I got to engineering or w/e today, the next major area. This game is pretty dope so far.
One thing that surprised me is the frequent respawning. It's something I'm usually allergic to, but it works pretty damn well here. Even after I clear out a hallway of hybrids, I'm still not sure. Dudes just come out of everywhere. There's no real safe zone, like, anywhere. Always on my toes.
And that's awesome.
I now see why everyone compared Bioshock to this, it really is Bioshock, 10 years earlier. Enjoying it so far, the atmosphere is great.
I got to engineering or w/e today, the next major area. This game is pretty dope so far.
One thing that surprised me is the frequent respawning. It's something I'm usually allergic to, but it works pretty damn well here. Even after I clear out a hallway of hybrids, I'm still not sure. Dudes just come out of everywhere. There's no real safe zone, like, anywhere. Always on my toes.
And that's awesome.
Wait, this is your first time? I am so jealous.
Wait, this is your first time? I am so jealous.
I've only played the demo, and that was way back in 1999. I remember distinctly that my mate's 4MB S3 card didn't have enough RAM to store all the texture data, so a fair few of the game's textures in any given scene were just colourful stripes. I'll snap this up next week assuming I don't spend much on Steam in the interim. (Every time I say as much, Valve throws a deluge of Dailies that I don't currently own.)
Yeah. I only played Thief Gold for the first time last year too.![]()
(I was a console nerd back when these games were fresh, heh.)
Wait for the Steam version Jase, I know you need your game count fix. Or just play the best game ever made (until Fallout: New Vegas and Dark Souls).
As someone who first played System Shock 2 a few years ago and has literally not stopped thinking about it since (having replayed it a couple of times), seeing it receive all this deserved attention is so special to me. The game evokes a certain feeling in me that VERY few games do, and I'm so happy that more people will finally get to experience it.
Namely, I love the atmosphere, and the aesthetic design is akin to playing laser tag in dimly-lit blue and purple neon corridors. The game has aged better graphically than 90% of titles released around the same time. While character models are somewhat poor, the environments still look very clean. Just love the look of the game so much.
I got to engineering or w/e today, the next major area. This game is pretty dope so far.
One thing that surprised me is the frequent respawning. It's something I'm usually allergic to, but it works pretty damn well here. Even after I clear out a hallway of hybrids, I'm still not sure. Dudes just come out of everywhere. There's no real safe zone, like, anywhere. Always on my toes.
And that's awesome.
I'd suggest playing the game the way it was intended (don't reduce weapons degredation or respawn). This game is suppose to be hard. You are going to have to be resourceful.http://www.gog.com/forum/system_shock_2/system_shock2_faq_patches_mods_recommendations/page1
This has quiet a few.
Some people were suggesting lowering the weapon degrade and monster respawn? What's the best way to go about that?
Original is way better.If a hybrid looks like this:
Then your mods aren't working. If they look like this:
Then your mods are working.
Original is way better.
It's a pretty scummy move on their part, especially the way the interviews with them and Night Drive are presenting things. Like someone said in the thread though, this is nothing new for them.There are people asking for GOG give credit for some mods/patchs used.
http://www.gog.com/forum/system_shock_2/giving_credit_to_the_actual_patch_authors
Do alarms spawn enemies, make existing enemies come for you, or both? Those damn monkeys just kept coming and coming and coming. It didn't seem balanced. Then again I still have the fear of death even though there's the resurrection system.
BothDo alarms spawn enemies, make existing enemies come for you, or both? Those damn monkeys just kept coming and coming and coming. It didn't seem balanced. Then again I still have the fear of death even though there's the resurrection system.
Yep.I'm pretty sure that alarms do spawn enemies if they don't already exist. In fact I think they keep spawning more (up to a limit) whilst still active. I remember testing this about 10 years back with rooms I knew to be cleared and deliberately setting an alarm off and checking those rooms again but I'll admit my memory is patchy now.
If I focus on Melee, standard weapons, hacking, and repair am I spreading myself too thin?
For O/S Upgrades this round I'm grabbing Smasher, Lethal Weapon, Cybernetically Enhanced, and Sharp Shooter.
Next round I'll go much harder in difficulty and try a psy/melee guy.
If I focus on Melee, standard weapons, hacking, and repair am I spreading myself too thin?
Those are all good upgrades and no you are not spreading yourself thin, in fact those are essential for a Navy build. With the melee upgrades your wrench will be your best friend.
Another option if you want melee as a focus is to upgrade your energy weapon abilities early so that you can make use of the laser rapier (with can be discovered relatively early in the game). The laser rapier is quite a bit more powerful than the wrench... and i mean, come'on its a frik'n laser.
How do you scale the UI?
Got everything running nice (1920 x 1080 etc etc) but the tiny inventory/other stuff is bugging me.
I would like to add that I don’t think it is possible to fully upgrade your standard weapons and melee options plus the repair and hack. You need to prioritize. So read carefully what each upgrade offers, as some are just not worth the skill points you would use on them.
Perhaps... you might want to consider dropping melee as a focus (it will be useful regardless) and applying that effort to standard weapons.
Quite true. I forgot of the Rapier but you also reminded me of the Crystal Shard which I prefer over the Rapier as the requirements to use it are less steep and according to the stats it has more base damage. In any case these arent available initially.
I'd suggest playing the game the way it was intended (don't reduce weapons degredation or respawn). This game is suppose to be hard. You are going to have to be resourceful.
Is the Crystal Shard worth it if you just put the single point into exotic weapons?
I've never really focused on an exotic weapon upgrade path. Always read it wasn't really worth it. I've never used the Crystal Shard.
Laser Rapier + Assault Rifle = Von Braun Commando
I'm very curious about this game. Looking at other old FPS loved by many, I completely hate Half Life games, but I love Thief, Hexen, and Bloodlines. Ah well, I should probably focus on finishing Deus Ex first since it was a gift.
how do I know if my mods are working or not?
this happens to me too though I don't really understand what you mean to do in the bolded above. a little help please?
edit: i guess this means my mods are working. looks pretty clean.
I've read it's the most powerful melee weapon... but the rapier has the most reach of all melee weapons *i believe.
Yes. At its weakest it is still more powerful than the wrench and they both benefit from the same buffs.Is the Crystal Shard worth it if you just put the single point into exotic weapons?
I just reinstalled my original disc copy on my Windows 7 PC. As is, you cannot run the install file on the disc with Windows Vista/7... It just doesnt work.This looks great! What mods are you running?
I had to install the game using SSTool_v4.8
I then extracted the SHTUP_beta7 (highres textures) into the DataPermMods folder (what was created by the SSTool install process)
And then installed the SS2_v2.4 patch to provide widescreen resolutions and cut scene video compatibility.