Take-Two Earnings Call Info (GTA V, next-gen, next-gen budgets, more)

iMax

Member
Q: Talk about GTA's move from Spring to September and how is relates to coming next-gen consoles.
A: GTA stands alone. It's a unique IP. We're all excited about it. We think it's gonna blow people away at a level people don't anticipate. The delay is required to deliver what people expect. September's an open field and a great window. For next gen, nothing's been announced yet, but assuming new consoles are coming, it'll be a light install base initially. I'm sure we'll have an extraordinary array of next-gen offerings.

Q: MLB 2K. Profitable release?
A: Range of losses were announced based on a inherited legacy deal ($30mil). Expectations of a new release reflect a new deal. We're optimistic and enthusiastic both creatively and financially.

Q: GTA V. How should we think about post-sale revenue compared to previous GTA? Full game downloads: primarily from Steam? How does this differ from retail?
A: Couldn't be more enthusiastic about GTA. Full game downloads come from many places: Steam, etc...

Q: Next-gen. Allegedly more focused on media than games. How does this impact you?
A: If that happens. I'd be happy to debate if they will become set top boxes or not. Our job is to make high quality entertainment and meet consumers on their devices, whilst being flexible with business models. Broad based models on next-gen is probably a good thing. Also, they'll be more likely to penetrate than they are now.

Q: Basketball franchises/Borderlands 2. Help us understand the attach rate you're getting.
A: We don't talk about attach rates. Every year, Visual Concepts try to make NBA 2K even better, this year 90+ Metacritic, multi-plat experience, in game purchases. This all means happy consumers, spending more money, making more money. Same with Borderlands. We want to give consumers more value than what they paid for.

Q: Great property coming up in March (BioShock). How do you view retail in 3-6 months and how is pre-order activity?
A: Retail landscape interesting, go back 9 months, things were looking bleak, people were saying it's in decline. We denied this. Like all entertainment business, our industry relies on hits, and it's affected by changing console cycles (we're heading into the end of one). We have the highest expectations for BioShock.

Q: Digital: Your success in digital, how is the margin profile looking against retail? What opportunities are there in creating ongoing relationships with customers, e.g. Season Pass?
A: The margins are pretty much in line with retail, but time to time this changes based on the title, usually a better digital margin. Our properties have been standard bearers for this, e.g. Borderlands, GTA. We see the lifecycle extending greatly and we'll continue to experiment. With tablets becoming bigger, episodic approaches may increase too. We're flexible. We'll try anything that delights consumers so long as it aligns with our high quality.

Q: What are you thinking about next-gen development budgets with key titles, e.g. sports.
A: We don't believe budgets will change significantly, if anything, group wide, our spending will become tighter. Can't go into specifics though.

Q: Install base today is large, 360/PS3 will continue to be major influencers, similar to prior transition, I'm sure there will be cross-generational software post-launch. How do you go about developing for both current and next-gen when clearly development teams want to be innovating but clearly there's a tradeoff to accommodate for current install base?
A: We can't talk about next-gen. We're not the ones to talk about if first. We're all excited about the possibilities and working diligently on them. 4 elements of transition success: 1) strong IP, 2) strong teams, 3) strong tech, 4) strong balance sheet. We have all four.

Q: Facebook is developing for core gamers, does this reset your opinion?
A: Facebook is incredible serving hundreds of millions of people, could be a great platform.

Q: I'm hearing current-gen portability is easier. Philosophically, you see Bungie doing a dual-gen approach, not going specific, if you had the opportunity to do a dual-gen launch?
A: There is not one gamer who will sit out GTA V hoping that there will be something better down the line. GTA V will blow everyone away. We have to wait for announcements. We're always looking over a shoulder. We're planning as well as we can and we think we are well positioned.

Q: Ouya, Valve - lots of people trying to create new solutions. Where do you see the best opportunity?
A: All of the above. We go with the audience. We don't spend resources unless there's a demonstrated audience. We've always been willing to support meaningful initiatives without a large install base. We will be wherever the consumers are.

Q: Timing on NBA expansion into Taiwan/Philippines, different demographics across tablets.
A: We haven't seen meaningful differences across tablet purchases, not sure we can read into it that well. Still in early experimentation mode. We haven't spoken about expanding into other territories, always balancing opportunity with risk. Encouraged by what we're seeing in Asia.

Q: How is NBA 2K online doing in Asia?
A: We're pleased with the tracking in China. We don't have anything at this point to say on further rollout.

Q: On digital delivery, you mention it represents 23% of net revenue. Where is most of this coming from?
A: Borderlands 2/NBA 2K13 for this quarter, and the rest of the catalogue.

Event over! Most of the above is paraphrased/written very briefly, so don't read much into the phrasing! :)
 
There's really not much info here. It all comes down to: "-What can you tell us about (...)? -We're a great company."
 
Q: I'm hearing current-gen portability is easier. Philosophically, you see Bungie doing a dual-gen approach, not going specific, if you had the opportunity to do a dual-gen launch?
A: There is not one gamer who will sit out GTA V hoping that there will be something better down the line. GTA V will blow everyone away. We have to wait for announcements. We're always looking over a shoulder. We're planning as well as we can and we think we are well positioned.

Q: Talk about GTA's move from Spring to September and how is relates to coming next-gen consoles.
A: GTA stands alone. It's a unique IP. We're all excited about it. We think it's gonna blow people away at a level people don't anticipate. The delay is required to deliver what people expect. September's an open field and a great window. For next gen, nothing's been announced yet, but assuming new consoles are coming, it'll be a light install base initially. I'm sure we'll have an extraordinary array of next-gen offerings.
So I'll say that GTA V isn't cross gen, but that they have something planned for near launch.

We keep getting Mafia 3 next-gen rumors, so probably that.
 
I can't decide if this makes GTAV cross gen more or less of a possibility.

I suppose there is always a danger of it being Rockstar.
It'll come to mobile.

I do like how third party calls are just filled with 'yeah their great! You never know!' sort of answers.
 
That's like publisher number 3 that said spending won't rise.
And people could me crazy when i called this last year how budgets would grow 5 times.
 
Q: What are you thinking about next-gen development budgets with key titles, e.g. sports.
A: We don't believe budgets will change significantly, if anything, group wide, our spending will become tighter. Can't go into specifics though.

does that mean they are building a tech/engine for entire Rockstar/2k brand to use, maybe
 
I can't decide if this makes GTAV cross gen more or less of a possibility.

Yeah, I'm not sure. The whole tone of the call on this question was pretty vague. Personally, I think it will. Maybe not instantly but as a 'platinum edition' or something similar down the line, bundled with DLC.

Nothing about them having the WWE license eh?

Not a thing!

does that mean they are building a tech/engine for entire Rockstar/2k brand to use, maybe

It could be this.
 
does that mean they are building a tech/engine for entire Rockstar/2k brand to use, maybe
They had one engine for all Rockstar games though.

I can only imagine how GTA4 development looked like. "-Our controls are terrible. -Let's add more radio stations. -Our missions are dull. -Let's add 20 minutes of cutscenes. -Control lag is humongous. -Let's add another district." The insanity that was GTA4/RDR/MP3 development has to end.
 
Q: I'm hearing current-gen portability is easier. Philosophically, you see Bungie doing a dual-gen approach, not going specific, if you had the opportunity to do a dual-gen launch?
A: There is not one gamer who will sit out GTA V hoping that there will be something better down the line. GTA V will blow everyone away. We have to wait for announcements. We're always looking over a shoulder. We're planning as well as we can and we think we are well positioned.

The question is confusing. Is there a word missing? And the answer is also confusing.
 
Q: Full game downloads: primarily from Steam?
A:Full game downloads come from many places: Steam, etc...

Can you elaborate more on this please? did they mention any numbers about digital vs retail sales?
 
The question is confusing. Is there a word missing? And the answer is also confusing.

Bungie's game is releasing on both current gen (360/PS3) and next-gen (Durango) platforms.

The investor is asking if Take-Two will do cross gen releases as well.
 
They had one engine for all Rockstar games though.

yeah, he says group wide. this generation Rockstar had RAGE for their internal games, then something like LA Noire has it's own thing, then studio under 2k games label used Unreal mostly or custom engine like Mafia, not sure about 2k Sports. maybe they want to somewhat unify everything now and reduce licensing fees.
 
Bungie's game is releasing on both current gen (360/PS3) and next-gen (Durango) platforms.

The investor is asking if Take-Two will do cross gen releases as well.

What confused me there was that they ask about Bungie, and they answer about GTA.
 
Q: I'm hearing current-gen portability is easier. Philosophically, you see Bungie doing a dual-gen approach, not going specific, if you had the opportunity to do a dual-gen launch?
A: There is not one gamer who will sit out GTA V hoping that there will be something better down the line. GTA V will blow everyone away. We have to wait for announcements. We're always looking over a shoulder. We're planning as well as we can and we think we are well positioned.
Such great double-speak.

Does that mean GTA V will be so great on current platforms that no one will wait for next generation? Or does it mean GTA will be available on the new platforms so they don't have to wait?

Could be either.
 
On numerous occasions have I been accused of reading too much into PR answers, but this right here :
Q: Next-gen. Allegedly more focused on media than games. How does this impact you?
A: If that happens. I'd be happy to debate if they will become set top boxes or not. Our job is to make high quality entertainment and meet consumers on their devices, whilst being flexible with business models. Broad based models on next-gen is probably a good thing. Also, they'll be more likely to penetrate than they are now.

makes me think that the set top boxes model is all but confirmed at this point...
 
Well, it's Take-Two's earnings call, so they can't really speak for a game Activision is publishing.

You're right, but the specificity of citing GTAV is what threw me off (going back to my first post) as opposed to giving a moe general answer.
 
Such great double-speak.

Does that mean GTA V will be so great on current platforms that no one will wait for next generation? Or does it mean GTA will be available on the new platforms so they don't have to wait?

Could be either.
They have to wait for announcements before they can talk about next-gen platforms at all.

You're right, but the specificity of citing GTAV is what threw me off (going back to my first post) as opposed to giving a moe general answer.

Ah I see. Yeah, I think that's just because they received other questions about GTA V and if it would go cross gen earlier.
 
Such great double-speak.

Does that mean GTA V will be so great on current platforms that no one will wait for next generation? Or does it mean GTA will be available on the new platforms so they don't have to wait?

Could be either.

He kept saying that GTA V will blow everyone's minds — but then he followed up by saying that he can't say too much because they're not the people to announce next-gen consoles.
 
No questions about Nintendo, what?

They all but say no next-gen GTA V, so I guess Wii U version is out :(

Well, I mean, it's Take-Two's fiscal call and they don't really make Wii U games, so there's not much to ask about.

Analysts tend to focus on the things that make the most money, hence almost all of them being about attach rates, profit margins, and huge hits like NBA, Borderlands 2, and GTA V.
 
He didn't deny anything really. I still think there will be a next gen version of GTA V. R* lies a lot.
 
He kept saying that GTA V will blow everyone's minds — but then he followed up by saying that he can't say too much because they're not the people to announce next-gen consoles.

The way i read it is:
Everyone will get GTAV on ps360, no one will wait for a supposed next gen version, just to see if it's better (so, no next gen GTAV) that said, we can't say anything about next gen stuff.
 
I keep hoping for a next gen port of GTA V sooner or later, they have to support future big DLCs. They won't have GTA VI out before 2016
 
The way i read it is:
Everyone will get GTAV on ps360, no one will wait for a supposed next gen version, just to see if it's better (so, no next gen GTAV) that said, we can't say anything about next gen stuff.

Pretty much. But I can see them double-dipping with a next-gen port or a special edition including DLC down the line.
 
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