DmC Review Thread (Release Date - 1/15/13) Embargo is over!

It would mean this was a failed experiment because the whole point in the change of direction was to break the 1-2 mill sales ceiling.

Now whether a failed experiment means "let's go back to regular DMC" or "let's take this to the backshed where we took Mega Man" is the real question.

Maybe long term. Maybe the short term goal was getting 2M at a relatively low cost.
 
Maybe long term. Maybe the short term goal was getting 2M at a relatively low cost.

Im not convinced in the long run this game was significantly cheaper to make.

The development itself may have been cheaper, but those savings were surely absorbed by marketing.

As ive said in previous threads, when you take a step back and see how much Capcom have pushed this game over the past 2 years, its actually quite impressive. That cannot be cheap.
 
Hypothetically lets say DmC sells more than DMC4 especially out the gate. What would that mean to everyone?
That would mean that DmC is here to stay and DmC2 is inevitable.

Might as well start listing ways they can improve DmC since it will be upon us next-gen and hope Capcom/NT listen.
 
Hypothetically lets say DmC sells more than DMC4 especially out the gate. What would that mean to everyone?
Then Congratz to Capcom and NT, hopefully people will stick with it come DmC2.

I will forever be done with the franchise, but that's alright with me. Another Ip will pop up one day and maybe I will see a return to DMC5 down the line. At least more games in genre are coming out and DMC will have survived in some manner, it's at least better then what happened to X.
 
That would mean that DmC is here to stay and DmC2 is inevitable.

Might as well start listing ways they can improve DmC since it will be upon us next-gen and hope Capcom/NT listen.

Funny thing is they would have very little reason listen to the core fanbase considering how lambasted the game was.
 
Hypothetically lets say DmC sells more than DMC4 especially out the gate. What would that mean to everyone?

Hater answer? PS3 was a stillbirth when DMC4 launched, the 360 has grown considerably since DMC4 launched and DmC is launching on 3 platforms (yeah, yeah, 1 wk late on pc) vs 2.

Honest answer? The same thing I'm currently expecting (assuming DmC does 1.5~2M). DmC2 by NT. Well >2M leads to NT~>Capcom Cambridge.

Troll answer? Cambridge 2 making Marvel 4 (designed around 30 fps).
 
That's why he said hypothetical.

Yeah there is also the possibility of Capcom acquiring NT and making them Capcom UK/Cambridge.

while I believe that this may have initially on the cards, I don't think this is currently the direction capcom wants to pursue.

The reason?

http://www.gamesindustry.biz/articles/2012-11-06-capcom-adding-1000-new-devs-by-2023

Remember "westernization" was Inafunes baby. Outside of dead rising, it hasn't been a resounding success for new IP. Outsourcing will still occur, but I don't think these companies will be picked up at the end of development the way blue castle games was.

Besides, there is nothing about the way Ninja theory operates that suggest they would like to be shackled to a publisher again.

I may be wrong, but I really don't see it.

I maintain DmC2 will be an internal project.

and it will be a clusterfuck.
 
Hypothetically lets say DmC sells more than DMC4 especially out the gate. What would that mean to everyone?
Judging how the taliban fanatics critized it even before playing it, I think Capcom will go back to the DMC5, DMC6, DMC7 reskin of DMC4 formula even if it turns to be a masterpiece with great ideas and better sales.

Doesn't matter if Capcom makes something new or if they rehash the previous title in the series, Capcom fans never can be happy with a new game. Even the SFIII games were highly critized before / just after release. They will trash until the next one shows its first images. Then they will say that DmC was cool and DMC6 is shit.

Notice that some of the ones who now are trashing DmC and praising DMC4 where trashing DMC4 when it was released saying that DMC3 was way better (something I agree).
Remember "westernization" was Inafunes baby.
Capcom should be really proud of his work in titles like Dark Void and Bionic Commando, then.
/joke
To focus into the western market and to develop or co-develop games with western studios was a corporate strategy and plan during years. Inafune didn't rule Capcom so he didn't decide it, he followed the strategy.
He was a nice guy for the interviews but he wasn't God and didn't decide all Capcom ideas and projects. Same goes with Mikami, who said that he would cut off his head if RE4 was ever released on PS2.
 
Does Capcom have a history of acquiring studios? I'm drawing a blank.

Capcom put out a note to investors that their game plan was to work with studios, find partnerships that worked, and then consider acquisitions.

They've lately noted that they also intend to grow internal staff by 1000.

Given that Capcom has consistently bemoaned the lack of developers in Japan, I'm not convinced they intend to do that all in their home region, so by adding a UK studio, they would actually be able to have internal development operations in North America, Europe, and Japan to grow from.

Of course, Ninja Theory would also have to be willing.
 
To focus into the western market and to develop or co-develop games with western studios was a corporate strategy and plan during years. Inafune didn't rule Capcom so he didn't decide it, he followed the strategy.
He was a nice guy for the interviews but he wasn't God and didn't decide all Capcom ideas and projects. Same goes with Mikami, who said that he would cut off his head if RE4 was ever released on PS2.

He didn't rule but those games were a project of his approach.

What I think you will see from Capcom doing going forward is "buying" western IP to publish, like Remember me, or what SE did with Sleeping dogs.

I don't see them passing out any more IP to western studios to sequalise, except blatant western facing series like Lost planet and Dead rising. Maybe a RE:ORC sequel.

Same goal, different approach.
 
Capcom put out a note to investors that their game plan was to work with studios, find partnerships that worked, and then consider acquisitions.

They've lately noted that they also intend to grow internal staff by 1000.

Given that Capcom has consistently bemoaned the lack of developers in Japan, I'm not convinced they intend to do that all in their home region, so by adding a UK studio, they would actually be able to have internal development operations in North America, Europe, and Japan to grow from.

Of course, Ninja Theory would also have to be willing.

Oh, I see, thanks. I'd imagine NT would be more than willing to have some sort of financial security. :P
 
OXM UK is saying they haven't put out the review yet on NT's Twitter.

I guess there is some confusion on reviews because they all sound the same in their name.

So where did people get the notion that it got 9/10 from there?
 
He didn't rule but those games were a project of his approach.

What I think you will see from Capcom doing going forward is "buying" western IP to publish, like Remember me, or what SE did with Sleeping dogs.

I don't see them passing out any more IP to western studios to sequalise, except blatant western facing series like Lost planet and Dead rising. Maybe a RE:ORC sequel.

Same goal, different approach.

LP, DR, DmC and RE? Basically everything except Monster Hunter then?

SF is outsourced 8 ways to sunday. SF HDR remix - Backbone. SF4 - Dimps. Darkstalkers - Iron Mouse.
 
NT seems rather ambitious. Can't imagine they would be happy to become the Devil May Cry studio even if this project was a bit of a coup for them.

I do think an internal DmC2 is the most likely outcome here.
 
Those are actually like SKU than full games. Like there aren't actually 11 DMC games released, only 4. It's just that the games have been sold under different SKUs (Greatest hits, Platinum hits, Special Edition, HD collection etc) so those are also added to the equation.

But yeah MM's sales per game are not that great.
 
NT seems rather ambitious. Can't imagine they would be happy to become the Devil May Cry studio even if this project was a bit of a coup for them.

I do think an internal DmC2 is the most likely outcome here.

Capcom games tend to get movies and I could see Tameem salivating at the prospect of his DmC being adapted into a movie. Though it seems interesting that one minute DMC is huge franchise, but now it is beneath NT.
 
OXM UK is saying they haven't put out the review yet on NT's Twitter.

I guess there is some confusion on reviews because they all sound the same in their name.

So where did people get the notion that it got 9/10 from there?
I believe that 9/10 review is from X360 Magazine, which got confused with OXM.
 
Capcom games tend to get movies and I could see Tameem salivating at the prospect of his DmC being adapted into a movie. Though it seems interesting that one minute DMC is huge franchise, but now it is beneath NT.
"Beneath" NT? Laughable. However, just from my standpoint, I wouldn't want to spend a large part of my career as a creative director working on someone else's IP. Given the way Ninja Tam talks about himself and NT, I'm sure he feels the same way. Just a guess though.

Here's Game Informer's Test Chamber for this

http://www.youtube.com/watch?v=C7FL5TDTctg
That fucking gameplay is shameful. And these will be the guys swearing the game retains the depth of the original series.
 
and it's like his dodge buttons were broken

9/10 incoming, I was able to mash buttons and beat the game, it looked cool, totally DMC, suck it haters
 
That fucking gameplay is shameful. And these will be the guys swearing the game retains the depth of the original series.

Well, I don't know about you, but I can't bust out overly techinical shit WHILE trying to do a running commentary. Give the guy a break, jeesh...
 
Here's Game Informer's Test Chamber for this

http://www.youtube.com/watch?v=C7FL5TDTctg

They're only playing the demo level, but the guy reviewing it is giving you his opinion on the full game. Safe to say that it's going to get a high score from them based on what he says.
Bad player. Check.
Talks about how great the game is. Check.
Brings up white hair as the only reason anyone would complain. Check.

Hits all of the bulletpoints.
 
Well, I don't know about you, but I can't bust out overly techinical shit WHILE trying to do a running commentary. Give the guy a break, jeesh...

Overly technical? My man, he used the basic mash triangle combo and didn't dodge at all. I don't expect the guy to play like Brea but come on.
 
Well, I don't know about you, but I can't bust out overly techinical shit WHILE trying to do a running commentary. Give the guy a break, jeesh...

Yeah. This. I've been on TV talking while playing RE6 and it's actually pretty hard. And RE6 is fairly easy too.
 
Overly technical? My man, he used the basic mash triangle combo and didn't dodge at all. I don't expect the guy to play like Brea but come on.

Yeah but he almost never broke his speech to process what he was doing on screen, which I greatly appreciated and why I actually watched this whole thing considering it was nothing new. I Don't like running commentaries where the player stops talking every other moment because they're also trying to play the game. Either have someone else do the commentary with you or prerecord it.

Just my preference anyway...
 
Fact is that reviewer is an example of a true casual DMC fan. Someone that enjoys the games but is oblivious to the technical and gameplay underpinnings and pretty much forgets a lot about them after he's done with them. Which is fine, got a friend like that. :P Not sure if it's fine for someone that gets paid to review games.
 
Reviewers should still be held to a certain standard. At the very least they should have their facts straight. No one is asking them to bust out SSS combos or get high ranks in all missions but it's not too much to ask for informed opinions.
 
Fact is that reviewer is an example of a true casual DMC fan. Someone that enjoys the games but is oblivious to the technical and gameplay underpinnings and pretty much forgets a lot about them after he's done with them. Which is fine, got a friend like that. :P Not sure if it's fine for someone that gets paid to review games.
I don't think it's bad to have reviewers of this level, it does everyone a service to have the more casual side rep'd as well.

I don't however think that gives them the right to talk shit about people who have problems or try make comments about how the depth is or isn't there when they are/seem to be casual and barely scratch any depth the combat system may or may not have.
 
Why do game journalists act like the double currency system is a DmC invention? DMC4 had the same thing.

Because NT is amazing. Look at how much character they injected in DMC, I really love this train sequence. Proceeds to stroll down a hall for half a minute.

While certain predispositions have made individuals criticize NT unfairly, the opposite is also happening. A kind of romanticization (sp) of what NT has done.
 
Reviewers should still be held to a certain standard. At the very least they should have their facts straight. No one is asking them to bust out SSS combos or get high ranks in all missions but it's not too much to ask for informed opinions.

I don't think it's bad to have reviewers of this level, it does everyone a service to have the more casual side rep'd as well.

I don't however think that gives them the right to talk shit about people who have problems or try make comments about how the depth is or isn't there when they are seem to be casual and barely scratch any depth the combat system may or may not have.

Agreed on both.
 
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