VG Leaks: BC for NextBox to be an add on, can play offline

but what about XBLA and GOD? do you have to rebuy them if you opt to go with the BC add on? xbox live account should be cross gen right?

A major point of this device would be to retain XBLA and GOD to next-gen. At a minimum this is a cheap Minecraft box that'll keep making MS money in the budget market.
 
$100-150 BC addon. Funny thing is, they dont need to force this to work only with x360 mini. Current xbox has all that it needs [lan port and hdmi out], but... that would lead to the loss of money for MS Corporation.

I wonder how much work would Sony need to do to put one HDMI IN on PS4. Even without it, PS4 could do a simple handshake with PS3 [wifi, bluetooth] and reroute Dualshock 4 controlls to PS3 and its games [optionally via LAN cable, if ps3 games are inserted in PS4 for large data transfer]. That would force two hdmi cables leading to the TV.
 
I wanna hear about software:0

Me too. Was joking - you know, before the always-online discussions (which I think were completely made up by MS to deny it again with another bunch of leaks to distract from the HW discussions and keep the expectations low - tinfoil hat ahoy!) MS lost the battle already because of 0.6 TFlops.
 
Damn, I had to read the article twice to figure it out. It just seems overly complicated to buy the second box as a dongle to play 360 games. To me that's still one box too many for a machine that offers backwards compatibility.

On the upside, people who don't need BC will benefit as this cuts down the cost of the Durango, so it becomes a choice... just like spending extra on the early PS3's if you wanted BC.
 
I wonder if the 360 Mini will allow for playing 360 games on Windows (desktop,laptop and tablets) and Windows Phones. Maybe this is where the countless "Play 360 games on Windows" rumours have originated from?
 
It beats the duct taping a PS3 and PS4 together for backwards compatibility option.

Well there's Gaikai, and assuming the PS4 launches at $400, that's a lot of PS3 games you can stream via Gaikai for $200 (assuming they will be cheap).

Plus, if you don't already own a bunch of 360 games, you will have to buy those on top of the $600 Durango/360 stacking investment.
 
Kind of a silly thing to be mad about because competition ensures Sony is a better Sony, Microsoft is a better Microsoft and gamers have more choices.

Both companies enjoying success is the best possible scenario for gaming enthusiasts.

Exactly. That's why I support all of them. Competition is good.
 
Wonder what the input lag would be like. Definitely noticeable, but using a LAN connection should mean it is better than something like PSP remote play.

Seems like a decent solution anyway. As I have often said, BC makes little business sense when consoles are sold at a loss. Making it a paid add-on is really the only way to do it.
 
so did they let all the negatives flow around so that the common sense truth seemed massively positive once it was revealed?

if it's comparable with ps4 specs and has a good library again then there's no reason it can't compete.
 
Hasn't Sony patented something very similar to this:

Diagram1.jpg.jpg
 
...Why not just put the game in your 360?



People are missing the point. This solution allows you to have your 360 in a separate room (bedroom, kids room etc...) while your main entertainment center remains elegant and clutter free. And all that is required is a home Network (not to be confused with an ISP connection).
 
I'm thinking the majority of the Durangos "killer new" functions will require a working internet connection and that Kinect 2.0 will have to be plugged in at all times. I would assume regular offline gaming would still work but you'd lose access to social features and whatever other connectivity features they come up with. Barring the machine from booting up or functioning without an internet connection really does sound impractical imo[/QUOTE said:
Doesn't social features normally require an internet connection?
 
Now I really wish that patent by Sony for the external BC adapter is true. I don't mind paying 100 bucks for something like that if it means my next gen console can be fully compatible with all my old games.
 
Folks, what if our current 360s are capable of the same? It would mean by being a current 360 owner, you're guaranteed full BC on Durango.

Toss in the TV features and we're possibly looking at Cable TV viewing, full 360 BC and Next Gen titles all running on the exact same input on your HDTV.

Sounds pretty damn exciting if you ask me.
 
I'm arguing that this idea is dumb. Like I said, it's going to have no impact on me, at all, but that doesn't mean I can't criticize it. I don't see the market for this item, that's all.

$100 dollar Xbox 360, digital only. I can see a market for that. Does everything an Apple TV can do, plus plays every game available on Xbox Live.
 
So, to play 360 games on my Durango, I'd have to have a Kinect, Durango, and this new mini-360 hooked up at the same time.

What a clusterfuck. Three devices to play my 360 games.
Or you could buy a PS4 and wait for the "aspirational" cloud gaming service to launch where you can pay a monthly fee to stream games you've already paid for.

Obviously though, nobody on GAF would use Gaikai as it requires you to be always online and if your Internet cuts off, you can no longer play your game. ;)

DragonSworne said:
How do you play 360 games without a disc drive?

This is not BC....
Because the hardware required to do so is in the $99 console, but the optical disc would go into Durango. Durango sounds like it will be used to just read the disc and install the game data to the hard drive. The alternative would be to put some of the hardware from the $99 box inside Durango, which some would prefer, but it pushes the price up for those that don't care about BC. MS were going to launch a Roku competitor anyway, so it makes sense to use it in this way.
 
I'd really rather just have two Durango SKUs, one with BC, one without. Just like I'd like to see for the PS4. I have no desire to "inflict" BC on people who don't want it but I also don't want two brand new devices just to do it. Merge 'em and then I'm interested.
 
Wait, you have to buy a new version of a 360, which then plugs into the new console for "backwards compatibility"?

This all seems needlessly complex.

No, it's not. This is a very fair compromise on Microsoft's part. If you want backwards compatibility, then you have to jump through the hoops. The rest of us living in 2013 want a reasonably priced NextBox, and that entails not having legacy hardware baked in and inflating the price.
 
Well there's Gaikai, and assuming the PS4 launches at $400, that's a lot of PS3 games you can stream via Gaikai for $200 (assuming they will be cheap).

Plus, if you don't already own a bunch of 360 games, you will have to buy those on top of the $600 Durango/360 stacking investment.
Gaikai will become a real solution when they prove its unnoticeably lagless, which I don't ever see being the case. Technology just isn't there to support Gaikai's grand vision right now. Cloud BC will become feasible the same day always online becomes acceptable, which is probably never. It immediately makes competitive games unplayable. Still a good investment on Soby's part though. Thinking ahead.
 
By huge you mean USB 2.0 for all of the game data.

Transfer speed doesn't even matter if you can pop a 360 disc in the Durango and it installs to the 360 mini. It could even do that over wifi. And the game could be played back over wifi with no appreciable latency, just like with the Wii U controller.
 
Folks, what if our current 360s are capable of the same? It would mean by being a current 360 owner, you're guaranteed full BC on Durango.

Toss in the TV features and we're possibly looking at Cable TV viewing, full 360 BC and Next Gen titles all running on the exact same input on your HDTV.

Sounds pretty damn exciting if you ask me.
Things break. Especially those of us with older 360's.
 
How will it do that? The connection port between the two units need to have huge bandwidth.

Isn't N network speeds like 300MB/s that is like 3 times the dvd speed on the 360 or the hdd.
You can install the game over the network on the 360 addon if it has a hdd. And only need the disk to verify like we already do on the 360
Or it will be something like Nvidia shield.

Someone please correct me im to lazy to google that shit.
 
Wonder what the input lag would be like. Definitely noticeable, but using a LAN connection should mean it is better than something like PSP remote play.

Seems like a decent solution anyway. As I have often said, BC makes little business sense when consoles are sold at a loss. Making it a paid add-on is really the only way to do it.

There should be no input lag for this solution.

Essentially, the Durango would act as the disc drive and input controller for the 360. Disc read data should fit pretty well through USB 3
 
But then you cannot use that for connecting your cable box or whatever...I think?

Doing it over the network would keep the hdmi-in free for other devices, and would also work with all 360s.

Have some doubt on LAN capability.

Because the LAN will not only need at least 10MB/s (based on 16x DVD drive throughput), but also keep stable 3~4 MB/s for 360 video /audio being streamed back.

Everything should be well sync-ed. Therefore I think HDMI input will be there for Durango.
 
Transfer speed doesn't even matter if you can pop a 360 disc in the Durango and it installs to the 360 mini. It could even do that over wifi. And the game could be played back over wifi with no appreciable latency, just like with the Wii U controller.

Man, this wait is so unbearable...
 
People are missing the point. This solution allows you to have your 360 in a separate room (bedroom, kids room etc...) while your main entertainment center remains elegant and clutter free. And all that is required is a home Network (not to be confused with an ISP connection).

Wait... The 360 mini BC solution works via (W)LAN? So I can also possibly use the mini in my bedroom to stream the Durango signal from my living room to my bedroom?
 
Do you play old school games with Durango peripherals? Are the controllers and peripherals between the two units completely compatible?

If I want to play a multiplayer game via the attached 360 do I still need a Gold subscription? And if so, does that mean that Durango uses the same kind of paid Gold service for multiplayer? Is there a NEW Xbox service along with a legacy Xbox one? Or is there just the one service between both machines?

Does this setup add latency to playing 360 games via Durango?
 
So it's a modernization of the once-planned Famicom Adapter for the Super Famicom?

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http://www.disgruntleddesigner.com/chrisc/secret/SFC_1988Q4.html said:
The "Famicom Adaptor" (merely a Famicom with A/V out), meant to be the "solution" to playing FC games through the SFC.
The report says that Nintendo was also considering a trade-in program for consumers' old Famicom systems. (This didn't materialize.)
 
It beats the duct taping a PS3 and PS4 together for backwards compatibility option.

It's funny, because it's essentially what it is doing - duct taping a 360 and Durango together - but removing the need to deal with them separately from a user interface POV.
 
I think the add-on route could be a huge disaster. Has it ever been successful with a home console?

oVerde said:
So, where is team #dealwithitkinectsuxps4ever ?

So, how is this rumor any more concrete that all the other rumors we heard?
 
I find it funny that people are asking "why?" they would get the BC add-on in a world where people trade in/sell perfectly working consoles for slim versions or revisions of handhelds. Besides, I'm pretty sure it would be more for people who don't have a 360 at all.
 
By huge you mean USB 2.0 for all of the game data.

Well, they did do a Kinect port on the 360 slims. It eliminated the need to plug the Kinect into a wall because it could provide the power needed. So, have a lightning port that is specialized strictly to the mini. Unless, they decide to use something like wifi direct or some high bandwidth wireless option that only works between the two systems.
 
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