Halo 4: Review Thread

He critisizes the MP because it copies COD, not because the COD elements are bad:

Similarly, when I criticise the multiplayer for moving away from the Halo model it's not for the movement, but more that it copies the steps of other games (which do it better, and are now abandoning that dance for something greater.)

Damned if you do, Damned if you don't.

He doesn't call for the game to be like COD either.
 
I haven't waded into this as I feel the subject was covered more eloquently than I could convey, such as with EatChildren's post.

The IGN reviewer conveyed a basic lack of understanding the game he was reviewing, and neglected to mention word one about why a mechanic he likes in other very different shooters would benefit Halo. He likes ADS, Halo does not have ADS, therefore, bad. That's as deep as he got.

He deserves a fair amount of grief for a such a poorly reasoned - actually, unreasoned - critique.

You mean EGM not IGN, right Ghal?
 
Including Halo 4

imagine if the situation was reversed and COD was forced to copy from Halo how much better the industry would have been
Well it's all cyclical really. Loads of people who only enjoy '90s era PC FPS hated Halo's effect on the genre after its introduction.
 
Hm. Metacritic weighting doesn't seem to change things all that much. I just ran the averages, and it's 87.836. So, um, it could be an 88, I guess.

Still, some of these non-positive reviews seem to be like "I don't like Halo, and this is Halo."
 
A 1/5 and 5.5/10 means the game should have some glaring technical problems. Some of those reviewing games are some of the dumbest fucks around.
 
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Similarly, when I criticise the multiplayer for moving away from the Halo model it's not for the movement, but more that it copies the steps of other games (which do it better, and are now abandoning that dance for something greater.)

From what i've seen of BLOPS 2 ,pretty much looks like every other COD. Didn't quite see where it was moving on to "something greater" at all.
 
IMO a 1/5 rating suggests a deficiency across multiple facets, not just severe deficiencies in one aspect. And technical aspects would be one of the bigger weighted ones.

Unless the game literally has no redeeming qualities except some upstanding technical achievements. Which is rarely the case because often a lot of this stuff goes together with art, graphics, audio design, etc.
 

Because that's what every normal website running a 1-5 or 1-10 scale does. A 1/5 always means that the product simply doesn't work--the entire product is terrible. If it has something good about it, it's a 2/10.

Granted, if you're not grading on a school grading system (90s = A, 80s = B, 70s = C, and C is, of course, average), a 5/10 means average, but when it comes to gaming, a 20% or a 55% is still well below the average.

Personally, I think having a ten-point scale is excessively large. Most people who review media (or even things like restaurants and hotels) use a 4- or 5-point scale. A ten-point scale is best for, honestly, approaching things like a grading system--assigning a number value closest to the percentage of things done correctly.
 
I haven't waded into this as I feel the subject was covered more eloquently than I could convey, such as with EatChildren's post.

The EGM reviewer conveyed a basic lack of understanding the game he was reviewing, and neglected to mention word one about why a mechanic he likes in other very different shooters would benefit Halo. He likes ADS, Halo does not have ADS, therefore, bad. That's as deep as he got.

He deserves a fair amount of grief for a such a poorly reasoned - actually, unreasoned - critique.

I definitely disagree but I don't think explaining any further is really going to get me any ground. I know where the reviewer is coming from and I think I understand their mindset, but I also understand a lot of people want the game to keep its same gameplay, as they feel it's integral to the series.

I'm not saying I even agree with him, but all I'll say one last time is that I'm not offended by him saying that he feels like Halo's gameplay is dated. I guess it would have been better done as an editorial piece, but then if every gaming website needs to have someone that "understands the game" then you're just going to get meaningless 9's and 10's across the board. I'd rather hear the guy's complaints then just have EGM give the people what they want, which is just a high score and review that just praises the game nonstop and gives some minor faults just so they can say the game isn't perfect. I mean, not everyone is completely familiar with the series, so maybe it would be interesting to see the views of it from someone that doesn't know it in and out. None of us were familiar with the game when the game came out in 2001.
 
Some of the reviews that were not posted.

Mainlinemedianews - 4/5
Gamingunion - 9/10
TechDeville - 4.5/5
PC Authority - 6/6
Mature-Gaming - 4.5/5
Spillkritikk - 8/10
Game Pandemic - 9/10
CinemaBlend - 4/5
gamrReview - 9.4/10
Eurogamer Sweden - 9/10
Gaming Examiner - 10/10
This Is Xbox - 10/10
Vandal Online - 9.4/10
Stevivor - 10/10
Digital Trends - 8.5/10
Dallas News - Comfortably familiar, refreshingly new
GamerFuzion - 9/10
Impact - 8/10
Gaming Nexus - 8.5/10
Pocket-Lint - 4.5/5
Bit-tech - 80/100
PC World Magazine - 4.5/5
Canoe - 4/5
Nukezilla - 4/5
Today Online - 4/5
Gizmag - 9/10
XBW - 94/100
Financial Post - 9.5/10
Daily Mail - 5/5
Atomic MPC - 93/100
Wired - 9/10
GamesTM - 9/10
Globe and Mail - 9/10
Mirror - 5/5
Thunderbolt - 8/10
NZ Herald - 5/5
The Inquirer - 9/10
DualShockers - 10/10
Eurogamer Spain - 9/10
RegHardware - 85/100
PC World - 4.5/5
Yahoo - 5/5
IncGamers - 8/10
CraveOnline - 9/10
NowGamer - 8.5/10
TheHDRoom - 9.7/10
GotGame - 5/5
GameRant - 4.5/5
VideoGamer - 9/10
Daily Joypad - 4.5/5
Ready-Up - 8/10
Forbes - 8/10
Worthplaying - 8.5/10
XXLGaming - 10/10
Electronic Theatre - 9.3/10
OXM UK - 9/10
Dealspwn - 9/10
GamingTrend - 96/100
GamesRadar - 4.5/5
Xboxer360 - 93/100
GamesBeat - 9/10
Complex - 9/10
AusGamers - 9.1/10
Digital Spy - 4/5
NGB - 9/10
 
People should celebrate dissenting voices in reviews. I think someone who isn't a fan of Halo should be allowed to review a Halo game and honestly give air their criticisms. I think someone who prefers Call of Duty should be allowed to review a Halo game and review it from that perspective.

Shit, I think someone who has never played a video game in their life should be allowed to review Halo 4. We need different voices, not a massive echo chamber where folks who think differently are shouted down by folks wielding pitchforks.
 
I definitely disagree but I don't think explaining any further is really going to get me any ground.
I'm curious, which part did you disagree with? The point I was making, echoing the post I linked, was that the reviewer did not back up his critique at all. Just made a blanket statement. Which I figured was a non-controversial thing to observe, since that's what he did. We shouldn't have to infer an understanding of where he's coming from.
 
I definitely disagree but I don't think explaining any further is really going to get me any ground. I know where the reviewer is coming from and I think I understand their mindset, but I also understand a lot of people want the game to keep its same gameplay, as they feel it's integral to the series.

I'm not saying I even agree with him, but all I'll say one last time is that I'm not offended by him saying that he feels like Halo's gameplay is dated. I guess it would have been better done as an editorial piece, but then if every gaming website needs to have someone that "understands the game" then you're just going to get meaningless 9's and 10's across the board. I'd rather hear the guy's complaints then just have EGM give the people what they want, which is just a high score and review that just praises the game nonstop and gives some minor faults just so they can say the game isn't perfect. I mean, not everyone is completely familiar with the series, so maybe it would be interesting to see the views of it from someone that doesn't know it in and out. None of us were familiar with the game when the game came out in 2001.
The suggestions the EGM reviewer made where borderline nothing like a Halo game, it made it sound like every other loud game on the market. Nobody is disputing that the game should not evolve, but take away the soul of it, such as large scale levels, more dynamic sandbox and enemy AI, then it isn’t Halo anymore. The game is called Halo, it is built on those fundamentals that make it great. Built on top of it, but not digress it into linear levels, QTE set piece moments and unnecessary additions just to follow current market trends.
 
People should celebrate dissenting voices in reviews. I think someone who isn't a fan of Halo should be allowed to review a Halo game and honestly give air their criticisms. I think someone who prefers Call of Duty should be allowed to review a Halo game and review it from that perspective.

Shit, I think someone who has never played a video game in their life should be allowed to review Halo 4. We need different voices, not a massive echo chamber where folks who think differently are shouted down by folks wielding pitchforks.

I bet the same thing will happen for any game in its 4th iteration. Just wait for God of War Ascension reviews to hit - It plays too much like GOW. UC4 will also face some heat if it sticks to the same formula the next time around. It is bound to happen. Those who want a similar experience will not be complaining at all though. All reviewers need not have a hive mind. Having said that a 20 for such a game is really incorrect IMO. 20 implies the game is broken.
 
I bet the same thing will happen for any game in its 4th iteration. Just wait for God of War Ascension reviews to hit - It plays too much like GOW. UC4 will also face some heat if it sticks to the same formula the next time around. It is bound to happen. Those who want a similar experience will not be complaining at all though. All reviewers need not have a hive mind. Having said that a 20 for such a game is really incorrect IMO. 20 implies the game is broken.

Slight correction, this is not the 4th iteration for the franchise
 
Slight correction, this is not the 4th iteration for the franchise

Oh yeah sorry. Did not mean that. I just went along with the number. I just meant multiple games within the franchise without a significant change between them can lead to franchise fatigue for some.
 
Oh yeah sorry. Did not mean that. I just went along with the number. I just meant multiple games within the franchise without a significant change between them can lead to franchise fatigue for some.

And add the fact that some reviewers seem to intentionally give extremely bad scores for page hits.

This is why I stick to user reviews. Much better and useful. As you say I'm sure GOW:A will get a meta below 9...but I'm sure I will love it regardless
 
I'm curious, which part did you disagree with? The point I was making, echoing the post I linked, was that the reviewer did not back up his critique at all. Just made a blanket statement. Which I figured was a non-controversial thing to observe, since that's what he did. We shouldn't have to infer an understanding of where he's coming from.

I disagree that he needs to explain why he feels like iron-sights is a better way of controlling a FPS. He is clearly expressing in the review that he feels the Halo series feels like it's dated compared to more modern FPS's, and the iron sights is a small bullet point among other things. Not to mention people focus on the iron sights thing because that's what stands out the most, but he also says that the level design and other facets of the game feel dated and that's harder to defend because they're considered valid criticisms and since the game isn't out yet, mostly nobody can argue against that yet.

I feel like people are running away with this iron sights thing because it's the easiest thing to ""get angry"" about, and it grabs other people's attention and thus get more posts skewed to agree.
 
People should celebrate dissenting voices in reviews. I think someone who isn't a fan of Halo should be allowed to review a Halo game and honestly give air their criticisms. I think someone who prefers Call of Duty should be allowed to review a Halo game and review it from that perspective.

Shit, I think someone who has never played a video game in their life should be allowed to review Halo 4. We need different voices, not a massive echo chamber where folks who think differently are shouted down by folks wielding pitchforks.

I have no problem with dissenting voices; I do have problems with stupid ones. Arguing that Halo should introduce ADS (why? because it's comfortable? ADS fundamentally slows down the gameplay and necessitates more corridor-like level design; Halo is all about being a super-mobile soldier! The fun of Halo is found in moving around the maps--ADS is antithetical to movement) is a stupid argument, just like the reviewers who argued that Saint's Row: The Third should have had a cover system.]

I disagree that he needs to explain why he feels like iron-sights is a better way of controlling a FPS. He is clearly expressing in the review that he feels the Halo series feels like it's dated compared to more modern FPS's, and the iron sights is a small bullet point among other things. Not to mention people focus on the iron sights thing because that's what stands out the most, but he also says that the level design and other facets of the game feel dated and that's harder to defend because they're considered valid criticisms and since the game isn't out yet, mostly nobody can argue against that yet.

I feel like people are running away with this iron sights thing because it's the easiest thing to ""get angry"" about, and it grabs other people's attention and thus get more posts skewed to agree.

This makes the mistake of assuming that a new mechanic is an improvement on an old one. ADS is totally appropriate for certain games, and wholly inappropriate for others. It's not a case of "is this modern or not?" It's all about whether or not the mechanic is appropriate for the purpose it's being implemented for. By "more modern," he's arguing for homogenization (since nearly all modern shooters feel homogenous, despite minor variations like Bulletstorm), which is quite stupid. Halo is different, not out of date.
 
I have no problem with dissenting voices; I do have problems with stupid ones. Arguing that Halo should introduce ADS (why? because it's comfortable? ADS fundamentally slows down the gameplay and necessitates more corridor-like level design; Halo is all about being a super-mobile soldier! The fun of Halo is found in moving around the maps--ADS is antithetical to movement) is a stupid argument, just like the reviewers who argued that Saint's Row: The Third should have had a cover system.].

There is no basis for this statement. Borderlands 2 has ADS and is far from corridor like.
 
I disagree that he needs to explain why he feels like iron-sights is a better way of controlling a FPS. He is clearly expressing in the review that he feels the Halo series feels like it's dated compared to more modern FPS's, and the iron sights is a small bullet point among other things. Not to mention people focus on the iron sights thing because that's what stands out the most, but he also says that the level design and other facets of the game feel dated and that's harder to defend because they're considered valid criticisms and since the game isn't out yet, mostly nobody can argue against that yet.

I feel like people are running away with this iron sights thing because it's the easiest thing to ""get angry"" about, and it grabs other people's attention and thus get more posts skewed to agree.
This part of the review:
These low points are openly exacerbated by the series’ staunch refusal to get with the times when it comes to game mechanics and level design, ignoring obvious enhancements like big-ticket sequences and proper iron-sights mechanics in favor of their age-old addiction to slow, methodical combat in unnecessarily large environments.
I don't know how anybody can defend a gameplay driven game to become a big-ticket sequence blockbuster, with less focus on combat and smaller environments. In this age where gameplay based centric games are taking more and more control away from the player, I just can't see why anybody would take his suggestions serious. This is a general problem with games this generation, take away so much freedom just to make some cheap thrills and offer no challenging gameplay.
 
There is no basis for this statement. Borderlands 2 has ADS and is far from corridor like.

I should have worded that better. Part of the reason that Borderlands 2 doesn't have very good combat (aside from the game's lack of feedback) is that it plays too slowly--a result of the ADS stuff.

It works great when you're fighting your way down a hall in, say, Call of Duty 4, because the game creates a real sense of tension. Borderlands 2 just feels sluggish as a result of ADS.

Watching this video before posting in this thread should be required:

http://www.youtube.com/watch?v=pWdd6_ZxX8c

You are welcome.

The point of that movie was that he was a pathetic loser and that no one should ever go to him for advice.
 
I just think it's embarrassing that the guy is harangued like this, is "called out" on here, has to defend his review and opinions, and then is essentially "scared off" by mass-mentality and name-calling.

I get that iron sights isn't necessarily improvement to me or you when it comes to Halo games, but the reviewer felt like it would have been. I'll also say another time that he only mentions iron-sights one time in the review, also noting several other things he felt were wrong with the game, including the level design.

I also understand that if you change a lot of these parts, it may not be Halo to you anymore, but at what point is that still acceptable? I mean, I don't get voice acting in Zelda, I still want it, but I'm sure I'd hear just as many people tell me that it's "just not Zelda." I think large environments are great only if they serve a purpose and are done well, but clearly others don't feel the same way. We all have different views and opinions on stuff, all I'm saying is that you just act a little more human and respectable when critiquing the guy because he feels very differently about a series than you do. There's no reason to try and turn this into a mud-flinging contest when you can say the same thing, but come off as intelligent instead of arrogant and intentionally hurtful.
 
I disagree that he needs to explain why he feels like iron-sights is a better way of controlling a FPS. He is clearly expressing in the review that he feels the Halo series feels like it's dated compared to more modern FPS's, and the iron sights is a small bullet point among other things. Not to mention people focus on the iron sights thing because that's what stands out the most, but he also says that the level design and other facets of the game feel dated and that's harder to defend because they're considered valid criticisms and since the game isn't out yet, mostly nobody can argue against that yet.

I feel like people are running away with this iron sights thing because it's the easiest thing to ""get angry"" about, and it grabs other people's attention and thus get more posts skewed to agree.
I have no problem with what he's saying nor care about his opinion. But 1/5 is the worst grade you can give a game, and his review doesn't justify the score. Apparently he gives a lot of games bad scores. Whatever, bully for him. But he's using a whacked out scale that doesn't match up with standards that we've come to expect. So he should fully expect a backlash for giving a good game the worst score possible just because it's not what he wants. That's just asinine.
 
I have no problem with what he's saying nor care about his opinion. But 1/5 is the worst grade you can give a game, and his review doesn't justify the score. Apparently he gives a lot of games bad scores. Whatever, bully for him. But he's using a whacked out scale that doesn't match up with standards that we've come to expect. So he should fully expect a backlash for giving a good game the worst score possible just because it's not what he wants. That's just asinine.

Wrong guy. I'm talking about the EGM reviewer.
 
I just think it's embarrassing that the guy is harangued like this, is "called out" on here, has to defend his review and opinions, and then is essentially "scared off" by mass-mentality and name-calling.

I get that iron sights isn't necessarily improvement to me or you when it comes to Halo games, but the reviewer felt like it would have been. I'll also say another time that he only mentions iron-sights one time in the review, also noting several other things he felt were wrong with the game, including the level design.

I also understand that if you change a lot of these parts, it may not be Halo to you anymore, but at what point is that still acceptable? I mean, I don't get voice acting in Zelda, I still want it, but I'm sure I'd hear just as many people tell me that it's "just not Zelda." I think large environments are great only if they serve a purpose and are done well, but clearly others don't feel the same way. We all have different views and opinions on stuff, all I'm saying is that you just act a little more human and respectable when critiquing the guy because he feels very differently about a series than you do. There's no reason to try and turn this into a mud-flinging contest when you can say the same thing, but come off as intelligent instead of arrogant and intentionally hurtful.

Yes and his suggestion for "better level design" was basically "it should be a scripted corridor shooter", and the fact that it isn't means its dated.
 
I should have worded that better. Part of the reason that Borderlands 2 doesn't have very good combat (aside from the game's lack of feedback) is that it plays too slowly--a result of the ADS stuff.

It works great when you're fighting your way down a hall in, say, Call of Duty 4, because the game creates a real sense of tension. Borderlands 2 just feels sluggish as a result of ADS

hmm.. I dont agree though. I thought Borderlands 2 shooting was satisfying. Also I dont think ADS is better for corridor shooters. No better example than CS where there are plenty of corridor combat which works brilliantly with hip fire. Planetside works perfectly well using ADS and is open. There is no point pigeon holing these mechanics into a particular type of game. Both work well as long as the game is designed well around those core mechanics.
 
Uhm Izick, the point you are making was already debated on page 54 & 55 of this thread. See the posts by Feep, HollovVpo1nt, EatChildren and me.

I think people are victimizing the EGM guy a little too much.
 
Uhm Izick, the point you are making was already debated on page 54 & 55 of this thread. See the posts by Feep, HollovVpo1nt, EatChildren and me.

I think people are victimizing the EGM guy a little too much.

There is no problem criticizing that review but there were a few people calling him a retard. Really? Over a videogame review?
 
Worth noting that it's the lowest score he's given. According to his review and scale, Halo 4 is the worst experience he's had out of all the games he's reviewed.
 
A 1/5 and 5.5/10 means the game should have some glaring technical problems. Some of those reviewing games are some of the dumbest fucks around.

Actually, a 1/5 and a 5.5/10 mean one part out of five and five-and-a-half parts out of ten, respectively. Any meaning beyond that would be in the text of the review.

I don't think I could possibly care less about review scores. They're numbers almost completely devoid of meaning, and they don't (or shouldn't) affect anything.
 
I read Tom Chick's review and while I'll probably end up disagreeing a lot with it, it's mostly fine. The only thing that really annoyed me there is the spoilers. I should have read that after playing the game.

As for the score, it's just how he usually scores. I've said it before but I really don't think he scores like that just for shock value or to be a contrarian. He just does it like he feels it, in regard to his overall experience and expectations.

The biggest issue with his scoring policy is aggregators. Aggregators tend to enforce the status quo of the 7-10 scale, if only because any dissenting score will stand out. I fully believe there should be dissenting opinions, there should be different scoring policies and the debate should always be about singular opinions, particular points. If anything, I totally agree with people bringing up how some statements in the EGM review were bullshit and I don't give a flying fuck whether Chick's score is a 1/5 or a 7/10.
 
Same here. I can make some guesses, but nothing in there seems all that major to me.

Maybe I just don't care enough.

Remember, this is GAF. Someone in the Diablo 3 thread got dogpiled then banned for posting a picture of Diablo shortly after release. I think someone did mention what the "spoiler" was earlier but it was so ridiculous I couldn't tell if they were trolling.

Because a 1/5 is the lowest score possible? It should be reserved for the absolute worst games.

According to Tom Chick, The Darkness 2 is 5 times better than Halo 4. He's clearly out of touch and incapable of giving an objective critique.

1. There is no universal grading scale when it comes to video game reviews.
2. There are no objective reviews.
 
People should celebrate dissenting voices in reviews. I think someone who isn't a fan of Halo should be allowed to review a Halo game and honestly give air their criticisms. I think someone who prefers Call of Duty should be allowed to review a Halo game and review it from that perspective.

Shit, I think someone who has never played a video game in their life should be allowed to review Halo 4. We need different voices, not a massive echo chamber where folks who think differently are shouted down by folks wielding pitchforks.

They are allowed to do that. It just doesn't result in a helpful review.

Halo and CoD belong to different sub catagories of FPS. Describing the differences for people is helpful. Dismissing one for not being the other is less helpful. Review a game on its intent and whether or not it's fun to play.
 
Reading the Quarter to Three and GameArena reviews just now. Very harsh reviews. Ignoring the scores, it's understandable that they were both bored of Halo and wanted something new, and this game didn't bring enough 'new' to the table for them. Fair enough. Considering the scores, yikes. A 5 out of 10, and especially a 2 out of 10 means to me a deeply flawed, broken game. Since I'm pretty sure at least both of those things are not true, the scores are "LOL we shitcanned Halo 4, give us hits".
 
Marking down Uncharted 3, for instance, because of the linearity of the story and setpieces misses the point of Uncharted to begin with. Its like proclaiming that a comedy movie is a failure as a horror movie, and marking it down.

Kind of off topic a bit, but I find it pretty funny that Tom Chick's abhorrent Uncharted 3 review wasn't even posted on Metacritic, but it happens to rear it's ugly head here for Halo 4.
 
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