Do you like what you've seen so far from Wii U's visuals?

I can see where the "next-gen" term applies to both X and MK8.

Large draw distances with fairly impressive lighting. I doubt that Watch_Dog footage was from the WiiU version though.

I mean... if it was? Ubi is shortchanging the PS4.

It's not, it's from an older demo. See BG's post in this thread.


I'm saying the screens are unimpressive, which do not come from the videos.



They're not that compressed. Easy to see the aliasing and no AF.

Yeah, they are not that compressed. That's why the video Heavy has been shoving down people's throats, has no ground textures on the race track, while the same track clearly has some crisp texturing in the off-screen video. Probably this was filmed with a magical camera, which adds textures by itself to footage of WiiU games.
 
I'm legit impressed. Comparing Nintendo games to 2nd round efforts like Gears 1 or Uncharted 1, they all look fantastic.

Problem is, they are still so far away. :(
 
I'm very impressed that they're targeting 1080p60, and everything looks so crisp and clean.

And yeah, there's a bit of a wait for some games, but at least we know they're coming, and they look great at even this stage in development. Imagine how much better they can look when finished.
 
It all looked pretty current-gen to me. Some pretty stuff, certainly, but I expected a lot more for the second run of titles.
 
Graphics fidelity is definitely not an issue with the Wii U. Lack of compelling 3rd party software on the other hand...
 
I think the amount of 1080p and 60fps titles surprised me the most. Even if the graphics in most games are just a cut above 360/PS3, pushing for 60fps in most titles is amazing.

Those Bayonetta 2 off-screen play videos are amazing.. I thought the ND trailer was just CG. Shit..
 
And here I was thinking that Nintendo gamers were all about the gameplay. This is a non-discussion imo, because we all know Nintendo isn't going to be able to compete with PS4 and XB1 as far as gfx are concerned.

From what I've seen so far the gameplay looks stale. Those Mariokart levels look boring and easy. I'd hoped Nintendo would deliver on that end.
 
And here I was thinking that Nintendo gamers were all about the gameplay. This is a non-discussion imo, because we all know Nintendo isn't going to be able to compete with PS4 and XB1 as far as gfx are concerned.

From what I've seen so far the gameplay looks stale. Those Mariokart levels look boring and easy. I'd hoped Nintendo would deliver on that end.

It isn't that people don't care about graphics, or only care about gameplay, but that some people try to take every opportunity to shove the 'inferior graphix' bit in their faces constantly. And that it's quite nice to see what we're seeing now from these Nintendo efforts so that we can all (or most of us anyway) agree happily that PS4 and XBone are a cut above Wii U, but Wii U is no slouch. Best of all, the last crappy little bastions of 'It's worse than or same level as 360' arguments can go ahead and die an embarrassing death.
 
People always throw around the words 1080p because it can upscale to that resolution, but are there any games on Wii U that are actually 1080p native? From what I recall from the hardware thread the amount of eDRAM is optimized for a lower resolution (720p?). So I'm not believing any 1080p talk until I see solid proof.
 
I have zero problem with the graphics on the WiiU but release your games Nintendo.

I hope games that are date 2014 will be out soon in the year.
 
That some people in this thread can't tell the difference between Wii games (even with their assets Dolphin-ed) and Wii U games is absolutely laughable. There is a clear chasm there.

I also don't really understand why people are picking apart screenshots with lack of AA when these games still have many months left in development and that is typically added towards the end. These games look more than good enough in motion for now and that is why they showed them. Look at something much closer to release (and built from the ground up for Wii U) like Wonderful 101 and it is plain to see there is nothing to worry about there.

In fact, both W101 and Pikmin 3 (despite not being a native Wii U game) have improved considerably over the time we have seen them. Many of the other games we saw for the first time today and they already look great. Can you imagine what they will look like closer to release? They aren't going to stay lacking AA. X is also already showing improvement from 5 months ago.
 
Isnt it crazy how mario kart is now a graphical showcase? If someone had said this before E3, We wouldve had their head on a platter.
 
This looks far better than X technically and the video is horrible quality and only 720p when the game runs at 1080:
http://www.vandal.net/video/23587/infamous-second-son-jugabilidad-vandal-tv#720

Just compare the geometry. X is filled with empty, flat plains while this is a massive city with tons of geometry, better lighting, particles, physics, destruction, animation, everything.

But guys cool looking mechs that transform!

No one in here is saying X and Mario Kart look better than PS4 and Xbone games, gtfo of here with that. All we are saying is that these graphics look next gen, I.E. beyond the current gen. No one wants to see the same video and pictures posted in every Sony thread. Keep the discussion about the Wii-u.
 
Incorrect. X looks better than each and every game out and slated to release for the PS3 and 360.

X looks the exact PS360 range of power equivalent of what was Xenoblade on Wii, that already had a really impressive level detail in giant environments.

I'd say the impressive things in MK could come from the more modern shader, but it certainly isn't pushing anything more than PS360 titles. It's just the usual Nintendo touch here, same as we saw on Mario Galaxy on Wii (remember the difference between this game and any other Wii games at launch ??). Same for the mario title that is insanely clean with incredible models, like was Mario Galaxy again. Those games are what we could wait for this hardware.

There is no comparison with what PS4 and XBOne can push. I don't know why some want have that fight lol. It's masochistic. WiiU is what was announced. Some Games will be realllly beautiful on it. It doesn't need more than that.

Every WiiU problems are about Nintendo's strategy and lack of man power / ambition in their games.
 
No one in here is saying X and Mario Kart look better than PS4 and Xbone games, gtfo of here with that. All we are saying is that these graphics look next gen, I.E. beyond the current gen. No one wants to see the same video and pictures posted in every Sony thread. Keep the discussion about the Wii-u.
Actually, they are.
 
X looks the exact PS360 range of power equivalent of what was Xenoblade on Wii, that already had a really impressive level detail in giant environments.

I'd say the impressive things in MK could come from the more modern shader, but it certainly isn't pushing anything more than PS360 titles. It's just the usual Nintendo touch here, same as we saw on Mario Galaxy on Wii (remember the difference between this game and any other Wii games at launch ??). Same for the mario title that is insanely clean with incredible models, like was Mario Galaxy again. Those games are what we could wait for this hardware.

There is no comparison with what PS4 and XBOne can push. I don't know why some want have that fight lol. It's masochistic. WiiU is what was announced. Some Games will be realllly beautiful on it. It doesn't need more than that.

Every WiiU problems are about Nintendo's strategy and lack of man power / ambition in their games.

I want the PS3 and XBOX 360 you play....seriously.
 
It's better than what I expected (based on the current games), but it's still a clear step behind the new consoles. The rampant amount of aliasing in Bayonetta makes me wonder how it compares to the current consoles as well, to be honest. I don't recall the inferior PS3 version of B1 looking that rough.
 
They can do better. I'm crossposting this strictly for discussion.

2002

DmnbLQL.jpg


2007

BYE6pH6.jpg


2014

5NNPaRh.jpg
 
They can better. I'm crossposting this strictly for discussion. Notice that the background sky is virtually identical in all three versions. As if they've never heard of modern skybox design.

2002

2007

2014

Nintendo has always designed their games with such art direction, it's intentional. And the Wii U's graphics look much better.
 
This looks far better than X technically and the video is horrible quality and only 720p when the game runs at 1080:
http://www.vandal.net/video/23587/infamous-second-son-jugabilidad-vandal-tv#720

Just compare the geometry. X is filled with empty, flat plains while this is a massive city with tons of geometry, better lighting, particles, physics, destruction, animation, everything.

But guys cool looking mechs that transform!


ROFL

"But guise, Mario Kart is shown off-screen, off-screen always looks better!"

"Hey guise, look at this! The game looks even better cuz this is crappy off-screen footage!"

Man, you should seriously stay away from these topics.

PS: where did the track texture go in that MK footage you have been showing? Not compressed to hell, you say? Representative of actual graphics, you say?

X looks the exact PS360 range of power equivalent of what was Xenoblade on Wii, that already had a really impressive level detail in giant environments.

Funny, usually asinine statements like these are followed with some gameplay video of Just Cause 2. With stuff so blurred to hide shit popping up all over the place. It was already a bit uncomfortable to argue your point back in January, with X's first trailer, but it's nothing short of bollocks when you look at the new trailer.
 
People always throw around the words 1080p because it can upscale to that resolution, but are there any games on Wii U that are actually 1080p native? From what I recall from the hardware thread the amount of eDRAM is optimized for a lower resolution (720p?). So I'm not believing any 1080p talk until I see solid proof.

Rayman and Monster Hunter are at least. Granted they're not the most demanding games, but it's certainly possible to render in 1080

The screenshots on Nintendo's press site for Wind Waker are native 1080p. I'm not sure they claimed 1080p for anything else, but the other games have native 720p screenshots (except bayonetta which has bullshot AA)
 
They can do better. I'm crossposting this strictly for discussion.

Yea, I agree with you there. 3dworld looks nice, but not great. I think a major reason for this is Galaxy features more natural, organic structures and environments. 3dworld is stylistically rooted in the same kind of place as 3dland and the nsmb series. That clean, blocky look reminiscent of the original nes/snes titles. It's styled like the standard Mario branding. It's technically much improved over the last main 3d Mario entry, but in terms of vision and beauty, it's lacking.
 
By some of the images on the announcement posts on various blogs I had hard time guessing if the image was produced by a Wii, a WiiU or a DS... This could play into the reception
 
Someone should post up some Last of Us x X comparison pictures! I'm incapable because of uh... not laziness...

TLOU looks fun with a great story, but it also looks comparatively gross.

edit: Seriously, there aren't any PS360 that even compare to X, it's not even funny.
 
Well, until i get some more games on my own TV, right in front of me, I can't really say. Right now I have ZombiU and Nintendoland. ZombiU occasionally looks great, Nintendoland looks like up-rezzed Wii. Based on the videos I've seen though, that clean Nintendo graphical look is going to look great in 3D World and Mariokart. I'm satisfied with the graphics considering I knew what I was getting into when I bought the system, though. Wasn't expecting a "Killzone: SF" or "The Division" from it.
 
Nintendo has always designed their games with such art direction, it's intentional. And the Wii U's graphics look much better.

It's also limited in Wii U. Look at the size of the field in which you can traverse at one time compared to Sunshine or Galaxy. In sunshine, you could have the entire level in one shot with great draw distance.

And the Wii U should look better, it's nearly 3 generations of game development ahead. And the power of Wii U crushes what was possible on gamecube/Wii and yet look at how limited it remains because Nintendo just doesn't want to 'push' it, I feel. They limit themselves too much.

Look at games like Banjo Nuts and Bolts and Kameo on Xbox 360. Such old games now, and yet look at the visual fidelity they achieved.
 
Looks pretty nice. We've reached a point where it's really hard to say a console's graphics look bad, even if PS4One look better.

No kidding. We're about to smack really hard into the land of diminishing returns. Hell, you already have people willing to pay thousands of dollars almost just to get rid of jaggies.
 
I'm totally fine with what the system has to offer in terms of graphics. I too was surprised how good Mario Kart 8 looks, wasn't expecting a MK game to show such high end graphics. Also Bayo2 and X look damn great. But like with PSBone games, they never really wowed me. I don't think that can happen anymore, haven't happened since SNES era.
 
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