How do you play 360 games without a disc drive?
This is not BC....
How will it do that? The connection port between the two units need to have huge bandwidth.
http://neogaf.com/forum/showpost.php?p=53420565&postcount=269
How do you play 360 games without a disc drive?
This is not BC....
How will it do that? The connection port between the two units need to have huge bandwidth.
but what about XBLA and GOD? do you have to rebuy them if you opt to go with the BC add on? xbox live account should be cross gen right?
I wanna hear about software:0
So shouldn't you be happy bc is an optional cost ?
So, to play 360 games on my Durango, I'd have to have a Kinect, Durango, and this new mini-360 hooked up at the same time.
What a clusterfuck. Three devices to play my 360 games.
I think BC in general is stupid. Ever since I bought a 360/PS3 I have never played a previous generation game (outside of SNES).
It beats the duct taping a PS3 and PS4 together for backwards compatibility option.
Kind of a silly thing to be mad about because competition ensures Sony is a better Sony, Microsoft is a better Microsoft and gamers have more choices.
Both companies enjoying success is the best possible scenario for gaming enthusiasts.
hint: I have Halo Reach on a USB drive connected to my 360 and even if the DVD drive dies I could play it for years.How do you play 360 games without a disc drive?
to
Are you arguing just because?
It's totally fine this is coming out. That doesn't mean it isn't stupid and quite frankly nearly pointless for core gamers (most of which own a 360 if they're interested in BC).
...Why not just put the game in your 360?
I'm thinking the majority of the Durangos "killer new" functions will require a working internet connection and that Kinect 2.0 will have to be plugged in at all times. I would assume regular offline gaming would still work but you'd lose access to social features and whatever other connectivity features they come up with. Barring the machine from booting up or functioning without an internet connection really does sound impractical imo[/QUOTE said:Doesn't social features normally require an internet connection?
How will it do that? The connection port between the two units need to have huge bandwidth.
Durango itself will also always be online like any other device (correct with rumors), but it will not be a requirement to play local content and it will not prevent playing used games.
Nice
So $600 if you want backwards compatibility?
I'm arguing that this idea is dumb. Like I said, it's going to have no impact on me, at all, but that doesn't mean I can't criticize it. I don't see the market for this item, that's all.
Or you could buy a PS4 and wait for the "aspirational" cloud gaming service to launch where you can pay a monthly fee to stream games you've already paid for.So, to play 360 games on my Durango, I'd have to have a Kinect, Durango, and this new mini-360 hooked up at the same time.
What a clusterfuck. Three devices to play my 360 games.
Because the hardware required to do so is in the $99 console, but the optical disc would go into Durango. Durango sounds like it will be used to just read the disc and install the game data to the hard drive. The alternative would be to put some of the hardware from the $99 box inside Durango, which some would prefer, but it pushes the price up for those that don't care about BC. MS were going to launch a Roku competitor anyway, so it makes sense to use it in this way.DragonSworne said:How do you play 360 games without a disc drive?
This is not BC....
How will it do that? The connection port between the two units need to have huge bandwidth.
Wait, you have to buy a new version of a 360, which then plugs into the new console for "backwards compatibility"?
This all seems needlessly complex.
Gaikai will become a real solution when they prove its unnoticeably lagless, which I don't ever see being the case. Technology just isn't there to support Gaikai's grand vision right now. Cloud BC will become feasible the same day always online becomes acceptable, which is probably never. It immediately makes competitive games unplayable. Still a good investment on Soby's part though. Thinking ahead.Well there's Gaikai, and assuming the PS4 launches at $400, that's a lot of PS3 games you can stream via Gaikai for $200 (assuming they will be cheap).
Plus, if you don't already own a bunch of 360 games, you will have to buy those on top of the $600 Durango/360 stacking investment.
By huge you mean USB 2.0 for all of the game data.
Things break. Especially those of us with older 360's.Folks, what if our current 360s are capable of the same? It would mean by being a current 360 owner, you're guaranteed full BC on Durango.
Toss in the TV features and we're possibly looking at Cable TV viewing, full 360 BC and Next Gen titles all running on the exact same input on your HDTV.
Sounds pretty damn exciting if you ask me.
How will it do that? The connection port between the two units need to have huge bandwidth.
I wanna hear about software:0
I think it was Adam Orth's comments that really pissed everyone off.
Wonder what the input lag would be like. Definitely noticeable, but using a LAN connection should mean it is better than something like PSP remote play.
Seems like a decent solution anyway. As I have often said, BC makes little business sense when consoles are sold at a loss. Making it a paid add-on is really the only way to do it.
But then you cannot use that for connecting your cable box or whatever...I think?
Doing it over the network would keep the hdmi-in free for other devices, and would also work with all 360s.
Transfer speed doesn't even matter if you can pop a 360 disc in the Durango and it installs to the 360 mini. It could even do that over wifi. And the game could be played back over wifi with no appreciable latency, just like with the Wii U controller.
People are missing the point. This solution allows you to have your 360 in a separate room (bedroom, kids room etc...) while your main entertainment center remains elegant and clutter free. And all that is required is a home Network (not to be confused with an ISP connection).
http://www.disgruntleddesigner.com/chrisc/secret/SFC_1988Q4.html said:The "Famicom Adaptor" (merely a Famicom with A/V out), meant to be the "solution" to playing FC games through the SFC.
The report says that Nintendo was also considering a trade-in program for consumers' old Famicom systems. (This didn't materialize.)
It beats the duct taping a PS3 and PS4 together for backwards compatibility option.
oVerde said:So, where is team #dealwithitkinectsuxps4ever ?
I wonder if MS will stick with that 1.2TFLOP GPU.
By huge you mean USB 2.0 for all of the game data.