I feel the same. Love GW2, think it's amazing, but the storytelling efforts here became more redeeming.
Honestly. Honestly I still think that SWTOR should never have been a SUB based game. I think it's too much not-MMO to justify that.
I really think that SWTOR could get a second coming stronger than any of the other MMOs that went free-to-play. But the sort of free to play structure. I'm not sure if I think it's worth it. If you are limited to only a few PvP matches, it kills of a lot of the basic incentive to even want to come back.
The idea that making a half-baked experience to force people into subbing is not a good one. It's not going to work. More realistically people are not going to bother at all, and once again they will look at diminishing returns. Instead they should look at the DLC model, and offer content, new stories, races and cosmetic goods and so on, that will not give a power advantage and sell those.
At this rate none of my friends will even bother downloading it with all these restrictions. When it's something as basic as PvP, it's really tightened. It doesn't have to be this way. There has to be someone in charge who knows understands the customers. SWTOR has many wonderful things about it.