Theres been a mightily weird groundswell of it, often unconsciously, in the western games media at large this generation though. Maybe its because games journalists began to reap the benefits of having western buddies in game dev they can easily chat to and get favours from in the past decade as compared to the confusing disconnected situation of having to eat out of translators hands when Japan was the indisputable centre of the hottest videogames. Just referring to Kamiya as "bayonetta guy" is almost entirely a symptom of that.
Yeah basically the Western Journalists (or possibly only english speaking) are buddies with a bunch of Western devs. Its why you'll see them basically talk very human about devs and people working at them, then when it comes to Japanese staff - they treat them not as a developer but as workers of a publisher.
Most recent I've found is Polygon's Arthur Gies making out that NoJ ticking off NoA stuff as somehow a 'Japanese Cultural' thing; as if NoJ doesn't have a department dealing with world releases with very talented people working there. Or that Microsoft and other companies don't do the exact same thing. Its how a corporation works, yet some of the press would like it to be that NoA is somehow its own company, licensed Nintendo - as oppose to a global organisation. (not saying its perfect, but saying this is top down Japanese only stuff is ridiculous, Nintendo is perfectly manageable from Japan, its not got that broad a product range). Lots of American/European companies do exactly the same; its not evidence of Japan not listening to NoA or dictating to them; just thats not their responsibility.
The Eurogamer Xbox to Japan article is an example of how this is actually more a foreigners view of Japan as oppose to the game media. All these Microsoft guys are talking about how hypocritical the info they were getting was (can't make a black console cause it means death or something and yet PS2 is black); but they act like they held a referendum with 'Japan' who got back to them. As oppose to hiring a local company, whose main function was to brain storm possible issues. They really failed to move into that market, instead treating it as entirely Alien. The truth is MS just need to replicate the way they took the US but with Japanese tastes in mind - otherwise consumers in Japan will be less interested in their consoles.
Its like the supposed 'decline' in Japan. Yet the Western Media compare Japan to the ENTIRE North West region of the globe. Basically white origins and white colonies. They then conveinently forget to identify Nintendo as Japanese (except when it suits them); and success stories - like Platinum and Level 5 (there recovering from a bad spell now).
Same reason no one mention SEGA when talking about Total War but they'll mention EA whenever mentioning Bioware. Every time.
It really is just a big cultural divide. I don't feel the media make enough attempts to either be fair or use their common sense when discussing Japan. They don't treat their output as art, but purely commercial output. As oppose to how they treat Western devs. Thats how I see it anyway.