Giant Bomb Thread #4: A thread of perceived slights

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People trying to hack GB eh.

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It's vinny
 
If the Bombastica videos become a way to settle arguments about classics, I'm all for it. Brad is up with one for RE4.
 
If the Bombastica videos become a way to settle arguments about classics, I'm all for it. Brad is up with one for RE4.
I want Bombastica to be GB's version of rap diss tracks. Jeff needs to come back hard against Patrick and school him on Yoshi.
 
I want Bombastica to be GB's version of rap diss tracks. Jeff needs to come back hard against Patrick and school him on Yoshi.

School him on what? "Oh man, I was right, this super crazy art style and Super FX chip graphics effect look like something hacked by fans!"
 
Watching Patrick's Bombastica just made me notice that yes, I'm not crazy. The very small amount I remember from Yoshi's Island is correct: The game is pretty awesome.

I'm sure it's mostly the "Super Mario World 2" thing that makes people don't like it.

I, personally, never cared for it.
 
I posted it in the comments, but I really want to see Patrick do a video for Resident Evil 4 now. That's the game Jeff's talked shit about that I really can't stand to see blasphemed against.

Great video, anyway. Yoshi's Island, still awesome after all these years.

Doesn't Jeff just hate zombies?

I hate RE4 though, and really don't care for Yoshi's Island. Jeff is almost as cool as Dave.
 
Resident Evil 4 was pretty much perfectly balanced around the way you shoot and use melee. It's hard to imagine anyone who enjoys shooters or action games wasn't blown away by that game at least in its time but it's hard to nail Jeff down with his tastes. Occasionally, we line up but usually, he's not into the games that I enjoy or if we do enjoy the same game it's for very different reason and we play them in very different ways.
 
I can see people playing RE4 for the first time these days not liking it, but it was mindblowing back in 2005.
 
RE4 might be a good game overall, but it's a terrible Resident Evil game. It was all good until you left the village. The castle segments are incredibly tedious and should have trimmed a good 5 hours of content. RE4 turned the franchise into a full fletched action game. I know that the tank controls needed to go, but the amount of precision you have kills all tension. I loved Resident Evil so much, after 4 I started to have a deep hatred for the franchise.

Yoshi's Island just looked pretty and was fun the first time through. I can't replay that game anymore. The games structure is pretty boring.
 
Patrick is one awesome dude

''Names should not be mentioned because they don't deserve to be mentioned''

However, "that's the Point Vinny, who wasn't even protecting the game or anything, made: that they tried something different".

there's only 3 members of the site left.. :P

RE4 might be a good game overall, but it's a terrible Resident Evil game. It was all good until you left the village. The castle segments are incredibly tedious and should have trimmed a good 5 hours of content. RE4 turned the franchise into a full fletched action game. I know that the tank controls needed to go, but the amount of precision you have kills all tension. I loved Resident Evil so much, after 4 I started to have a deep hatred for the franchise.

It's the other way around for me. I can't stand any of the previous RE games. I really really love 5. I never played 4 to completion, but I totally love the part that I did and I totally want to play it. It's just that there's no definitive version (or there wasn't one until the 360 version came along. I already bought it, but didn't have time to play it - navigating through my huge backlog takes a while).
 
It was all good until you left the village. The castle segments are incredibly tedious and should have trimmed a good 5 hours of content.

The castle had some really great parts.

Being locked in that cellar with the blind guy was absolutely TERRIFYING and incredibly well pulled off as well as playing as Ashley, which was a great twist.

Then towards the end game you get the spike guys who you need the infrared scope to damage. Meeting one of them is one of the most tense moments of the game.

It's just that there's no definitive version (or there wasn't one until the 360 version came along.

I think the Wii version is definitely the funnest one.
 
The castle dropped you in a tiny cage surrounded by monks with crossbows, along with a blind guy with massive Wolverine claws who can decapitate you in one clean slice.

That's what makes Resident Evil 4 so good, distilled into one little scenario, and it's slap bang in the middle of the Castle. No way that's where the game turns bad. (Everyone knows the Island is the worst act, anyway, and that's still awesome. Regenerators say whaaaaat.)
 
Randomly found this on a tumbler.

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I'd love to think that Ryan actually did it himself, it being part of some joke by Drake or Pope.

In all reality, it's probably some stranger who found it via his twitter.
 
I kinda love it. Sure, it's dumb and an "artificial" way to create tension. I like it a lot.

Same. Not being able to move and shoot makes every shot a risk/reward scenario. Deal more damage quicker and let enemies gain positioning, or deal less damage in order to safely reposition yourself? Whenever you go to shoot someone, you have to carefully manage your positioning before aiming, mentally note where surrounding enemies are located, and accurately predict where off-screen enemies will have moved to when you stop aiming. It makes the combat quite strategic and brilliant while being completely balanced against all of the enemy types. Most shooters don't make you commit to your actions at all. Just do whatever and win, no penalties.
 
Patrick's mic clips like crazy on the Yoshi's Island video.

Also, the reason he couldn't defend the game on the last two podcasts is because he's never actually played it. Goddamnit.
 
I was very impressed with Patrick's playing of YI whilst simultaneously making great and salient points about why it's such a great game. Certainly compared to a Ryan or a Brad.
 
Is this sarcasm?

No.

I think he said it's good because that's the prevailing opinion. How can someone have played it, feel that it's worth defending, but not be able to defend it? Twice.

I'll be honest--there's something about him that annoys the hell out of me. That said, the travelogue video was great.
 
No.

I think he said it's good because that's the prevailing opinion. How can someone have played it, feel that it's worth defending, but not be able to defend it? Twice.

I'll be honest--there's something about him that annoys the hell out of me. That said, the travelogue video was great.

He most certainly has played it.

He didn't defend it because he recognized that it had been long enough since he last played it that he felt is argument wouldn't do the game justice so he wanted to refresh his mind so he could have proper counterpoints.

He recognized that he probably wasn't in a place to properly represent the game so he did his due diligence.

That should be celebrated not chastised.
 
No.

I think he said it's good because that's the prevailing opinion. How can someone have played it, feel that it's worth defending, but not be able to defend it? Twice.

I'll be honest--there's something about him that annoys the hell out of me. That said, the travelogue video was great.

It's pretty easy to have the 'feeling' that a game is worth defending but not want to articulate your argument until you've reviewed the actual evidence before you.
 
Is there actually any substance in the claim that Patrick didn't play YI before? Haven't watched the bombastica yet.

Also people can just forget stuff dude. They can remember the experience but not the specific detail.
 
Is there actually any substance in the claim that Patrick didn't play YI before? Haven't watched the bombastica yet.

Also people can just forget stuff dude. They can remember the experience but not the specific detail.

In the previous bombcasts he said that he hasn't played it since he was a kid and wanted to make sure that it wasn't just nostalgia talking.
 
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