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YES!
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YES!
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YES!
Can I walk around as an invisible man with a Fidel Castro beard sticking knives in necks in Arkham Asylum?
Can I walk around as an invisible man with a Fidel Castro beard sticking knives in necks in Arkham Asylum?
We're talking about a theoretical game here. The world's your oyster.
I'd say the Hulk and Thor outshine him, especially when you consider that turd of a movie that Cap was in.
Batman>>>>>> Fidel Castro
Cook Serve Delicious looks pretty fun, good job there chubigans!
I'd say the Hulk and Thor outshine him, especially when you consider that turd of a movie that Cap was in.
yeah, avengers was pretty bad
That's not Cap's fault.![]()
Dude... just make a bond game using sleepy dawgs engine.
throw in some alpha protocol decisions.
It's probably because I'm American, but I don't think James Bond games, even a good one, would sell well in this day and age. Not enough to justify a big budget and the rights they would have to pay to use Bond.
Goldeneye was popular because it was a ton of fun multiplayer. I'm sure it helped that it was Bond, but I doubt that's why it was so popular.
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YES!
It's probably because I'm American, but I don't think James Bond games, even a good one, would sell well in this day and age. Not enough to justify a big budget and the rights they would have to pay to use Bond.
Goldeneye was popular because it was a ton of fun multiplayer. I'm sure it helped that it was Bond, but I doubt that's why it was so popular.
Where is DBZ kinect?!
I disagree. I'll say that the immediate-moment (action) part of the game played *clunkily* for the most part. The out-of-combat NPC-interaction element of the game played (and, most importantly, played out) uncommonly well though. I consider it one of the current gen's high watermarks in RPG story interaction.
Not in the movies. And I meant more of Chris Evans than Captain America.
Yeah, I always enjoy Vinny and Ryan discussing the "lore" of DBZ, and that new Kinect game seems opportune for that! Also...crazy Kinect stuff!
It's on the queue now, it'll be live on Sunday.
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Truth.yeah, avengers was pretty bad
Truth.
yeah, avengers was pretty bad
please tell me you're kidding.
After the reviews, I was expecting something smarter.
The action in Alpha Protocol is garbage. The game makes choices relevant, which is a good thing, but the game isn't written particularly well. It's not paced well and feels really disjointed. Obsidian have made far better games than Alpha Protocol, for sure. Anyway, the point is, don't give a James Bond game Alpha Protocol gameplay because a) it shouldn't be an RPG and b) the action gameplay sucks.
To use a current GB idiom: when your "dark middle chapter" depends on a lame, forgettable agent character getting killed there is something wrong with your movie. Loki and his whole "scheme" sucked and the final battle may as well have been a cutscene from Gears or Halo, somehow managing to have worse CGI to boot. But the whole movie was so disappointingly safe and predictable I'm surprised so many people convinced themselves it was any good let alone a great action movie.It was slow in the beginning, but hulk fucking shit up was worth it alone.
That's probably because it's not an action game, and a proper Bond game probably wouldn't be an action game either.
Really? You're entitled to your opinion and all but "smart" is the last thing anyone expected or got out of that film. I remind a load of reviews talking about how just downright fun it was, though. (And when it comes to the big summer movies, you're either smart, fun, or shit.)
That's probably because it's not an action game, and a proper Bond game probably wouldn't be an action game either.
I don't mean to presume, but Brad Muir tweeted that he was in the GB office earlier today...
This guy is talking a lot of sense.They mean that the parts where you are playing the character suck. Shooting, sneaking, gadgets, etc. It only gets acceptable when you spec it to the point where you don't have to worry about the shitty gameplay (instant invisibility if spotted, mark and execute with the pistol, etc.).
A Bond game should certainly not be pure action, and an Alpha Protocol type game would be great IF it is given fun gameplay. I don't think an RPG spec tree system would make sense in a Bond game honestly. Bond should be able to shoot well and sneak well from the start. From a good foundation you can build more abilities, powers, skills as the game progresses ala Batman.
They mean that the parts where you are playing the character suck. Shooting, sneaking, gadgets, etc. It only gets acceptable when you spec it to the point where you don't have to worry about the shitty gameplay (instant invisibility if spotted, mark and execute with the pistol, etc.).
A Bond game should certainly not be pure action, and an Alpha Protocol type game would be great IF it is given fun gameplay. I don't think an RPG spec tree system would make sense in a Bond game honestly. Bond should be able to shoot well and sneak well from the start. From a good foundation you can build more abilities, powers, skills as the game progresses ala Batman.
* sees DBZ Kinect on the upcoming list*
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