Halo 4: Review Thread

CVG 8/10 http://www.computerandvideogames.co...nning-reprise-of-classic-halo-moments-review/

This review starts out with the line: Halo 4 isn't just a another Halo; it's the Haloest Halo ever.

At the end of the day, no matter what the score is from any site. That statement is true to its core. =)
If I wanted something that played like the older games, I'd play the older games.

New company, new trilogy, and yet more of the same old same old?

Sorry, but that's just plain boring. Take the gameplay in a new, fresh direction; don't just regurgitate the same shit we've been getting for the past 12 years in a prettier package and call it a day.
There's a lot that this entry brings that makes the overall Halo Campaign fresh, exciting, and new. If you strictly want different gameplay, find a different series.
Name names. Quote posts. Who is doing this?
 
capture1pofc.jpg


Sick? Ear-Gasmic? Killer?

Who the hell uses these terms.

Regardless, good scores.
 
Doritos?


ign review said:
It starts with a mesmerizing CG cutscene that flat-out knocks you on your ass. The lighting is flawless, subtle movements and animations abound, and it even goes so far that Commander Lasky (yes, the same Lasky we see as a teenager in the Forward Unto Dawn webseries) has crooked teeth – not the usual polygon-perfect Chiclet choppers that every other animated video game human has. It strikes a fine balance between old-school fan service and establishing context for new players, and it quickly segues into gameplay, where Halo 4’s greatest strength becomes immediately apparent: its gunplay.

Seriously though, is it a common thing for reviews to go that much into detail over the cg cutscenes in a game?


Also, polygon's review is weird, for a sec I thought the review was super short

 
As someone that only enjoys the co-op portion of multiplayer, I'm not pleased with what reviewers are saying about the Firefight replacement - Spartan Ops.

Nice job only quoting the first sentence and not responding to anything else.

Drive-by posts are the worst. "Oh shit, I have nothing to say so I'll come back with some snarky remark."

Yeah, it sucks that I pointed out you did the same thing I did. Sorry to make you feel bad. Fact remains, Borderlands 2 is in no way a disappointment. Not in sales. Not in average review score. Not in the amount of time I spent on it. Not in the amount of enjoyment I got from it. Dont agree? Dont care. I dont need you to enjoy it for me to enjoy it.
 
Y'know, I really didn;t expect for the reviews to do much to my current (super high) hype levels, but that Penny Arcade piece... yeah. Whole new levels of excite.

Can't. Fucking. Wait.
 
Looks like a real winner. Not that I was expecting anything else from what has been shown.

My body is ready.
 
Seriously though, is it a common thing for reviews to go that much into detail over the cg cutscenes in a game?
Only the first sentence of that paragraph is about the CG scene. The rest is all about real time cutscenes and animations.

As someone that only enjoys the co-op portion of multiplayer, I'm not pleased with what reviewers are saying about the Firefight replacement - Spartan Ops.
Could you point me to which elements sound worrying? Everything I'm reading sounds great.

Also remember, they've only played the first episode, there are 9 more to go.
 
Any word from the reviews on framerate? One of the biggest issues with Reach multiplayer should at least be addressed I'd think? I see GB says it's good but I figured someone would have really put that to the test.
 
I'm glad it turned out great in the end. I usually don't trust the gaming press, but dat universal acclaim. Also I disagree with Giant Bomb - being too much like Halo is generally a good thing, as I was more worried it would turn out like the complete opposite.
 
Don't really have enough time to read all these reviews, but is there a general conciseness about whether the single-player campaign being better than the previous numbered titles or not? I really didn't gel with Halo 3's 1-player mode and as a result never really got into the multiplayer scene, for a frame of reference.
 
10 on Machinima, Joystiq, Kotaku, and Destructoid
9.8 on IGN
9.5 on Official Xbox Magazine and Polygon
9.3 on Game Informer
9.0 on Gamespot , G4 TV, and 1UP
8.0 on Eurogamer and Giant Bomb

Don't really have enough time to read all these reviews, but is there a general conciseness about whether the single-player campaign being better than the previous numbered titles or not? I really didn't gel with Halo 3's 1-player mode and as a result never really got into the multiplayer scene, for a frame of reference.
The single player campaign is 9-16 hours long and the difficulty has been upped. Supposedly the story is more emotional than past Halo games and the sound is amazing.
 
Any word from the reviews on framerate? One of the biggest issues with Reach multiplayer should at least be addressed I'd think? I see GB says it's good but I figured someone would have really put that to the test.

Impressions from some GAFfers who have played the game say that it runs at a rock solid 30 fps with no slowdown.
 
Not enough 10/10's, time to riot!!!

Nah seriously looking forward to playing this one more than any previous Halo.
 
The Eurogamer review seems to want to whine about something simply for the sake of it.

Focused a lot on having 'no one to save'.

Did we have anyone to save in 1,2 or 3? We had 'mindless marines' back then too.

He only seems to find a negative in the story aspect of the game, the one area where other reviews heap praise on.

Seems like he was looking for something to bump the score down on.
 
Only the first sentence of that paragraph is about the CG scene. The rest is all about real time cutscenes and animations.


Could you point me to which elements sound worrying? Everything I'm reading sounds great.

Also remember, they've only played the first episode, there are 9 more to go.

IGN and Gamestop both point out the missions last minutes only and lack replayability. The complete opposite of Firefight, imo.
 
Great scores! Congrats on the team. :)

I'm also very excited about the sound-design being "the best in the franchise", as it - if anything - is what creates a dense atmosphere.
 
hahahahaha oh my god

watch that link dude man

After being an avid halo fan for 10+ years, I'm excited. This really is taking me back to the day my "Cool Older Brother" brought in Halo: CE the first time. He said he had something that would blow my mind. Now I'm here today, And I'm getting soggy eyed over the potential of a beautiful looking game :)

Judge all you want, I'm hyped for this game and could give a shit less.
 
Impressions from some GAFfers who have played the game say that it runs at a rock solid 30 fps with no slowdown.

Only time I've seen the framerate take a nosedive -- ever -- was once during a repeat playthrough of chapter 5 of Spartan Ops in four-player on Legendary difficulty. And that was just the one time.
 
C'mon Gametrailers I need to go to bed for fuck sake it's close to 4 AM here...

:lol

Awesome scores tonight.
 
LOL at the selective Giantbomb quotes. I quess people missed this:
The presentation end of Halo 4 is quite nice. The music is outstanding, breaking away from the franchise's past a bit by updating the sound and getting away from some of the overt monk chanting that one still tends to associate with Halo. It helps make Halo 4 sound like its own thing, and that goes a long way. Visually, Halo 4 has some terrific moments that really stand out, but it also holds up well on the technical end with a good frame rate, great lighting, and, for the most part, sharp texture quality. Again, these things help to make Halo 4 look and feel different from its predecessors, probably more than the gameplay does.
 
The Eurogamer review seems to want to whine about something simply for the sake of it.

Focused a lot on having 'no one to save'.

Did we have anyone to save in 1,2 or 3? We had 'mindless marines' back then too.

He only seems to find a negative in the story aspect of the game, the one area where other reviews heap praise on.

Seems like he was looking for something to bump the score down on.

The Eurogamer review expressly mentioned Cortana as the character who inspires motivation for the player, but also serves to save the game herself. if the rest of the story fails to do anything interesting with any other character, its a valid complaint. The Giant Bomb review also has some critiques of the story.
 
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