System Shock 2 Confirmed for GOG Release! Out Now! (Via RPS)

I find the vanilla game in my high resolution looks quite nice. Everything is pretty smooth. The models look a bit crappy but environments are more than playable.
 
The voice work considering the age of it is still really good too. The game has already managed to make me jump out of my skin more than Dead Space 3 managed to do. :/
 
How do the graphics hold out? I never played System Shock 2, but I was a huge fan of the first.

They are sharp. Gotta say its nice to run a game at maxium resolution with AA and AF forced and maxed in the Nvidia control panel. Sure the poly count is low, but whatever... the game holds up well, better than most old games in my opinion.

I posted a a few high-res screenshots (1920x1200) HERE (page 10 of this thread). *Note, those screenshots were taken before i turned on AA & AF and they are captures from the original disc version with high res textures installed along with the recent v2.4 patch.
 
One thing I disliked a bit was on the first real level when suddenly loud, intense music kept playing, even though there were no enemies around or anything. It was kind of a mood breaker in that part.
 
How do the graphics hold out? I never played System Shock 2, but I was a huge fan of the first.
Shock 2 was never a particularly great looking game, more "functional". The weird thing is that it probably holds up better in 2013 because of it.
 
Graphics are unmistakeably late '90s. Sound is impeccable, and terrifying.

I do believe Eric Brosius is the greatest sound designer in the history of video games. If you think his System Shock 2 work is great, you'll have your mind blown by Thief, especially when you realize that much of Thief is literally designed around sound. You can't even navigate the game without sound, not well.
 
Scrolled all the way down, highest 16:9 res it shows is 720p. After that it gets into the 4:3 ratios.

For me, under the video adapter option (or whatever it's called) there was two versions of my graphics card, one had up to 1600x900 but the other "graphics card" had every resolution (including custom downsample resolutions). Maybe check that?

edit: or above
 
I do believe Eric Brosius is the greatest sound designer in the history of video games. If you think his System Shock 2 work is great, you'll have your mind blown by Thief, especially when you realize that much of Thief is literally designed around sound. You can't even navigate the game without sound, not well.

Totally agree. What Eric Brosius achieved at Looking Glass Studios is nothing short of amazing. Fun fact for those that don't know, it's Eric's wife Terry Brosius that voices SHODAN.
 
I do believe Eric Brosius is the greatest sound designer in the history of video games. If you think his System Shock 2 work is great, you'll have your mind blown by Thief, especially when you realize that much of Thief is literally designed around sound. You can't even navigate the game without sound, not well.

Very true, and definitely check out Thief and Thief 2 if SS2 rekindles (or spurs) your enjoyment of classic PC games. I would head to the Thief games directly after it.
 
Bought, installed, and mods installed. Wife works all night so I will be playing this for the first time tonight.

Being 31 and PC gaming since 93 not sure how I missed this game. I hadn't even heard of it until Bioshock came out.
 
Bought, installed, and mods installed. Wife works all night so I will be playing this for the first time tonight.

Being 31 and PC gaming since 93 not sure how I missed this game. I hadn't even heard of it until Bioshock came out.

EA didn't used to have advertising budgets that were five or six times larger than they games they made. :P
 
I do believe Eric Brosius is the greatest sound designer in the history of video games. If you think his System Shock 2 work is great, you'll have your mind blown by Thief, especially when you realize that much of Thief is literally designed around sound. You can't even navigate the game without sound, not well.

Truth. I only played the Thief games for the first time in the last year or two and they still stand up. I love how the ambient music is tied to the location you're in.
 
Truth. I only played the Thief games for the first time in the last year or two and they still stand up. I love how the ambient music is tied to the location you're in.

I still haven't beat them. They're games that require you to sit down and put some hard work into playing, and I wasn't in the mood for intense game experiences at all last semester, since my health had taken a hit.

Where's Eric now? Is he at Harmonix?

LinkedIn says he's still at Harmonix.
 
The voice work considering the age of it is still really good too. The game has already managed to make me jump out of my skin more than Dead Space 3 managed to do. :/

One of the few games from that era where you could just give it modern textures and models and transfer everything else over as is and it would be superior to almost every game out now. Maybe the weapons would need a little work as I remember the recoil being a little flat and lifeless. The game was so far ahead of its time that it could easily work as a modern game.

One thing I disliked a bit was on the first real level when suddenly loud, intense music kept playing, even though there were no enemies around or anything. It was kind of a mood breaker in that part.

Turn off the music. The steady low hum of the ship is your background music.
 
This is strange. I can play the intro video by clicking INTRO when the game launches but none of the other cutscenes are working. The game just ignores them.

It sounds like a codec problem but I'm able to play that one video so I'm at a loss.

edit: Got it working. I have Windows 7 64 so I ran this at an elevated command line:
regsvr32 "%windir%\sysWOW64\ir50_32.dll"

There are no "must" mods or patches. The only thing to do is to make sure you shut the music off.

Awful advice. The soundtrack is so, so good.
 
Soundtrack is perfect. There are those few moments that have the techno blasting as you're running down corridors, drowning out the moans of The Many and the audio cues that let you be mentally and physically prepared for what's coming. Your heart races, and turning a corner you're taken unawares and ambushed and your heart jumps out of your chest.
 
Soundtrack is perfect. There are those few moments that have the techno blasting as you're running down corridors, drowning out the moans of The Many and the audio cues that let you be mentally and physically prepared for what's coming. Your heart races, and turning a corner you're taken unawares and ambushed and your heart jumps out of your chest.

cyberpunk synesthesia
 
Am I right in assuming we don't even need to install SSTOOL for the GoG version, or should I.

I already have the pre-reqs.

nvm: can't hurt.
 
The music is fucking awesome what the fuck is wrong with you people?

I just made a back of the SS2 folder from a previous install with the 2.4 fix and the game starts up fine with that without installing anything. It's essentially thumbdrive ready.

Yes but clearly you're smarter than me

Scrolled all the way down, highest 16:9 res it shows is 720p. After that it gets into the 4:3 ratios.

Please change your name back

Wow the default controls are wonky...

I swear WASD had already been standard before this game launched...

It was but the original controls are a throwback to SS1 rather than a sign of the times. Don't forget that you can lean in all four movement directions and bind dedicated run and walk forward keys in addition to the traditional FPS staple controls.
 
SS2 shattered the fabric of my existence and I haven't enjoyed a single-player experience even close to as much as with this game

My Steam wallet waits impatiently.
 
FYI: the SS2Tool developers think that the GOG version is basically a pre-patched version of SS2Tool 4.0, hence the drama. Subsequently, "download the latest SS2Tool" will probably be the #1 solution to most problems as a result.
 
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