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Giant Bomb Thread #4: A thread of perceived slights

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The combat heavy sections of both games are pretty boring. They were having fun with DP at the end when it started rolling out all of its plot twists.

So did they in persona 4.

At lest they didn't straight up hate persona's combat like they did with deadly premonition.
 
So I know the cool thing is to hate on the GB community for being obsessive, but I've been playing/learning Dota with them and they've been extremely accepting of my terribleness. If the guys in Dota on GAF intimidate you for whatever reason, I really suggest you try the Giant Bomb Dota channel.
 
So I know the cool thing is to hate on the GB community for being obsessive, but I've been playing/learning Dota with them and they've been extremely accepting of my terribleness. If the guys in Dota on GAF intimidate you for whatever reason, I really suggest you try the Giant Bomb Dota channel.
Most of them seemed pretty cool from hanging with them during their weekend in houses.
 
Seeing Bioforge sent me down a real PC nostalgia hole today. One of my old favorites I dug up were the first two Myth games or "What Bungie did right before Halo". Out of that whole binder they got in the mail, this is what I'd most like to see them play. It still holds up and is a uniquely hard yet rewarding RTS.

1e9mMeC.jpg

Bioforge's crazy numpad combat also reminded me of Die by the Sword which is currently being remade by Neal Stephenson (or something...)
 
Seeing Bioforge sent me down a real PC nostalgia hole today. One of my old favorites I dug up this were the first two Myth games or "What Bungie did before Halo". Out of that whole binder they got in the mail, this is what I'd most like to see them play. It still holds up and is a uniquely hard yet rewarding RTS.

1e9mMeC.jpg

Man that's pretty gory, I'm so used to seeing corpses just melt into the ground.
 
This TNT DOTA 2 video is awesome

"oh this tower has backdoor

but im hitting it so FUCKING HARD it doesnt matter"


fucking love Brad Muir


I agree with whoever says that they should play more games together/with industry friends than with the community.
 
I wish the roku app got an update. At least just to add a search feature. Can't even go far back enough to see the Drew/North Korea vid.
 
Seeing Bioforge sent me down a real PC nostalgia hole today. One of my old favorites I dug up were the first two Myth games or "What Bungie did right before Halo". Out of that whole binder they got in the mail, this is what I'd most like to see them play. It still holds up and is a uniquely hard yet rewarding RTS.

1e9mMeC.jpg


Bioforge's crazy numpad combat also reminded me of Die by the Sword which is currently being remade by Neal Stephenson (or something...)

I had so many great memories of the Myth II tutorial. Once they gave you control of the dwarf, you could go on a rampage around the tutorial map killing everything and the narrator would comment on it.

That and the "CASUALTY" voice are my two standing memories of that franchise.

Edit: Now I remember a friend showing me Myth II's equivalent of Diablo's cow map, where you're a hunter stalking explosive deer?
 
Something is up is Ryan, he hasn't tweeted since Wednesday. Usually he floods my timeline and he has like 40,000 tweets.
It's either personal and we shouldn't worry about it, or he's at a press event so amazing and secretive that they can't even admit that he's at a press event, in which case we should wildly speculate.
 
Seemed like the game's fault. Looked boring as shit. I was struggling to figure out who that game was for and why it looked well made for such a shitbutt concept.

Yeah, there wasn't really a lot to say about it.

I wonder if they have ever recorded QLs that were so dull that they didn't publish them on the site.
 
It's either personal and we shouldn't worry about it, or he's at a press event so amazing and secretive that they can't even admit that he's at a press event, in which case we should wildly speculate.

He never said when his wedding was but he has recently tweeted asking about what there is to do in Ireland, my guess is he's on his honeymoon.
 
Seeing that I got a 3ds recently, I've been browsing the eshop, and I'm not sure if it's a good or bad thing that I could recall most of the DSiware readings from Jeff when I'm browsing through the DSiware section.

Also the interface is horseshit.
 
Seeing that I got a 3ds recently, I've been browsing the eshop, and I'm not sure if it's a good or bad thing that I could recall most of the DSiware readings from Jeff when I'm browsing through the DSiware section.

Also the interface is horseshit.

Which My Notebook are you getting, and which farm game are you buying?
 
That dota match was pretty good. Like others have said, it looked like drew and vinny were having genuine moba fun. Felt like jeff was coming around toward the end - at least being able to appreciate the game, even if it's not his thing. The whole deal about the "units don't matter" style of RTS gameplay makes sense: this shit spawned out of WC3, where every unit counts. Gauging encounters and knowing when you have a chance and when you'll get insta-killed is the toughest part of mobas, imo.

Patrick, as usual, was terrible ;)

no, he actually was. wisp was a horrible choice and game master Tay should have told patrick to pick someone else. nobody's gonna have fun with wisp in their first game.
 
That dota match was pretty good. Like others have said, it looked like drew and vinny were having genuine moba fun. Felt like jeff was coming around toward the end - at least being able to appreciate the game, even if it's not his thing. The whole deal about the "units don't matter" style of RTS gameplay makes sense: this shit spawned out of WC3, where every unit counts. Gauging encounters and knowing when you have a chance and when you'll get insta-killed is the toughest part of mobas, imo.

Patrick, as usual, was terrible ;)

no, he actually was. wisp was a horrible choice and game master Tay should have told patrick to pick someone else. nobody's gonna have fun with wisp in their first game.

To be honest that "units don't matter" style doesn't really fly in other RTS either. That only works against AI and other players that also don't know what they're doing.
 
So, I was reading Worth Reading, and Patrick links to Polygon's Mega Man FPS story. Nothing unusual about that, it's certainly a noteworthy story, but his wording certainly was:

I was waiting for someone to finally write about this cancelled Mega Man shooter.

This confused me. How come you didn't break this story yourself? How long have you known about it? If the details you had were limited, then that I understand. But otherwise, it seems a bit odd to withhold that information... even if you don't give a rat's ass about Mega Man.

Brad similarly confused me when he said in the chat he knew about the Orth departure already. I understand Patrick is more of a features writer than anything, but still.

I'm guessing it has something to do with the people who told you, and how obvious it would be where you got the information from.
 
So, I was reading Worth Reading, and Patrick links to Polygon's Mega Man FPS story. Nothing unusual about that, it's certainly a noteworthy story, but his wording certainly was:



This confused me. How come you didn't break this story yourself? How long have you known about it? If the details you had were limited, then that I understand. But otherwise, it seems a bit odd to withhold that information... even if you don't give a rat's ass about Mega Man.

Brad similarly confused me when he said in the chat he knew about the Orth departure already. I understand Patrick is more of a features writer than anything, but still.

I'm guessing it has something to do with the people who told you, and how obvious it would be where you got the information from.

I'd imagine it's holding onto developer relationships and respecting wishes for things they might not want to get out or don't have enough to cover their source being protected and getting shitcanned for leaking to the press. Jeff mentioned he knew about Ducktales Remastered well before release on his Tumblr (He even said he was amazed it survived so he probably must have known for a long time).

It's interesting to see those projects after cancellation though considering the shit Capcom got for MegaMan, I can see why they wouldn't exactly want it let out to the public.
 
Yeah, I figured it'd be something like that. Didn't Adam Boyes work at Capcom for ages? He's probably the one who told Jeff about Ducktales.

Still... it is a bit odd.
 
Yeah, I figured it'd be something like that. Didn't Adam Boyes work at Capcom for ages? He's probably the one who told Jeff about Ducktales.

Still... it is a bit odd.

I'd put it down to protecting sources, really. As you said, if Jeff knew Adam Boyes, then you can put two and two together on who's the source if Giant Bomb suddenly ran "Ducktales remastered" is coming. So out of respect for them, you keep it hush hush so they don't get fired and you don't get on the publishers shitlist for blabbing plans that might not even make it to fruition (As Jeff said, he thought Ducktales got shitcanned) and get peoples hopes up.

I'd imagine Polygon has some heat with Capcom now for the MegaMan article, though.
 
I'd imagine a lot of it is just hearing about random stuff off the record that you can't report on.
Then grow some balls?

Aren't these sites there to serve their readers? Not corporate ball licking. This is the problem with having so many buddies on the other side. So many times they hint at stuff they know on the Bombcast then pull back at the last minute.
 
I'd imagine a lot of it is just hearing about random stuff off the record that you can't report on.
Yup, if you're drinking with a bunch of developers, I imagine you'll hear a bunch of secondhand information about *other* developers (I doubt they'd talk too openly about their own projects infront of journo's, even if they did trust them).

You can't then really source that without looking shady.

Then grow some balls?

Aren't these sites there to serve their readers? Not corporate ball licking. This is the problem with having so many buddies on the other side. So many times they hint at stuff they know on the Bombcast then pull back at the last minute.
Then they'd quickly get a reputation, suddenly start hearing nothing and get even less access to devs for things like late-night podcasts. And (rightly so) be called shitty journalists the moment they get something wrong.

But I agree about the 'teasing' information bullshit, they should stop it. It comes across sounding like a childish "I know something you don't know" to listeners.
 
Then grow some balls?

Aren't these sites there to serve their readers? Not corporate ball licking. This is the problem with having so many buddies on the other side. So many times they hint at stuff they know on the Bombcast then pull back at the last minute.

What? Is a canceled game really worth risking a developer relationship that would otherwise net them early copies of games to do quick looks and reviews on, as well as any other information to report on?
 
What? Is a canceled game really worth risking a developer relationship that would otherwise net them early copies of games to do quick looks and reviews on, as well as any other information to report on?

I personally have no interest in gaming press that only operates at the behest of publishers. And reports on games come down to disguised PR for most sites. But obviously, reporting every whisper you hear is unwise as well.
 
Then grow some balls?

Aren't these sites there to serve their readers? Not corporate ball licking. This is the problem with having so many buddies on the other side. So many times they hint at stuff they know on the Bombcast then pull back at the last minute.

That'd be a wonderful way to lose all the sources you have and is really bad journalistic practice. So you'd break this one story and then never get a story again.
 
Then grow some balls?

Aren't these sites there to serve their readers? Not corporate ball licking. This is the problem with having so many buddies on the other side. So many times they hint at stuff they know on the Bombcast then pull back at the last minute.

Don't think you understand how relations work. And Giantbomb has never been a breaking news website or some crap like Kotaku that shits out any old rumour. They'd rather keep good relations with developers who'll then go on podcasts, do E3 interviews, and that kind of thing. If they start instantly posting something they hear then no one will want to deal with them and that'll be that.
 
As someone who gives zero fucks about DOTA 2 should I watch either TNT stream?

Might be the first piece of GB content I skip in a long time.
 
As someone who gives zero fucks about DOTA 2 should I watch either TNT stream?

Might be the first piece of GB content I skip in a long time.
Same here. Not interested at all in these games and I don't find them fun to watch either.

I would've liked more Monster Hunter content instead. Well, at least we get another BMC in a few days (too bad it took that long though... Brad won't remember anything and it'll potentially be a frustrating watch because of that).
 
As someone who gives zero fucks about DOTA 2 should I watch either TNT stream?

Might be the first piece of GB content I skip in a long time.

It's probably not worth it.

As someone who plays a lot of DOTA it was kind of frustrating, not because the players sucked, but because the guy they had control all the spectator stuff and narration (Tay? was that his name?) was really bad at communicating what was going on and making it make sense for non-DOTA players.
 
I personally have no interest in gaming press that only operates at the behest of publishers. And reports on games come down to disguised PR for most sites. But obviously, reporting every whisper you hear is unwise as well.

I don't think they're reporting in the interest of publishers. If someone leaked to them that EA is shutting down DICE (or to be pessimistic, a developer at which they know people) tomorrow, I figure they'd report it if they knew it was true. I feel more like they're reporting in the interest of developers and/or people they know, or perharps not reporting against the interests of those. And this is assuming GB is a hivemind where Patrick and Alex automatically know everything Jeff and Ryan know.
 
As someone who gives zero fucks about DOTA 2 should I watch either TNT stream?

Might be the first piece of GB content I skip in a long time.

I am in he same boat, although I was interested in he hype around the game, so gave it a look. It was fun.

The Unprofessional Friday DOTA game was more fun for me though - as it has people playing the game who would be at the same level as me.
 
That'd be a wonderful way to lose all the sources you have and is really bad journalistic practice. So you'd break this one story and then never get a story again.
Nobody goes to Giant Bomb for news.

All I'm saying is if there is one site that could remove itself from the PR machine it's GB. it's not like the site is busting out timely reviews or stuff in that nature.

The problem is nobody wants to upset the apple cart.
 
Then grow some balls?

Aren't these sites there to serve their readers? Not corporate ball licking. This is the problem with having so many buddies on the other side. So many times they hint at stuff they know on the Bombcast then pull back at the last minute.

It's general journalistic practice not to throw your sources to the wolves and things get linked quickly.

If Jeff did report it, you likely had the fallout of

- Jeff gets seen as someone who can't be trusted to hold confidential info so publishers won't let him or the site into confidential briefings or playtests of upcoming products and stop giving privileged information.
- Adam Boyes, Johnny V or whoever gave him that info is shitcanned from the company in questions and blacklisted which is going to upset other people in the industry
- Other PR stops talking to the site because they can't keep confidential info
- Publishers stop sending review copies

This isn't just industry code of silence. In journalism, you protect your sources and if they tell you something in confidence they don't want you to spread yet then you don't. If they want you to report it in strict confidence and with sources protected by the journalist and editorial then you do and take extra care to protect them. And knowing some of the projects in advance helps plan coverage. Yeah, it's taunting, but at the same time. That's how specialist media flows.

If Hornby tell you they are making a special EuroTunnel Model Train set but don't want you to publish in Model Trains Monthly yet. You respect that or every model train company is going to tell you to fuck off back on the train you came in on when you show up to Euro Model Convention 2013 because you can't be trusted. It works in every part of specialist media. It's just unfortunate that there's a lot of abuse in the games industry due to industry and reader influence but that's a subject for another thread.
 
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