Mark Cerny: "PlayStation 4 won't require to be always connected"

But again (as I said before) the same thing could have been said about the Xbox One.

"Once every 24 hours" does not equal "always".

Sony aint betting on no cloud wizard jizz bullshit to help their games though, there is nothing within the PS4's architecture or ecosystem that would lead to the assumption that PS4 needs to be online, while Xbone on the other had clearly wants to offload actual elements of it's games development to the cloud which would require always online. MS didn't spend money on 300k servers for shits and giggles, and it was one of the first things out of Dons mouth during the reveal.
 
Companies WANT you online. You interact more, spend more time with the device and spend more money on it.

So they'll ENCOURAGE you to use it online, but won't require it and that's EXACTLY what he's saying.

By proxy, that means there's no used game DRM. It's impossible.

Sony have a patent for used game DRM via rfid chips.
 
There is an easy fix for that. One time activation code. Only having to be on the install a game > 24 hour check. Or disc based DRM that requires no internet connection. You can't install it after it's been used unless someone (gamestop) overides that portion of the disc.

Or just do it the way the 360 does it and store the license on the console so it can be used regardless of connection on that 360 and that 360 only. This forced-connection thing they're doing is just an extra layer of garbage that they need to explain the reason behind or they can screw off (personal opinion). It wouldn't be hard at all for Sony to implement DRM that doesn't require an Internet connection. It sounds like that may be the route they're taking, and I applaud them if it is. Or maybe there will be no DRM at all, in which case more applause.
 
This is very interesting:

- Me gustaría conocer tu experiencia de colaboración con los desarrolladores en el diseño de esta nueva consola. ¿Qué es lo que más han solicitado los creadores?

- La petición número uno fue la arquitectura de memoria unificada, porque los programadores pierden mucho tiempo en la gestión de múltiples bancos de memoria. También nos pidieron crear una memoria unificada muy amplia para soportar la tendencia hacia más detalle y variedad en el mundo del juego. Finalmente encontramos una manera de satisfacer estas dos peticiones.

El disco duro de cada PlayStation 4 también es el resultado de las contribuciones de los desarrolladores. Gran parte de la justificación fue el apoyo al modelo popular en la actualidad de lanzar un juego más grande y luego proporcionar contenidos adicionales más pequeños de forma digital a través de la tienda online. Pero también existe otra justificación, basada en el deseo de muchos desarrolladores de crear lo que se puede denominar 'software vivo', por ejemplo un juego en que, cada vez que vuelves a jugar cada día o semana, el mundo en si evolucione y nuevas oportunidades de juego se abran. El resultado es una enorme cantidad de datos que tienen que ser almacenados de forma local, haciendo que un disco duro sea prácticamente imprescindible.

The journalist ask him about what developers asked the most for PS4.

He answered it was -I don't know the exact english phrase- "united memory architecture", because programmers lose a lot of time working on multiples memory banks. And asked for a large "united memory" for supporting the tendency towards more details and variety in game world. And he says they found a way to do both things.

Cerny says that PS4's hard drive is the result of those contribution too, because a big part of the justification was the support to most popular model today of launch a bigger game and then add small new content digitally. But there is another justification, based on the desire of many developers for creating an "alive software". For example, a game that you play once a day or once a week, but the world evolve and new game opportunities opens up. The result of that is a huge amount of data that must be stored locally, making a hard drive almost essential.

* I hope you can understand the idea, but sounds pretty awesome if devs can do that.
 
They'd get all the press if they said it today. Waiting until E3 means whatever message they have will get mixed in with whatever Nintendo, Apple(GDC), and Microsoft are saying.
Not necessarily, especially with Microsoft's PR Chaos going on, it could get drowned in all of that, like how people still find it hard to believe that there is no requirement for online at all on PS4, no matter if they've said it time & time again since PS4's reveal.
 
This is very interesting:



The journalist ask him about what developers asked the most for PS4.

He answered it was -I don't know the exact english phrase- "united memory architecture", because programmers lose a lot of time working on multiples memory banks. And asked for a large "united memory" for supporting the tendency towards more details and variety in game world. And he says they found a way to do both things.

Cerny says that PS4's hard drive is the result of those contribution too, because a big part of the justification was the support to most popular model today of launch a bigger game and then add small new content digitally. But there is another justification, based on the desire of many developers for creating an "alive software". For example, a game that you play once a day or once a week, but the world evolve and new game opportunities opens up. The result of that is a huge amount of data that must be stored locally, making a hard drive almost essential.

* I hope you can understand the idea, but sounds pretty awesome if devs can do that.

Neat. Appreciate the translation!
 
Yes, but again, that's for "always online" not an "online check up every day or week".

Something like that wouldn't require an amazing internet connection.

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Sony's big money going forward is going to be emerging markets. They know that, and always online would make the PS4 useless to those very lucrative markets.

Yes, but again, that's for "always online" not an "online check up every day or week".

Something like that wouldn't require an amazing internet connection.

When he says robust internet connection, he's talking about reliability, not bandwidth. Sony is hitting emerging markets hard going into this next gen.
 
@Bgamer90

Sony have specifically said that the PS4 will be able to function as an old school console that doesn't require a connection to enjoy single player content.

Stop grasping at straws.
 
Yes, but again, that's for "always online" not an "online check up every day or week".

Something like that wouldn't require an amazing internet connection.

Okay I'm done. I'm not a patient person and you've wasted the little patience I do possess.
 
Not necessarily, especially with Microsoft's PR Chaos going on, it could get drowned in all of that, like how people still find it hard to believe that there is no requirement for online at all on PS4, no matter if they've said it time & time again since PS4's reveal.

I guarantee you the news on the 10th will be Apple Apple Apple. Especially if they show off their new OS.
 
HA! it is kind of like that.

as far as the other side.
Sony has a 8765hr check-in system for their PlayStation Plus Free games.

Thats a service oriented function that comes with the Plus program (I agreed to it with my purchase of PSN+)

However, a "check in" would not required for on disk content ever.

Meaning ...you can take your PS4 on a boat and have fun gaming for year with any purchased content that does not require an online connection.
 
This drag the other guy down in the mud tactic is really stupid. The comment is not vague at all. Could one still say "do games require activation codes or installs?" Sure, but the online requirement is quite clear (there is none).
 
Let's stop bitching over semantics about what Cerny means and let's shift focus towards praying that they don't fuck used games.
 
Yes, but again, that's for "always online" not an "online check up every day or week".

Something like that wouldn't require an amazing internet connection.
There are quotes from several different Sony execs/people saying "no internet required at all." Just give it up, there's no uncertainty in these claims, or room for misinterpretation. Sometimes they say "you don't have to be always connected", which alone might be somewhat vague, but coupled with the other "you don't need online at all" comments, it's pretty clear what the case is here.
 
Another very interesting part:

Los ordenadores están en un proceso de evolución constante. Se lanzan nuevas arquitecturas, procesadores y GPU más potentes etc. de forma continua. ¿Cómo abordas el riesgo de que esta consola se quede obsoleta en cuestión de pocos años? Por ejemplo, ¿cómo afecta a la vida útil del producto la ley de Moore?

En algunos sentidos, la rápida evolución de los ordenadores juega a favor de las consolas. Muchos de los equipos requieren alrededor de cinco años para desarrollar un juego. Como consecuencia, necesitan una especificación estable durante ese período y eso es lo que proporciona una consola, es decir, alrededor de cien millones de dispositivos que comparten la misma especificación básica.

Las consolas también tienden a tener un rendimiento superior al que se esperaría por el coste, debido a los sistemas operativos ligeros y al hecho de que los desarrolladores gozan de muchos años para estudiar esa arquitectura específica.

Con respecto a la cuestión de rendimiento en el contexto de la ley de Moore, nuestra estrategia ha sido crear una consola con una serie de características para el corto plazo y otras para el largo plazo. Tenemos un conjunto de características básicas familiares que permiten una amplia gama de juegos en el lanzamiento y hemos realizado una gran labor de adecuación de la GPU que creemos que permitirá que el sistema crezca a lo largo de los años. Para dar un solo ejemplo, hemos adecuado el 'hardware' para permitir que los 'shaders' de computación se utilicen en el interfaz para los gráficos tradicionales. Éste es el tipo de técnica que creemos que será utilizado en el plazo de tres o cuatro años del ciclo de vida de la consola para aumentar la calidad gráfica de los juegos.

The computers are in a constant process of evolution. New architectures, processors and more powerful GPU etc. are launch continuously. How do you tackle the risk that this console could be obsolete in a few years? For example, how does it affect the product life of Moore's Law?

* This is the Moore's Law: http://en.wikipedia.org/wiki/Moore's_law

In some ways, the rapid evolution of computers plays in favor of consoles. Many of the teams takes about five years to develop a game. As a result, they need a stable specification during that period and that is what provides a console, I mean, about one hundred million devices that share the same basic specification.

The consoles also tend to have higher performance than would be expected by the cost, due to lightweight operating systems and the fact that developers enjoy many years to study the specific architecture.

Regarding the performance issue in the context of Moore's Law, our strategy has been to create a console with a number of features for the short term and others for the long term. We have a family basic feature set that allows a wide range of games at launch and have done a great job of matching the GPU that we believe will allow the system to grow over the years. To give just one example, we have adapted the 'hardware' to allow the 'shaders' computing are used in traditional graphics interface. This is the kind of technique that we believe will be used within three or four years of the life cycle of the console to increase the graphical quality of the games.
 
@Bgamer90

Sony have specifically said that the PS4 will be able to function as an old school console that doesn't require a connection to enjoy single player content.

Yes but does that mean "enjoy single player content within a certain period of time"? I could still enjoy single player content on the Xbox One offline.

Stop grasping at straws.

No grasping at all. I'm just looking at the statements in all angles.

Find it funny how no one responded to the example I gave about Don's statement in that interview with Geoff.
 
holy shit guys.

it's like you want it to be 24hr too.

Yeah Microsoft said the same thing but then in the same goddam sentence they said "It doesn't require to always be on but it does need to be connected" and when pressed the 24hr things got out.
 
holy shit guys.

it's like you want it to be 24hr too.

Yeah Microsoft said the same thing but then in the same goddam sentence they said "It doesn't require to always be on but it does need to be connected" and when pressed the 24hr things got out.

there just upset that they got x boned
 
I guarantee you the news on the 10th will be Apple Apple Apple. Especially if they show off their new OS.

Yeeeeah, no. When Sony actually shows the PS4 & more of what it's capable of, maybe clears their stance on DRM and if they announce a price and/or release schedule (and it's a good price), PS4 will be in the headlines (as will Xbone if they do the same). And Apple's new OS will have shit all to do with gaming, if past is of any indication, so game sites will focus on the two actual gaming platforms.
 
So wait; after all of the following statements from people like Tretton, Yoshida and Denny;
More relief... At a roundtable this morning, Sony's game studios chief, Shuhei Yoshida, told reporters that any requirement for users to register a game online in order to play it would be left to game publishers. Sony won't require that.
Sony's head of worldwide game studios, Shuhei Yoshida said, of PS4 gaming, "Oh yes, yes, you can go offline totally. Social is big for us, but we understand there are some people who are anti-social! So if you don't want to connect to anyone else, you can do that."
Stemming fears of the always-online requirement still rumored strongly for the next Xbox, a Sony PR rep confirmed to Kotaku that: "PS4 games will be playable without an Internet connection."
Even taking back a step from here, PlayStation 4 can still be enjoyed old school without an Internet connection at all.
According to market analyst, Michael Pachter, who recounted a meeting he had with Tretton at E3.
"He said, 'for the record, I'm totally opposed to blocking used games. I think it's great for the consumer that they can buy those. We have a customer that buys our console late in the cycle, pays less, is looking for value priced games, and I think it would be anti-consumer for us to do that',"
... and the lighthearted #DRMPSVita tweet, there are still people here insisting that Sony is going to do exactly the same stuff as Microsoft?

Really?
 
Because it's still not fully clear. Same could be said about the Xbox One (as I've said previously).

"Enjoyed old school" meaning what? Old school gaming? Or does that simply mean "No internet for some of the PS4's functions"?

It's just fits PR vagueness to me. Looking forward to more detailed info either way though.

I can't help but feel you're looking for something that isn't there. I mean they really can't get much clearer than that. They might be lying through their teeth, but we can only take their word for it right now.
 
Yes but does that mean "enjoy single player content within a certain period of time"? I could still enjoy single player content on the Xbox One offline.
NO INTERNET CONNECTION REQUIRED AT ALL clearly implies that you... uh... never have to take your PS4 online to play games (especially the bolded, underlined part). There's no room for "maybe you have to have Internet for just one second" interpretation.
 
Yes but does that mean "enjoy single player content within a certain period of time"? I could still enjoy single player content on the Xbox One offline.

You have to connect every 24 hours on xbone so MS can verify your permissions.

You don't have to connect at all on ps4. Emphasis on at all.
 
You really don't see the absurdity in someone taking the time to post repeatedly and respond to being quoted instead of looking four posts below his first appearance in the thread for information that has been posted like 30 times?

I even asked if the extra info could be put into the OP so driveby posters could get a better picture, but that's way different from someone planting their flag and engaging in an argument about looking for information instead if just looking for that information.
No I really don't because I read every post from the moment I joined this thread and saw the additional quotes first a couple of post below mine and I don't see it as absurd to actively join a discussion asking for up to date information instead of looking through the whole thread when I can't know whether something of interest was postet 1 page before or not at all if it's not in the op.

To get back to the discussion. I still don't think the additional quotes clear up anything. They either talk about permanent connection or possible offline use. Both don't rule out a 24h or what ever check in (system war persepective: I'm currently strongly leaning towards PS4).
 
There are quotes from several different Sony execs/people saying "no internet required at all." Just give it up, there's no uncertainty in these claims, or room for misinterpretation.

But (again), MS has said the same when it comes to their console as a whole in the past.

Sorry, but I'm not going to say that it has been confirmed just yet. Notice how no site has reported on this being a confirmation about the PS4 not needing the internet? You can say that I'm taking a similar stance.

If you choose to take this as confirmation then that's fine --- just don't criticize me and assume that I "Want to see Sony go done this path to make MS look better" (when I gave clear examples as to how I viewed MS' past statements) if I choose to wait for more details.
 
Ever heard of a controlled leak? This was just when Microsoft had a few PR disaster regarding always online. Then this leak came. They were in a tight spot not unlike Sony is now (see Twitter spam campaign). I did know what I linked to, thanks.

Or you compare pr statements to or statements. Also there is no ambiguity is Sonys statement. Don't shout fire where there is no smoke.
 
I don't care either way, I think DRM is great. I want developers to stop dying and start making a profit on their games. More $$ to the devs the better! I am personally a big support of Xbox One DRM

Well, it seems that the second hand money is not going to the developers or even the publishers of the game. Is going to MS and the autorized shops. At least is what Take-2 says.
 
But (again), MS has said the same when it comes to their console as a whole in the past.

Sorry, but I'm not going to say that it has been confirmed just yet. Notice how no site has reported on this being a confirmation about the PS4 not needing the internet? You can say that I'm taking a similar stance.

If you choose to take this as confirmation then that's fine --- just don't criticize me and assume that I "Want to see Sony go done this path to make MS look better" (when I gave clear examples as to how I viewed MS' past statements) if I choose to wait for more details.

Link to where MS said xbone can be played without ever going online?
 
But (again), MS has said the same when it comes to their console as a whole in the past.

Sorry, but I'm not going to say that it has been confirmed just yet. Notice how no site has reported on this being a confirmation about the PS4 not needing the internet? You can say that I'm taking a similar stance.

If you choose to take this as confirmation then that's fine --- just don't criticize me and assume that I "Want to see Sony go done this path to make MS look better" (when I gave clear examples as to how I viewed MS' past statements) if I choose to wait for more details.

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Pack it up man, it's over.
 
But (again), MS has said the same when it comes to their console as a whole in the past.
Where? Especially after Xbone's reveal, they have not done any such thing.

Sorry, but I'm not going to say that it has been confirmed just yet. Notice how no site has reported on this being a confirmation about the PS4 not needing the internet? You can say that I'm taking a similar stance.
Several sites have reported it being so, many of them quoted/linked to in this very thread. Are you blind?

If you choose to take this as confirmation then that's fine --- just don't criticize me and assume that I'm "Want to see Sony go done this path to make MS look better" (when I gave clear examples as to how I viewed MS' statements) if I choose to wait for more details.
You can await more details on Sony's stance on online gaming (free or not?) and DRM (I think it's pretty clear there will either be none or it will at least not be as restrictive as Xbone's), but there being no requirement for online is A FACT at this point because they have used those EXACT words for it. Not just "it doesn't have to be always online", they've actually come out to say "NO INTERNET REQUIRED. AT ALL." It doesn't get more clear cut than that.
 
So wait; after all of the following statements from people like Tretton, Yoshida and Denny;
... and the lighthearted #DRMPSVita tweet, there are still people here insisting that Sony is going to do exactly the same stuff as Microsoft?

Really?

I'd be very surprised if they did. Not so surprised if Microsoft did though, you know, the company that had the audacity to charge people to play online, or charge horrendous amounts for things like a HDD (which was later required for games) or internet adaptors etc.
 
But (again), MS has said the same when it comes to their console as a whole in the past.

Nop. No one said it oficially. It were all leaks, but the official word of MS is that require internet, even if doesn't need to be online all time.

This is basic for their DRM strategy. They need to be able to register a game with the account when you install the game (if not, you could be able to install the game in any machine, or sell it or borrowing it without going through the "MS second hand system").

So I'm sure that you'll need to be online when you register a game and each 24 hours to check that the games installed are still attached to that console (hasn't been installed in another machine).

When Sony says that you can play without online AT ALL, that means that installing a game won't need to register them online. So no DRM. Obviously, third parties will be able to install DRM on their games, and those games will require online (and that special requirement will be advertided on boxes, for sure).
 
Man, threads like these make me appreciate Bish's little nugget the other day. No way can people be this obtuse unless it's their job to be.
True.

Some of the vigorous density in here is make foundation of reason tremble (respectfully) @_@
 
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