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SHOCKING NEWS: Xbox One Voice Commands During Demo Weren't Real Time

Honestly, I may not be shocked by this news - but it is slimy as fuck of them to keep saying "see how fluid that was?!" "see how quickly it changed channels" "see how great this shit works?"...

As if this shit wasn't already backfiring on them.

That's what makes all this even more embarrassing.
 
Guess less than 5 people will notice this
I noticed it. Doesn't change the fact that the conference was staged, even more obvious now since it doesn't work as fast in the video than it did during the conference.

But I completely understand why they did it. However, they shouldn't have said things like "see how fast that was!?"



You can make a thread on this:
It wasn't live. Wrong episode:
http://forum.teamxbox.com/showpost.php?p=13959136&postcount=324
 
So to add insult to injury, MS doesn't even trust their own hardware to perform the way it should even for a demo. They are going to have to pull some straight up wizardry awesome type shit at E3 to come back from this. I'll wait on E3 to see if I'll be a One4U person, but as things currently stand I'm PS4U all the way.
 
I expected this when I saw him keep putting his hands in his pockets for the voice commands, I noticed it was just for the voice commands, but I still am quite shocked to find out it's true after they kept boasting on stage how fast it was. Deceptive fucking bastards.

Why can they just not do things properly?
 
Editing pissed me off. And a release date at the end, December this year!!

Is it the "in seven months..." mention ? Good catch ! I didn't notice it earlier. Looks like December is the target release window then.

I expected this when I saw him keep putting his hands in his pockets for the voice commands, I noticed it was just for the voice commands, but I still am quite shocked to find out it's true after they kept boasting on stage how fast it was. Deceptive fucking bastards.

Why can they just not do things properly?

Yes that part was deceptive indeed... although the "look how fast it reacts" was as much about voice recognition than app switching (which is the real improvement actually, what with the "3 OS" running at the same time).
 
I expected this when I saw him keep putting his hands in his pockets for the voice commands, I noticed it was just for the voice commands, but I still am quite shocked to find out it's true after they kept boasting on stage how fast it was. Deceptive fucking bastards.

You just read my mind.
 
I noticed it. Doesn't change the fact that the conference was staged, even more obvious now since it doesn't work as fast in the video than it did during the conference.

But I completely understand why they did it. However, they shouldn't have said things like "see how fast that was!?"
Not my point.
I'm saying why people think it's controlled by the stage guy not someone off stage,and around 1 hour 44 min already showed even it's staged,it's not controlled by stage guy(what is his name anyway)
 
Not my point.
I'm saying why people think it's controlled by the stage guy not someone off stage,and around 1 hour 44 min already showed even it's staged,it's not controlled by stage guy(what is his name anyway)
Yeah it isn't controlled by him and the IGN article is definitely wrong. The point is, it doesn't really matter who controls it.
 
Yeah it isn't controlled by him and the IGN article is definitely wrong. The point is, it doesn't really matter who controls it.

It doesn't matter for me it's fast or not right now,because i will check it out this summer,since MS likely will come to HK for HK Ani-Com(July 26-30) with Xbox,as usual
 
Well, this makes the only impressive part of the conference (the OS speed) not impressive anymore. We shall see how well the actual product stands up to it I guess...
 
Go on over to your Xbox 360, turn it on, control it via voice commands. It works right now for pete's sake yes? And on a 360 at that. So, do you still think they "faked" the Kinect 2 because it's all smoke and mirrors? If so, your logic is pretty screwed up - or you have some kind of strange blind hate going on there that makes you not see the forest for the trees.

It's not necessarily that we don't think it works. Take the prior example of the controversy with Beyonce lip-syncing. We know she can sing that well. We all have no doubt that was a recording of her actually singing.

When we see something demonstrated, we prefer to see it actually being demonstrated.
 
A member here unearthed that the servers were virtual yesterday. Maybe he was Jonathan Blow.
The cloud is virtual facade.
 
So the only thing they DID have at the conference that was not a complete disaster, and even that wasnt real. Great. Keeps getting better and better.
 
But the point is that Microsoft did show it to journalists during private shows after the conference. There are videos on YouTube showing how Kinect 2 works. It's not like the very first Natal video (with the family on the couch playing various games and doing stuff) where it was all just a concept.

I'm seriously surprised people are surprised that Microsoft (or any other company) wouldn't want to present those things in real time. It's a conference that is watched by millions of people all over the world. Even if you have the best and foolproof hardware and/or software (not saying that Xbone or Kinect 2 is), there're too many factors that can fuck things up that are not related with the stuff you're presenting. And the last thing you want to happen during such conference is having a giant blue screen of death on a telebim, Internet disconnecting when you want to show Skype conversations, Kinect not catching your voice properly because you're in a huge tent with hundreds of people (i.e. environment that isn't representative to the living room you will be using your Kinect in), no NBA matches when you want to show real-time updates of NBA scores in your interface etc. Even during my university years my lecturers ecnouraged us to use screencast during presentations to ommit any interferances and to make the presentation go smoothly no matter what and leave real-time demos for after the presentation.

People are bringing up the Zelda SS demo to make a point that "at least Nintendo didn't fake their show". Sure, but after that demo people on the Internet thought that Wiimote doesn't work so well with the game, that all those problems will be there when they buy a game, and that it was a big fail. But in that case neither the hardware nor the game was a problem. (IIRC) Interfances (that most likely don't appear in your average living room) caused the problem. The same with Microsoft's infmaous speech recognition in Windows Vista presentation - from what I read the problem was caused by both the ambient noise (echo) in the room and by the low-level bug with controlling the gain on the microphone that wasn't fixed at the time. While the end product (speech recognition in Vista) isn't perfect, it isn't anywhere as bad as one would think it was thanks to that presentation.

Excellent post that provides a lot of insight. This is a manufactured controversy. I'm amazed that this is stirring up more than one ounce of outrage.

So the demos were staged? So what? I don't doubt that the OS is going to be blazing fast and that Kinect will have great speech recognition. This has been demo'd behind closed doors already and has been proven to work almost flawlessly.
 
Excellent post that provides a lot of insight. This is a manufactured controversy. I'm amazed that this is stirring up more than one ounce of outrage.

So the demos were staged? So what? I don't doubt that the OS is going to be blazing fast and that Kinect will have great speech recognition. This has been demo'd behind closed doors already and has been proven to work almost flawlessly.

It makes the "look how fast that was" and "let's look at how smooth that was again" things completely pointless. Other than that, I don't really care. I knew at the time at least some of it had to be manufactured, because of the NBA and Fantasy sports demonstration.
 
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