Fighting Games Weekly | March 4-10 | The Empire Strikes Black

A gimmick to me is something that you will most likely get beat by/hit by if you have never seen it before but the more you play it/see it the more you realize how situational it is and can be dealt with appropriately.
 
TBH I have a hard time believing someone who is absolutely in love with Darkstalkers and has been pushing for it internally for years would fuck it up just based upon how he treated Street Fighter IV. He may even be a bigger fan of DS than he is SF, in which case applying his treatment of SF, which he may be a bit less knowledgeable of, to DS might be a bit of a stretch.

It's all maybes, yeah, but I don't see him compromising important stuff like the speed.
It's not so much whether he likes the game enough so much as it is a question of whether he can stylize it right with his team and give it the feel it needs. It's just the basic logic of this: who would you want to build you a jet? A guy experienced in building jets, or a guy experienced in building personal aircrafts who really likes jets? I'd go with the guy who is experienced in building jets. That's Niitsuma. He has made two games balanced around air dashing, which is a signature feature of Darkstalkers. Ono added one character with air dashing to AE, and no one even uses his air dash (that I see).

Plus, Ono was given SFxT, and it's not interesting at all. He didn't do anything interesting with it! So I wonder if he's tapped out or something. Plus I wonder if his team knows how to make Morrigan not look like a freak.

Get out of my mind, Karsticles.

/Magneto
I wish to join the Brotherhood of Darkstalkers...4.
 
Reacting to 14 frames on the fly is practically impossible. You can react to jab into command grab, though it's still pretty tough.

And right, having a slow command grab means it can easily get stuffed by crouch techs and whatnot. That's why Fei players tend to not use it unless it's cancelled from jab or as a meaty. Same shit with Makoto.
Eh, the Makoto comparisons aren't really here nor there. I will say that though she definitely has more ways to set up karakusa than Fei does to set up tenshin. Besides, can't TK tsurugi beat crouch tech?
 
Argh. My flight gets in that morning. Going to be very close to try to make that panel. Might need to reschedule my flight. I assume the line for it will be huge? (Never been to PAX before.)

Yeah the line will probably be long especially they are giving away free swag.
 
A gimmick to me is something that you will most likely get beat by/hit by if you have never seen it before but the more you play it/see it the more you realize how situational it is and can be dealt with appropriately.

That's how I feel about it to. A gimmick doesn't necessarily mean it's unsafe or stupid(althought they can be), just something that honestly isn't that good, reliable, ambigous, etc. But it will work because people aren't use to it yet. These are SF4 gimmicks IMO

-Blocking Seth DP, he FADC's and command throws you because you're mashing crouch tech/throw
-Evil Ryu does light tatsu in the corner, resets with LP, crosses under and you're blocking the wrong way
-empty jump DP/Ultra usually to catch your opponent crouch/stand tech'ing.......lolz

Poongko got away with the first one a lot. Now he has to mix it up with really unsafe DP's after FADC or do something safe himself like a normal throw or whatever because he can't afford to eat a jump in combo from anybody. The 2nd one I got away with a lot but it almost never works anymore because I will always cross under in that situation so people don't need to guess which way to block. And the 3rd one is normally used as a last ditch effort when everything feels hopeless. So people are more wary of this method when their opponents are near death while they still have plenty of health.
 
BEo4yRjCMAE00Vj.jpg:large

That's F. Champ's list for Doom's matchups, in case anyone is interested in another one of his lists.
 
Eh, the Makoto comparisons aren't really here nor there. I will say that though she definitely has more ways to set up karakusa than Fei does to set up tenshin. Besides, can't TK tsurugi beat crouch tech?

Peep this:

Lost Fragment said:
I'm more of a Chun guy these days, but I put a shitload of time in with Makoto in the past, so I'm pretty familiar with slow-ass command grabs with very little range. In that sense, there's like 0 difference between her command grab and Fei's.

I'm saying that Fei's command grab being twice as slow as Makoto's doesn't matter. That's where the comparison stops. You're talking about a bunch of other stuff.
 
afaik, that's James Chen's girlfriend.

I don't think she's his girlfriend. More like just a friend. I'm pretty sure she tweeted that she would like to meet eligible ladies in town.

That and the age disparity lead me to believe they aren't banging. But whose business is it anyway?
 
It's not so much whether he likes the game enough so much as it is a question of whether he can stylize it right with his team and give it the feel it needs. It's just the basic logic of this: who would you want to build you a jet? A guy experienced in building jets, or a guy experienced in building personal aircrafts who really likes jets? I'd go with the guy who is experienced in building jets. That's Niitsuma. He has made two games balanced around air dashing, which is a signature feature of Darkstalkers. Ono added one character with air dashing to AE, and no one even uses his air dash (that I see).

Plus, Ono was given SFxT, and it's not interesting at all. He didn't do anything interesting with it! So I wonder if he's tapped out or something. Plus I wonder if his team knows how to make Morrigan not look like a freak.
Fair enough. But Ono was pretty much a personal aircraft maker before SFIV too, which is why I think most of the flak comes from people thinking he'll be skewed by what he's done most recently more than anything. And again, you handle air dashing in something like AE WAY differently than you would in the framework of a completely different game. Airdashes in SF aren't meant to work or be crucial to gameplay like they are in DS/Marvel.

Even if he's helming DSIV, I ponder how much involvement he'll actually have. I mean I know he wants it really bad, but what if he just ends up throwing it to Ayano-san?

This sounds so ridiculous when the SF2 era was the high point and the current era just consists of most franchises trying to claw back up.
Yeah the niche genre is kind of forgetting about the golden years, but I think it's just phrased that way to refer to the past 10 years or so.
 
That's F. Champ's list for Doom's matchups, in case anyone is interested in another one of his lists.
Doom only loses to Vergil if Vergil has SS active otherwise Vergil does not have good answers to most of Doom's actions. If Doom stays in the upper corner of screen he owns Wolverine too... really badly in fact. Doom also doesn't beat Thor.

Haggar gets beat by Doom really bad as well.
 
Fair enough. But Ono was pretty much a personal aircraft maker before SFIV too, which is why I think most of the flak comes from people thinking he'll be skewed by what he's done most recently more than anything. And again, you handle air dashing in something like AE WAY differently than you would in the framework of a completely different game. Airdashes in SF aren't meant to work or be crucial to gameplay like they are in DS/Marvel.

Even if he's helming DSIV, I ponder how much involvement he'll actually have. I mean I know he wants it really bad, but what if he just ends up throwing it to Ayano-san?
Isn't Ayano heading up SFxT?

IMO, if you give a character a way of movement no other character has, it should be essential to his/her gameplay. That's how you create unique and interesting characters.

Somehow even worse than usual.

Haggar and Hulk as even matchups oh my god.
The thing about these matchups is Haggar and Hulk just need one good hit, and Doom has to play a very long keepaway game. I know that feeling. :-(


Eventhubs has really fallen off lately. Check out their new post:

http://www.eventhubs.com/news/2013/...-game-characters-drawn-be-overweight/#c448149
You earned this for going to Eventhubs.
 
Welp, I ordered SFxT, gonna give it another shot since the 2013 patch is out. How much do the extra characters cost? I should have $20 coming my way on PSN through that promotion where you get $10 for every $50 you spend so maybe I'll use it on that.
 
Isn't Ayano heading up SFxT?

IMO, if you give a character a way of movement no other character has, it should be essential to his/her gameplay. That's how you create unique and interesting characters.
I think Ayano was thrown onto SFxTK after it came out and it was his job to patch and fix it. But I believe he worked under Ono on SFxTK during the course of it too in a subordinate role.

Hard for me to argue with the latter half of your post though.
 
I think Ayano was thrown onto SFxTK after it came out and it was his job to patch and fix it. But I believe he worked under Ono on SFxTK during the course of it too in a subordinate role.

Hard for me to argue with the latter half of your post though.
Yeah, Ayano got promoted to the SFxT fix crew once Ono got "sick."
 
What's Jaxel going off about? My internet is too shitty currently to watch any streams :/
Triforce is a good businessman.
Storm (sp? didn't hear correctly) has the best fighting game story, hold that shit MK9.
The stuff that happens in the FGC is much worse than anything that Triforce says.

lol @ the 401k sponsorship.

This kind of discussion (and quite a lot of what's been on the past page and a half) belongs in the marvel thread but WHAT THE FUCK

This doesn't make him the best but that's INCREDIBLY cool.
 
I don't mind art posts on Eventhubs.. a lot of it is usually super old art in strange resolutions, but it's given me a lot of stuff I haven't seen before.
 
There's something magical about watching Haggar do multiple command grab resets on Vergil just to fuck with the guy.
 
Yooo. I get to sit in UMVC3 training mode tonight because I have major improving to do. What do you guys think I should practice?

strong criticism and honesty welcome!
 
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