snowdog1971
Banned
Till the very end, aren´t we?
You seem truly frightened about a successful Wii U, in my eyes...
The fact that the gap is far smaller than Wii -> xbox 360 somehow has people scared...
Yup, not just here either. I've even got people on another forum I frequent denying that the U has the most impressive launch/launch window lineup seen in donkeys years. The mind boggles.
Methinks there are going to be plenty of disappointed gamers next gen when the PS4 and 720 launch/launch window titles aren't going to be too far different in terms of eye candy compared to U titles at that time. The majority of development will be done on underpowered/unfinished dev kits and developers will be more experienced with U development. The PS4 and 720 are going to benefit from developers working with the U having similar architecture though which should do them a few favours.
As for the GPU I'm still convinced we're looking at a 28nm or 32nm process, we're still looking at around 600-800GFLOPS and that Nintendo are still including some sort of fixed functions for lighting, shadows and depth of field. Although I still haven't a clue how that fixed functionality is going to integrate with the likes of the Unreal, Cry, MT Framework etc engines.