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Max Payne 3 |OT| Funny as hell, we couldn't decide on a sub-title

Gacha-pin

Member
wondering how the new maps will be added. If all the players have the dlc maps in a match then the new maps appear in vote or new play mode will be added to the playlist for the dlc owners. Very tempting to get a pass but there are only 100 to 150 players in gangwars, which I play the most, even now.
 

Montresor

Member
Jesus christ at this game's stupid difficulty. I don't mind dying this much honestly - I'm playing on hard and it's a nice challenge. But I'm dying hundreds and hundreds of times here. It's not a big deal in hard but there's a mode that resets you to level 1 if you die. How the fuck is it possible for people to beat the game in one sitting without dying ONCE?
 

MMaRsu

Member
Minor Spoiler to describe a later mission:

I'm at the rooftop of "the building" at the moment, and I thought I'd chime in with some opinions.

Does anyone else think the gunplay is somewhat weak? Most, if not all guns don't feel powerful at all.

And somehow slow mo wasn't that interesting in this game -- previous Max games allowed for far more interesting stuff, if I remember correctly, but in this game you just enter a stage, do the same standard animation for slow mo and/or sit behind cover, then when it's clear, you move to the next stage; rinse repeat. This is true for the most part. There's very little gameplay to speak of..

I'm a bit surprised that Rockstar made a game like this. It's not a bad game so far, but I expected the mechanics of the previous titles and perhaps more. I'm not a fan of Uncharted at all, cause of the lack of gameplay -- but they are very polished games of course. Just like MP3.

And the transitions from gameplay to cutscene/cutscene to gameplay are very annoying and is constantly ruining the pace. Occasionally, it's tolerable.

Binary Domain also did something similar, and it was awful; gameplay was pretty much broken up into 5 minute segments with 5-10 minute long cutscenes CONSTANTLY interrupting. It wasn't fun. At all.

How did Max Payne 1 and 2 do slowmo better or different? Cause they didnt with the exception of the bullettime in 2.
 

Montresor

Member
I guess I have yet to see it if it is possible in any of the videos I've watched, but can you dive in real time without slo mo?

Only in multiplayer I think. In single player, diving always gives you bullet time slow-mo even when your bullet time meter is empty. In multiplayer diving will only give you bullet time if you actually have a non-empty meter.
 

MMaRsu

Member
Jesus christ at this game's stupid difficulty. I don't mind dying this much honestly - I'm playing on hard and it's a nice challenge. But I'm dying hundreds and hundreds of times here. It's not a big deal in hard but there's a mode that resets you to level 1 if you die. How the fuck is it possible for people to beat the game in one sitting without dying ONCE?

It's already been done, Try that if youve completed the game twice or more so you know where the enemies are.
 
I haven't played this game since my first sitting with it. I was really liking it at first. Started out great, and totally felt like this was truly the sequel to Max Payne 2. I got stuck on (I think) chapter 3 and kept dying and when I loaded my last save I don't have any pills and I have pretty much no life left. It pissed me off and I just haven't had the push I needed to pick it up again.

Get good! lol, just kidding. The game will reset your health and also give you more painkillers if you keep on getting killed.
 
Jesus christ at this game's stupid difficulty. I don't mind dying this much honestly - I'm playing on hard and it's a nice challenge. But I'm dying hundreds and hundreds of times here. It's not a big deal in hard but there's a mode that resets you to level 1 if you die. How the fuck is it possible for people to beat the game in one sitting without dying ONCE?

That thing about being reset to level 1 is a false rumor.
 

Con_Smith

Banned
Anybody knows the music that plays at the
airport level
? I kinda continued to play recklessly just to listen to it again and again. Also how come my social club page says I haven't completed the story mode yet when I beat it yesterday?
 

Ridley327

Member
Anybody knows the music that plays at the
airport level
? I kinda continued to play recklessly just to listen to it again and again. Also how come my social club page says I haven't completed the story mode yet when I beat it yesterday?

Is it during
the terminal sequence?
That would be TEARS, although it's a slightly different mix from the single.
 

Stat!

Member
At the beginning, I wasn't of fan Max Payne. I die left and right even though I take cover.

Once I hit disc 2 (or maybe a bit before?), I started loving it. It's quickly become one of my favourite SP games of all time. The MP is okay but I'm loving the SP. Part of me doesn't want to play on hard because I like what I'm doing now and I don't want to get too frustrated. Seriously great game.

I'll probably go for all the achievements except Old School or New York Minute Hardcore (and maybe level 50). Grinds may be a PITA but it's a ton of fun. Loving the game. The music is awesome and it looks visually stunning.
 
Well I found out why I had so much difficulty with the sensitivity, new PS3 and therefore controller.

I plugged up my old controller and the sticks were so much less 'springy', was popping people with accuracy much more easily afterwards.

Do you guys reckon it's just because it's well used or they're manufactured differently?
 
Finished the SP yesterday which is rare for me these days with my schedule. Loved it all. Some niggling technical issues here and there but, overall, a raw, violent and very fun ride!

Tried some MP and really enjoyed that as well - seems to have a lot of variety. I'm now mainly hooked into Arcade though - it's addictive as hell and really highlights the huge replayability of the game.

This will definitely be on my faves of the year and makes the wait for GTA V that much harder!
 

Montresor

Member
Just got to Chapter 11 on hard (my second playthrough). DAT MUSIC. <3

Oh my god this game is so awesome. It kicks my ass but I can't help but love it regardless.

edit: Also I've been playing on and off leaving my xbox on all day, pausing to do an errand. Whenever I come back there's always that same awesome pause music playing. <3

What is the Chapter 11 music called anyway?
 
Z

ZombieFred

Unconfirmed Member
Just got to Chapter 11 on hard (my second playthrough). DAT MUSIC. <3

Oh my god this game is so awesome. It kicks my ass but I can't help but love it regardless.

edit: Also I've been playing on and off leaving my xbox on all day, pausing to do an errand. Whenever I come back there's always that same awesome pause music playing. <3

What is the Chapter 11 music called anyway?

Panama <3
 

Montresor

Member
do you think its on par with the remedy games?

Well I haven't played the other Max Paynes but Alan Wake is up there among the games of the gen for me.

But I don't know if I'd put MP3 up there too. It's an awesome, awesome game but it has these small flaws that just add up. The game play is superb but how many times do I have to examine a previously acquired clue and have Max stare at it for 15 seconds saying nothing? That's a bummer. It seems the only time Max says anything about a clue is the very first time you examine it. It hurts extra playthroughs.
 
Well I haven't played the other Max Paynes but Alan Wake is up there among the games of the gen for me.

But I don't know if I'd put MP3 up there too. It's an awesome, awesome game but it has these small flaws that just add up. The game play is superb but how many times do I have to examine a previously acquired clue and have Max stare at it for 15 seconds saying nothing? That's a bummer. It seems the only time Max says anything about a clue is the very first time you examine it. It hurts extra playthroughs.

Why would you look at the clues again after you already collected them?
 

rvy

Banned
do you think its on par with the remedy games?

Personally, I rank it above The Fall of Max Payne as the best, and I loved MP 2. The game is just so very well done on every level. The shooting feels incredible, I never got bored and doubt I will. The graphics are gorgeous. Physics and animation are insanely good. Storyline is great for a "simple revenge tale", some of the stuff hadn't been done properly in gaming until now, even the sex scenes. Loved the writing, even if it isn't Sam Lake. Voice acting is one of the finest out there, my only issue is some of the accents because I can notice if people can't speak Brazillian like natives or not, Passos kinda fails. Rockstar had balls of steel not to translate the subtitles. The soundtrack is one of the highlights. Single player lasted me about 11 hours, which is great for a 360/PS3 action game, along with the multi and all the grinds and collectibles you're getting a lot of bang for your buck.

I doubt this will be a common sentiment among the fanbase though. Best 50&#8364; I've spent this gen.
 

RoboPlato

I'd be in the dick
Personally, I rank it above The Fall of Max Payne as the best, and I loved MP 2. The game is just so very well done on every level. The shooting feels incredible, I never got bored and doubt I will. The graphics are gorgeous. Physics and animation are insanely good. Storyline is great for a "simple revenge tale", some of the stuff hadn't been done properly in gaming until now, even the sex scenes. Loved the writing, even if it isn't Sam Lake. Voice acting is one of the finest out there, my only issue is some of the accents because I can notice if people can't speak Brazillian like natives or not, Passos kinda fails. Rockstar had balls of steel not to translate the subtitles. The soundtrack is one of the highlights. Single player lasted me about 11 hours, which is great for a 360/PS3 action game, along with the multi and all the grinds and collectibles you're getting a lot of bang for your buck.

I doubt this will be a common sentiment among the fanbase though. Best 50€ I've spent this gen.
in regards to the accents:
If you find his passport you find out that Passos is Columbian. Max comments that's why people make fun of his accent.
 
To hear the backstory behind the clue again. I like hearing Max talk.
Yeah, re-examining clues can be a little weird. Sometimes Max'll take a quick glance and move on, sometimes he'll say something again, and at other times you'll just stare at it for up to 20 seconds in silence, like the voice is supposed the be playing but doesn't. Its pretty strange.
 
I got around to beating the story last night, man it was amazing. I didn't like it in the beginning but it picked up fast at the docks level. I really liked Max Paynes voice actor. His delivery on some lines made me laugh a lot.
 
I also finished the story. it was good, but not as detailed as the first two. With Max Payne 1 & 2, the villains got more info, whereas the antagonists here, not so much.
I was really expecting that Serrano would be killed for all he did to Max and the Branco family
.
 

Dacon

Banned
Minor Spoiler to describe a later mission:

I'm at the rooftop of "the building" at the moment, and I thought I'd chime in with some opinions.

Does anyone else think the gunplay is somewhat weak? Most, if not all guns don't feel powerful at all.

And somehow slow mo wasn't that interesting in this game -- previous Max games allowed for far more interesting stuff, if I remember correctly, but in this game you just enter a stage, do the same standard animation for slow mo and/or sit behind cover, then when it's clear, you move to the next stage; rinse repeat. This is true for the most part. There's very little gameplay to speak of..

I'm a bit surprised that Rockstar made a game like this. It's not a bad game so far, but I expected the mechanics of the previous titles and perhaps more. I'm not a fan of Uncharted at all, cause of the lack of gameplay -- but they are very polished games of course. Just like MP3.

And the transitions from gameplay to cutscene/cutscene to gameplay are very annoying and is constantly ruining the pace. Occasionally, it's tolerable.

Binary Domain also did something similar, and it was awful; gameplay was pretty much broken up into 5 minute segments with 5-10 minute long cutscenes CONSTANTLY interrupting. It wasn't fun. At all.


I dont agree at all, I feel like this game has the punchiest combat in a TPS. The guns feel and sound great, for most enemies not wearing armor I downed most people in 2 and 3 shots when I wasn't going for headshots.
 

CHEEZMO™

Obsidian fan
Fucking game. Why can't it find a match in multiplayer? Been trying for 20 minutes now and whenever I do it always creates a session instead of puting me in one.

FFS
 

Raptomex

Member
Is it just me or is the scoring in arcade mode inconsistent? I shoot a guy in the head during bullet time = 200 points. I do it again in bullet time = 100 points, then I shoot a guy in the groin = 500 points (is this because of a chain?), then I shoot dodge multiple guys = 200 points, 400 points, 700 points, 100 points. I don't understand how this works.
 

soultron

Banned
I also finished the story. it was good, but not as detailed as the first two. With Max Payne 1 & 2, the villains got more info, whereas the antagonists here, not so much.
I was really expecting that Serrano would be killed for all he did to Max and the Branco family
.
Serrano was more of a bit player than anything, a low-priority villain. Max realized that he was probably going to die from infection in the Imperial Palace and felt empathy for the poor bastard. Keeping Serrano alive also meant that Serrano could deal with the plastic surgeon in a much more meaningful way than Max ever could. I think Max was vey angry with Serrano, but realized he was a hired gun just like Max was. The two were wild animals who knew nothing but violence.
 

Lingxor

Member
This game might not have Sam Lake weirdness in it, but they definitely got Max right. The game just feels like another chapter in his fucked up life and I love it.
 
CHEEZMO™;38103377 said:
Fucking game. Why can't it find a match in multiplayer? Been trying for 20 minutes now and whenever I do it always creates a session instead of puting me in one.

FFS
Back out of multiplayer and then go back in. Like back out all the way to the main menu.
 

MMaRsu

Member
Is it just me or is the scoring in arcade mode inconsistent? I shoot a guy in the head during bullet time = 200 points. I do it again in bullet time = 100 points, then I shoot a guy in the groin = 500 points (is this because of a chain?), then I shoot dodge multiple guys = 200 points, 400 points, 700 points, 100 points. I don't understand how this works.

Ehm.. multipliers?
 

pakkit

Banned
Serrano was more of a bit player than anything, a low-priority villain. Max realized that he was probably going to die from infection in the Imperial Palace and felt empathy for the poor bastard. Keeping Serrano alive also meant that Serrano could deal with the plastic surgeon in a much more meaningful way than Max ever could. I think Max was vey angry with Serrano, but realized he was a hired gun just like Max was. The two were wild animals who knew nothing but violence.
Max's two biggest statements are his nonviolence against Serrano and Becker.
It implies a morality that he possesses beyond his expected duty, the "dime store angel of death."
 
Finally took the plunge and started this last night after much hesitation.

Started at 8:20pm. Looked up and it was 1:40 ish am. Havent done that in a long time for any game. I am absolutely batshit donkey insane for this game.

Jeff McCaffrey has done an amazing job with Max. His work here is absolutely brilliant. Nothing else to add that others havent.

James McCaffrey.

He's a nice guy, very humble.
 

Surface of Me

I'm not an NPC. And neither are we.
Am I the only one that would love some sort of Horde mode in this game? Just stand put against a bunch of enemies with some buddies in bullet time sounds like a lot of fun.
 
Am I the only one that would love some sort of Horde mode in this game? Just stand put against a bunch of enemies with some buddies in bullet time sounds like a lot of fun.
Dear God yes. Just give me any mode besides multiplayer versus that doesn't have cut-scenes, fill it with enemies, cue up the music, and let me replay it to my heart's content. The actual shooting feel, movement weight and raw gun porn is just so damn good.

Pretty please Rockstar. Even Red Dead Redemption had gang hideouts and the like.
 

Jac_Solar

Member
How did Max Payne 1 and 2 do slowmo better or different? Cause they didnt with the exception of the bullettime in 2.

It felt like a part of the overall gameplay experience in Max Payne 1, not sure about 2 as I don't think I even played 2 cause it looked very weird compared to the first, or something. But that was awhile ago.

Anyhow, slowmo wasn't very good/usable in Max Payne 3 -- it almost felt out of place, but not quite. Maybe this is cause of the realistic physics system or something, and the jumping sideways/slowmo jump wasn't properly adjusted. I just played through MP3 and I rarely used the jumping option, cause it wasn't as much fun to use (The feel of it wasn't quite right. Some of the issues I had with it was as follows; getting back up was a chore, accidentally hitting a minor item, and the lack of total control over the mode.)

I still feel the gunplay could be more powerful/feel more powerful, and smoother in general. I still think the game should have had more gameplay mechanics in general, and of course and more control over cutscene to gameplay/gameplay to cutscene moments.

However, I actually did like the story though. Quite a surprising story overall actually, especially compared to the first few hours into it. But the story seems to be designed to make players emotionally invested in Max Payne himself. And if that's the case, it's awesome. A potential sequel could be incredible if they expand on, especially the gameplay mechanics..

Overall quite an enjoyable game actually.
 

Raptomex

Member
Dear God yes. Just give me any mode besides multiplayer versus that doesn't have cut-scenes, fill it with enemies, cue up the music, and let me replay it to my heart's content. The actual shooting feel, movement weight and raw gun porn is just so damn good.

Pretty please Rockstar. Even Red Dead Redemption had gang hideouts and the like.
MP2 had it. I wish they would have brought the "Dead Man Walking" mode back.
 

MMaRsu

Member
Max's two biggest statements are his nonviolence against Serrano and Becker.
It implies a morality that he possesses beyond his expected duty, the "dime store angel of death."

Exactly..thats what makes him awesome in this story.
 
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