed then wouldn't more devs be flocking to the eShop? Because from what most of you guys are saying it sounds like it's still quite the mess.
And then yuo guys are also saying this is fixed on WiiU. Source? Do you even know if you have to sign into the WiiU eShop with a friend or not yet?
What 3rd party game is selling well on PS3/ 360 on a worldwide scale?
The problems that he specifically mentioned seem to have been taken care of. That's all that I'm saying.
Beamdog is a small company that cannot risk long-term cooperation with a corporation that doesn't have respect for smaller partners in its DNA. Policies change constantly, meanwhile Nintendo has a long tradition of hostile environment for companies like his.Ugh.
The infuriating thing here isn't his legitimate complaints about the WiiWare restrictions, it's the position he's taking - "We don't do Nintendo development" based on that experience, ignoring the changes in policy for their evolving DD systems.
http://www.neogaf.com/forum/showpost.php?p=37038516&postcount=217How do you know that though is what I'm asking. The 3DS shop sounds a shambles and I don't remember Reggie checking that box for WiiU.
So you're just hoping they're fixed or.... ?
Calling the console a toy is childish though, it splinters the strength of his argument.
Final Fantasy, MGS, CoD, Re:OC, ME3, etc. . . Japan is minute, but the on a worldwide 3rd party games are doing phenominaly on HD consoles. Enough to completely ignore development on Nintendo consoles.
Final Fantasy, MGS, CoD, Re:OC, ME3, etc. . . Japan is minute, but the on a worldwide 3rd party games are doing phenominaly on HD consoles. Enough to completely ignore development on Nintendo consoles.
How do you know that though is what I'm asking. The 3DS shop sounds a shambles and I don't remember Reggie checking that box for WiiU.
So you're just hoping they're fixed or.... ?
Beamdog is a small company that cannot risk long-term cooperation with a corporation that doesn't have respect for smaller partners in its DNA. Policies change constantly, meanwhile Nintendo has a long tradition of hostile environment for companies like his.
Beamdog will develop games for other platforms, I don't know why that would be infuriating for you - your precious corporation will survive without Beamdog.
Except that shitty tool is forced on devs by Nintendo, and they have every right to point that out.The phrase "A bad craftsman only blames his tools" comes to mind when I see a developer blame the 40MB limit. They knew what they were getting into so they should have designed a game around that limitation, just like developers have done forever. A consumer on the other hand can complain because it limits what we can expect.
Every single one of those series except ME3 (which sold 8k copies in Japan at debut) you listed have entries on Nintendo consoles dude.
What? Quite a few developers have commented on this. Don't be dense, sweety.
This thread keeps on deliveringOnly for people who don't think its toyish. I've seen Wii peripherals and games for very young children in the toy aisles at Toys R Us and Walnart.
Such an outdated and ignorant view. You would know better if you actually followed any recent Nintendo conferences or press releases, but I'm sure you never did. 3rd parties have been constantly been promoted (by Nintendo!) since the very start of revealing the 3DS, with Iwata making deep public thank you bows for that.
Have a link, honey?
You can't just say Nintendo has fixed the problems for WiiU and not have anything to back it up. Otherwise it's just blind hope and based on the 3DS shop which seems to have changed policies but it still as someone else said "lackluster" it seems as though there's still problems.
What non-port 3rd party game has been sold so far on 3DS on a worldwide scale?What core 3rd party games are selling well on Wii/3DS on a worldwide scale?
I'd like to see the Top 10 budgets used for 3rd party titles on the Wii. Then compared to Top 10 budgets used on non-Wii games. Then Top 10 budgets on Nintendo's 1st party games. Then we might be able to stop addressing everything in such a suggestive manner.I would like to see a list of the Top 10 selling 3rd party titles on the Wii. Not Wiiware games, but actual software.
Whether or not Nintendos attitude has changed is irrelevant as well. If 3rd party software wont sell on Nintendo console the it doesn't matter to developers what the reason is.
Developer avoids Nintendo due to direct hands on experience with their terrible business practices; Nintendo fanboys with no direct hands on experience call them out in their typical kneejerk fashion.
Hell, there's even a "defend the horrific size limitation of WiiWare" post in this topic. Good show, very entertaining as always![]()
Why don't you just post *jab* and end your post? Because what you say is based on a bunch of mindless nothing.
Except there ARE 3rd party developers who closely work with Nintendo? Some almost exclusively work with Nintendo? (among them small ones)Developer avoids Nintendo due to direct hands on experience with their terrible business practices; Nintendo fanboys with no direct hands on experience call them out in their typical kneejerk fashion.
Hell, there's even a "defend the horrific size limitation of WiiWare" post in this topic. Good show, very entertaining as always![]()
Beamdog is a small company that cannot risk long-term cooperation with a corporation that doesn't have respect for smaller partners in its DNA. Policies change constantly, meanwhile Nintendo has a long tradition of hostile environment for companies like his.
Beamdog will develop games for other platforms, I don't know why that would be infuriating for you - your precious corporation will survive without Beamdog.
Do you have wsippel on ignore or something. It seems like has tried to answer you questions multiple times now.
While "selling well worldwide" would include "selling well in Japan", everyone's free to ignore whatever platform he wants. Perfectly fine. Fun fact: Beamdog also considers PS3 and 360 "not worthy", so the whole thread kinda started on the wrong foot to begin with. And you probably notice that even most Nintendo diehards agree that WiiWare was shit. It was. But that was years ago. Still, he's free to hold a grudge, even if it's stupid from a business perspective. I have no beef with that. Spreading outdated info on Twitter is the problem. He was asked about the Wii U, not the Wii. He doesn't know the conditions on Wii U. He doesn't even know the conditions on the eShop. Yet he acts like he does. That's stupid, and it's worth pointing out.Final Fantasy, MGS, CoD, Re:OC, ME3, etc. . . Japan is minute, but the on a worldwide 3rd party games are doing phenominaly on HD consoles. Enough to completely ignore development on Nintendo consoles.
Hasn't heard of Wii U?
He didn't though. He listed a bunch of differences with the eShop but what I'm asking is even with those differences most of you guys are saying eShop still sucks. So there's still something wrong, even if it's a different something wrong,.
Have a link, honey?
Except there ARE 3rd party developers who closely work with Nintendo? Some almost exclusively work with Nintendo? (among them small ones)
It's just that for various reasons Nintendo hasn't been able to attract core gamers for like 3 generations (which are the main market for 3rd party devs) and their online infrastructure has sucked. There is no agenda against smaller devs; there are various hits from unkwon and small devs on both DS and Wii
This thread is full of impossible to prove and conspiracy theories.
I was under the impression that we were discussing the current changes, because people weren't commenting on the dev-unfriendly limits on WiiWare, but rather that things are changing with the new hardware. Thus your post in particular sounded very weird to me considering what they're trying to do with the Wii U.Its true , most 3rd party developers hated the Wii Remote , thats why 3rd party games only had "token" functions just to say that they used motion.
It's like you wrote this post months beforehand and have been itching to post it on the first sign of a negative-comment-about-Nintendo-by-random-dev thread. Maybe it would've actually meant something if this entire thread wasn't based on a DOS game.Of course there are. They're Nintendo, and they're a big part of the industry. If nobody at all worked with them then that would mean Nintendo would probably be also killing kittens and little kids, instead of just being a typically shitty business.
But there is such consistent, echo-chamber-esque complaints about Nintendo's practices it's almost unnecessary to click these threads at this point. SO many developers and publishers complain about the exact same things regarding Nintendo's platforms so frequently that it's almost beyond predictable - and all the Ninty's hang ons can do is plug their ears and spout "it's not the tools, it's you!"
Maybe it is also the tools, and not just the developers. Just maybe. Maybe everyone and their mother isn't bullshitting about their problems with the platforms![]()
I'd like to see the Top 10 budgets used for 3rd party titles on the Wii. Then compared to Top 10 budgets used on non-Wii games. Then Top 10 budgets on Nintendo's 1st party games. Then we might be able to stop addressing everything in such a suggestive manner.