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GameSpot: Is Nintendo Trapped by Legacy?

  • Thread starter Thread starter qizah
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If anything I'd say there are more chances of getting fatigued from annual franchises than with Nintendo IPs. Sure, Nintendo IPs are older but they don't come out every year. In most cases you have one mainline 3D Mario, 1 Smash Bros, 1 Mario Kart, 1 Zelda, 1 Metroid per generation. These games generally come out after 3-5 years. Where as a new Call of Duty or Assassin's Creed comes out every year. Even if they're big changes or small changes, it's all too familiar in a short amount of time.

You're entitled to your opinion. But at this point, does "Wii U is getting a Zelda game" actually surprise you? That's the issue. It's this total familiarity with what your new console is going to get from the second you buy it. You can be sure the top PS4 and 720 titles won't be as close to the PS3 and 360 ones as Wii U will be to Wii.

It's this reinforced familiarity that makes Nintendo consoles not feel as exciting as they once were. This isn't the N64 where every franchise (mostly) was reborn.
 
And still, they presented Wonderful 101.


But yes, they are blessed and cursed at the same time. Sony for example abandoned hella lot PS1 IPs. They had to create something new. Because nothing worked saleswise anymore. MS is pretty new to the game but only really created two IPs. Well, one is bought. And is currently milking them to death. Ninty on the other hand has a large bunch of IPs. People complain if they don´t resurrect them (FZero) and complain when they do it (this article).
 
I wonder if Nintendo would just bust out ONE new Miyamoto-credited mascot character in a new IP, unvelieved with a lot of fanfare at E3, if this talk would go away?

My feelings have been the "Nintendo doesn't develop new IP" thing has really translated to "Nintendo doesn't develop any iconic, marketable, characters anymore."
 
I hate Assassins Creed. But when people have been playing it for a single console generation there's less fatigue than when it shows up every generation.

wow. really? why is that? is it because of the same old gameplay? same old looking graphics? or is it that same old mechanics that gives you fatigue? i want to know :)

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I wonder if Nintendo would just bust out ONE new Miyamoto-credited mascot character in a new IP, unvelieved with a lot of fanfare at E3, if this talk would go away?

My feelings have been the "Nintendo doesn't develop new IP" thing has really translated to "Nintendo doesn't develop any iconic, marketable, characters anymore."

Nintendo has made LOADS of new IPs in this generation alone.

But Miyamoto is confirmed to be working on a new IP for Nintendo. Hopefully that will make "the next big thing."
 
On account of it's a pretty meaningless distinction. They're putting their name and weight and bank account behind it and pushing it hard.

Indeed. And by that logic Sony doesn't develop any games either. Sony has no first party line up!!!!11111 So many double standards in this thread.
 
Baloney. Nintendo has an awesome catalog they've more or less abandoned. Nintendo is trapped by being in love with the fat profits of the Wii/DS phenomenon. And that means they've lost interest in anything that can't do at minimum 5 million units. Unfortunately, that makes their line-up predictable and boring.
 
Serious question - how many of you Nintendo faithful are adults that still enjoy the latest Marios/Pokemons/et al?
Right here, me. More than ever. I suspect I'm considerably older than you, too - not a dig at you, just an observation on this and similar posts I've seen over the years.

EDIT: I also suspect I was much older than many of you when the NES was the hottest thing, which may also explain this. Nintendo didn't really break Europe until the Game Boy in the early 1990s.
 
I wonder if Nintendo would just bust out ONE new Miyamoto-credited mascot character in a new IP, unvelieved with a lot of fanfare at E3, if this talk would go away?

My feelings have been the "Nintendo doesn't develop new IP" thing has really translated to "Nintendo doesn't develop any iconic, marketable, characters anymore."

What people want is something on the scale of Zelda and 3D Mario that isn't Mario or Zelda, made in house. That's why Prime got such a positive reception at the time. Just show you're willing to do something completely new on a large scale. The IP itself doesn't really matter so much as it not feeling obvious.
 
You're entitled to your opinion. But at this point, does "Wii U is getting a Zelda game" actually surprise you? That's the issue. It's this total familiarity with what your new console is going to get from the second you buy it. You can be sure the top PS4 and 720 titles won't be as close to the PS3 and 360 ones as Wii U will be to Wii.

It's this reinforced familiarity that makes Nintendo consoles not feel as exciting as they once were. This isn't the N64 where every franchise (mostly) was reborn.

Zelda doesn't right now. Could easily change though when it's actually shown.

The new Monolith Soft game, Pikmin 3 (first release in the series in a decade) and The Wonderful 101 (published and paid for by Nintendo, counts to me) do.

Personally I find them far more exciting then all the 'hollywood' inspired games that Sony for example releases. (Though luckily they still got games like Journey and possibly The Last Guardian).
 
Serious question - how many of you Nintendo faithful are adults that still enjoy the latest Marios/Pokemons/et al?

I do
33 years, 2 children, and I started playing video games around 1987 i would say, with Amstrad CPC 6128.

And I enjoy my 3DS, especially KIU lately. I still play Zelda, metroid games, mario kart... As much as I did on the nes and Snes...
 
Judging from your posts, it seems that you've been driven off for quite some time and nothing they do will ever meet your standards, so why continue?

I bought a 3DS and a Wii U when each launched. Tell me again how far off I've been driven.

wounded Nintendo fans are the worst. They basically become like that Jewish boy who hated the Jews in that movie

I'd categorize persecution-complex-Nintendo fans as the worst, personally.
 
wow. really? why is that? is it because of the same old gameplay?

This is the answer for me. Now don't take this as me defending AC because I'm not talking about that franchise at all, but my first thought when I played Mario Galaxy was "holy shit he has the EXACT same move-set as he did in Mario 64". Not to mention the focus on getting stars to beat up Bowser again.

Zarovitch said:
It's only the second one, and on nother console. c'mon!

Oh I know, I'm not even saying it's a bad thing with X. I just thought it was funny.
 
Can't take these Nintendo diatribes seriously until Doritos media starts charging the entire industry with the crime of making more of what people buy.
 
No only do they create lot of new IPs but they often use classic characters as a safety net to spinoff into new game styles.
 
As it is, any new IPs they launch are B-tier games with B-tier aspirations.

Is that not largely because that's a sensible business move in this day and age? We can't decry the death of the B-tier in one breath then complain that a company's making conservatively-budgeted titles in the next.
 
I don't think GameSpot opinion about Nintendo is valid because they praise games and series who does exactly the same stuff they're complaining about it.

By the way, after that Skyward Sword and Zombi U reviews, it's pretty much clear GS has some kind of agenda against Nintendo.

Lol, yup.

GameSpot
Nov 15, 2011
75
The formula is beginning to show its age. There just aren't enough new ideas to separate Skyward Sword from its predecessors, and the few additions come with mixed results. Even with many bright spots, Skyward Sword still feels like a nostalgic retread. Those yearning for something new will be disappointed, but anyone thirsty for another exciting adventure will find plenty to enjoy here.
 
This is the same guy who gave Skyward Sword a 7.5, citing "predictable formula" as a negative of the game.

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How come I never see "predictable formula" in any cod, AC, or Halo reviews?
 
That it's being posted in a thread raising the question that Nintendo could be held back by legacy, aka relying on sequels too much.

There's been a grand total of one Xenoblade. One. This isn't even remotely the same thing as Mario Kart and the like.

This is a franchise driven industry. People want sequels to the games they love. I'd be very disappointed if we never got another game like Xenoblade.
 
wow. really? why is that? is it because of the same old gameplay? same old looking graphics? or is it that same old mechanics that gives you fatigue? i want to know :)

I explained in an earlier post.

It isn't about every Mario game being the same, it's about the inevitability of a Mario game not being exciting.
 
I also have to say YES.

I haven't really followed Nintendo since the Gamecube. It just seemed like more of the same thing with every game to me.

I guess I just grew out of the whole Nintendo thing. I really don't have the slightest interest in collecting a trillion coins in the next Mario game or jumping through hoops to get another slingshot in the next Zelda. Been there, done that. And I never thought I'd say that, being a huge Zelda fan back in the day.

And I understand how people argue that oh look, every Assassin's Creed or Halo iteration doesn't bring up anything revolutionary to the formula either...and I'd have to agree. It's hard to explain, but for me those games are serious. They have stories that I could be involved in, characters I can care about. I don't really care about how the princess gets kidnapped by Bowser/Gannon/whomever this time.

I get how these Nintendo games could be fun, but I just can't get excited/interested for them. Which sucks for me also, cause I missed out on things like Xenoblade and Last Story since I never had a Wii.

Serious question - how many of you Nintendo faithful are adults that still enjoy the latest Marios/Pokemons/et al?

I'm not a Nintendo-exclusive gamer (have a gaming PC, PS3, PSP from the 7th gen as well), but I still play everything Nintendo puts out...Pokemon and all.
 
because building a strong foundation of games they know people will buy is stupid. best to jump off the deep end right away with the new IPs. those games everyone bought the Wii U for can wait while Nintendo takes chances without a safety net.
 
This is the same guy who gave Skyward Sword a 7.5, citing "predictable formula" as a negative of the game.

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How come I never see "predictable formula" in any cod, AC, or Halo reviews?
Because those games haven't been following the same basic formula since 1998.
 
They are all B-tier games at best though. Nintendo's money titles remain the obvious 4 or 5.

In Nintendo's world, Bayonetta 2 is a fairly low risk attempt to try and gain some credibility with a niche but vocal minority. It's nowhere near A-tier for them in terms of budget or aspirations.

It's not a game they can possibly expect to sell a quarter as well as NSMB. In Nintendo's world it's just a solid niche title for a couple of million worldwide.

So something like Tomodachi Collection or their new Wii U party games aren't A-tier because they don't have the budget even though they could post many millions in sales, and something like Bayonetta 2 or X isn't A-tier because they don't have the sales even though they probably have high budgets. You've very specifically redefined terms here (not like the term definitions are a good crux for an argument anyway).
 
This is the same guy who gave Skyward Sword a 7.5, citing "predictable formula" as a negative of the game.



How come I never see "predictable formula" in any cod, AC, or Halo reviews?

AC isn't a 30 year old series. As for COD and Halo reviews, you didn't see that complaint because you obviously chose to ignore it. Halo 4 was ripped to pieces in numerous reviews for the very same thing Zelda was given low scores by some outlets.
 
I also have to say YES.

I haven't really followed Nintendo since the Gamecube. It just seemed like more of the same thing with every game to me.

I guess I just grew out of the whole Nintendo thing. I really don't have the slightest interest in collecting a trillion coins in the next Mario game or jumping through hoops to get another slingshot in the next Zelda. Been there, done that. And I never thought I'd say that, being a huge Zelda fan back in the day.

And I understand how people argue that oh look, every Assassin's Creed or Halo iteration doesn't bring up anything revolutionary to the formula either...and I'd have to agree. It's hard to explain, but for me those games are serious. They have stories that I could be involved in, characters I can care about. I don't really care about how the princess gets kidnapped by Bowser/Gannon/whomever this time.

I get how these Nintendo games could be fun, but I just can't get excited/interested for them. Which sucks for me also, cause I missed out on things like Xenoblade and Last Story since I never had a Wii.

Serious question - how many of you Nintendo faithful are adults that still enjoy the latest Marios/Pokemons/et al?

I am an adult and have been playing Nintendo games all my life. I would say I qualify as a Nintendo fan as they produce some of my favourite franchises, but I am about level with where my money goes regarding games.

My experiences are the complete opposite to you.

Because I do not play Nintendo games in a vacuum, each time a new installment of Zelda comes along I have already played many many games in other genres, from other developers and on other consoles. As a result, the feeling of playing a new Zelda, Pokemon, Mario, whatever feels like catching up with an old friend over a few of beers.

I could understand feeling fatigue with the franchises if all you do is play the big Nintendo franchises but I suspect this is not the case for the majority of people on this forum and, thus, I dont see how anyone could complain about all of Nintendo's IPs in general.

(Whilst I would quite like it if they stopped relying on Mario to push their hardware - they have a plethora of other franchises to dip in to that could help rather than Mario overload).
 
lately, an overuse of mario, because to face the financial difficulties they had to go the safer route... In 2 years Mario3DLand, Mario Tennis, MarioKart7, NewSuperMario2, NewSuperMarioU. And for these holidays Mario HD and Mario Kart WiiU. That's a lot. You'd better like Mario...

i gotta ask, how is it the same when the genre is different? its all mario okay, but everyone one of that is different it gameplay, artstyle, genre. cmon, i hope you can see that too and haven't forgot that they're still want to make money on games so they stick the mario name on the different genre of games that they release.

MS and Sony aren't any different, they're not as arrogant as nintendo but you know they want to have nintendo's goldmine when they release titles like littlebigkarting and uncharted poker.
 
God Nintendo, stop making the same game over and over.

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I mean it's like you never do anything differently.

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When will we get something that's not just Mario and Zelda?

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I bet Sony & Microsoft aren't even going to bring out HALOGRANTURISMOGODOFWARGEARSOFWARUNCHARTEDKILLZONE next gen.

Don't do that mang.
 
This is the answer for me. Now don't take this as me defending AC because I'm not talking about that franchise at all, but my first thought when I played Mario Galaxy was "holy shit he has the EXACT same move-set as he did in Mario 64". Not to mention the focus on getting stars to beat up Bowser again.
He has even less moves now than in 64. :p

Baloney. Nintendo has an awesome catalog they've more or less abandoned. Nintendo is trapped by being in love with the fat profits of the Wii/DS phenomenon. And that means they've lost interest in anything that can't do at minimum 5 million units. Unfortunately, that makes their line-up predictable and boring.

They really won't be able to rest on their laurels now, big DS successes like Nintendogs and Brain Training are bombing on 3DS, Animal Crossing, Mario and Kart are the only things they could rely on to carry over so far. From here on it's a new frontier outside of Pokemon, they'll have to rethink their development because this is not the same audience.

Same for Wii U, Sing Party bombed tremendously and I don't think Wii Fit U is going to do anything.
 
Baloney. Nintendo has an awesome catalog they've more or less abandoned. Nintendo is trapped by being in love with the fat profits of the Wii/DS phenomenon. And that means they've lost interest in anything that can't do at minimum 5 million units. Unfortunately, that makes their line-up predictable and boring.

I'm sure they expected Sin & Punishment 2 to sell a minimum of 5 million copies.
 
This is the answer for me. Now don't take this as me defending AC because I'm not talking about that franchise at all, but my first thought when I played Mario Galaxy was "holy shit he has the EXACT same move-set as he did in Mario 64". Not to mention the focus on getting stars to beat up Bowser again.



Oh I know, I'm not even saying it's a bad thing with X. I just thought it was funny.

The same moveset with gravity and spherical bodies gives you completely different interactivity. They already did a move set change up in Sunshine.
 
Also, I can explain why the games didn't muster mutch excitement quite easily: They didn't show them off yet. It'll change when they're actually playable at E3.
 
What people want is something on the scale of Zelda and 3D Mario that isn't Mario or Zelda, made in house. That's why Prime got such a positive reception at the time. Just show you're willing to do something completely new on a large scale. The IP itself doesn't really matter so much as it not feeling obvious.
I agree, this is what people have been waiting for years for. A 3D large-scale action/adventure/platformer that just has a new feel from Mario/Zelda. It's not that Nintendo isn't making new IPs, its that they keep failing to make new IPs in one of the most critical genres. Even a new racing IP would be welcome.
 
Nintendo has made LOADS of new IPs in this generation alone.

But Miyamoto is confirmed to be working on a new IP for Nintendo. Hopefully that will make "the next big thing."

I agree. I think the "they don't make new IP" arguement is ridiculous. What they haven't done is create a new mascot. For lack of a better explanation, a character that would get a Smash Bros. roster spot.

What people want is something on the scale of Zelda and 3D Mario that isn't Mario or Zelda, made in house. That's why Prime got such a positive reception at the time. Just show you're willing to do something completely new on a large scale. The IP itself doesn't really matter so much as it not feeling obvious.

I generally agree with this. But I think people want a NEW character to get really excited for. Just my opinion.
 
This is the same guy who gave Skyward Sword a 7.5, citing "predictable formula" as a negative of the game.

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How come I never see "predictable formula" in any cod, AC, or Halo reviews?
"I see your truuue colors shining through."
 
I bought a 3DS and a Wii U when each launched. Tell me again how far off I've been driven.

Same here (well, the GF bought me the Wii U as a gift). Did you purchase those systems expecting something totally outside of what you've received thus far, because in almost every post you seem as someone who's been completely blindsided by their approach this generation...?
 
So something like Tomodachi Collection or their new Wii U party games aren't A-tier because they don't have the budget even though they could post many millions in sales, and something like Bayonetta 2 or X isn't A-tier because it doesn't have the sales even though they probably have high budgets. You've very specifically redefined terms here (not like the term definitions are a good crux for an argument anyway).

My point is simple: the big, marquee games on Nintendo platforms remain Mario, Zelda, Mario Kart, Smash Bros and, to a lesser extent, the Mii filled party games. They're the games Nintendo have the biggest hopes for. I'm not dismissing the potential quality of Bayonetta 2 or whatever. But it's this familiarity with the core "big titles" that I feel is harming Nintendo for a lot of people like me, who's played pretty much every Mario and Zelda game.
 
The same moveset with gravity and spherical bodies gives you completely different interactivity. They already did a move set change up in Sunshine.

I don't feel like that did anything special to the formula. In fact I thought it was a big regression since it wasn't open world and you couldn't tackle the stars in any order you wanted to.
 
I wonder how many Halo or Gear of War with the same kind of move we will see in the next years. :)

People are funny when they try hard to say nintendo do always more of the same.
At least between their games gameplay chance.
 
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