Minor Spoiler to describe a later mission:
I'm at the rooftop of "the building" at the moment, and I thought I'd chime in with some opinions.
Does anyone else think the gunplay is somewhat weak? Most, if not all guns don't feel powerful at all.
And somehow slow mo wasn't that interesting in this game -- previous Max games allowed for far more interesting stuff, if I remember correctly, but in this game you just enter a stage, do the same standard animation for slow mo and/or sit behind cover, then when it's clear, you move to the next stage; rinse repeat. This is true for the most part. There's very little gameplay to speak of..
I'm a bit surprised that Rockstar made a game like this. It's not a bad game so far, but I expected the mechanics of the previous titles and perhaps more. I'm not a fan of Uncharted at all, cause of the lack of gameplay -- but they are very polished games of course. Just like MP3.
And the transitions from gameplay to cutscene/cutscene to gameplay are very annoying and is constantly ruining the pace. Occasionally, it's tolerable.
Binary Domain also did something similar, and it was awful; gameplay was pretty much broken up into 5 minute segments with 5-10 minute long cutscenes CONSTANTLY interrupting. It wasn't fun. At all.