I just want the ability to scale some parts of the UI on the PS3 version. Shrinking the hotkeys would be wonderful.
Resizing UI elements should be on phase 4.
I just want the ability to scale some parts of the UI on the PS3 version. Shrinking the hotkeys would be wonderful.
I just got an email from Squenix talking about the last Phase 3 beta....in Japanese.
For the first 6 months after the release, we will focus on improving the interface based on players feedback. After these six months, we will provide the tools to allow players to create their own add-ons.
We also plan to work on a special website that will allow players to download add-ons that will be consistent without needing to check.
As I mentioned in a post on the official forum, the FFXIV ARR jobs artifact armor are scheduled to match FFXIV content, which means that what you had in V1 was not necessarily needed in ARR. Stats that have disappeared were deliberately removed because they were no longer needed for these jobs to pass the contents of ARR. This will make sense when you play the end game content. So for now, do not worry, your concerns should disappear at this point because everything has been redesigned for ARR, especially the end game content.
Thanks! Also, how customisable is the UI? I never actually got to try it with the little time I jumped on during this past weekend and I'm hoping I can change the action bars to be a little bit closer and put some to the side (but not so far off from the side). If that is possible I'll definitely grab the CE on GMG and be happy man.
Lack of special stats or skill boosts on artifact armour.
I think Lalafell is the only race I played where I got trapped in something and had to teleport back. It happened to me twice already, wish I still had the pictures to prove it
I jumped off a roof and landed in a barrel and got stuck, and the second time was roaming and I jumped and got stuck between two rocks. I tried to get stuck with other races (yeah I was bored lol) but I guess lalafell is the only one that can.
Wow, hard to believe this is the same company from FFXI interface that had problems with windower.
Wow, hard to believe this is the same company from FFXI interface that had problems with windower.
Seriously can't wait for tomorrow, game is crack
By the way a question guys, as a THM i went to the CNJ receptionist to change class and get me an healing spell to make soloing easier
I can still change class again? i just noticed that you need pugilist as a second class to get Black Mage as job class :/
Naoki Yoshida said:...there is a model for every audience, so if you want more characters, you will get the standard subscription, with which you can have up to 8 people per server at no extra cost, and if you only have one character, you will take the basic subscription and pay a little less.
You can change classes as many times as you want. It will just give you a quest and a weapon. To change class all you have to do is equip the weapon type for that class.
His reply sounds like a complete non-answer to me. Or I just don't like the answer he gave. I was really hoping the AF gear armors were just placeholders in the beta. *shrug* I always loved those little things like "Enhances Regen" and gave some of those end game armors a bit more flavor.
oh, that's really nice
still donnow if i want to roll a Black Mage or a Dragoon actually, THM is pretty fun so far
He basically stays you won't need those enhance stats for the content which AF is designed for, and you will see the return of the specific spell / trait enhance gear on higher lv content. That's how I read it anyway.
Sounds good to me.
From Secrets of Eorzea's Interview
I have a few alts on WoW, but I can't imagine splitting my time between different alts in ARR. Anyone else rolling with one character on P4/release?
I have a few alts on WoW, but I can't imagine splitting my time between different alts in ARR. Anyone else rolling with one character on P4/release?
He basically stays you won't need those enhance stats for the content which AF is designed for, and you will see the return of the specific spell / trait enhance gear on higher lv content. That's how I read it anyway.
Sounds good to me.
It's probably just a mistake.same here, what´s that all about? anyone care to explain further?
New interview with Yoshida: We exceeded the one and a half million registrations for the beta.
About the Lodestone
Class system and future Jobs.
UI mods.
Lack of special stats or skill boosts on artifact armour.
※ this email, Final Fantasy XIV: I have sent towards the nascent Eoruzea β tester. If you do not have any idea who the content, we ask you to discard this mail.
==========
Thank you for participating in newborn Eoruzea β test: Final Fantasy XIV.
Next time, I will let you know the test dates of β test Phase 3.
■ test schedule
The 15th (Wed) 18:00 July 10 July 2013 (Mon) 18:00
※ with a test of Monday 15 July, and exits the test phase β 3. The agenda of the β test phase 4, I will let you know at a later date.
For further details, please check the following pages.
http://sqex.to/Gji
※ If you have not done so already (registration of the registration code) participation procedure of β test, please check here first.
http://sqex.to/7sL
Final Fantasy XIV: active participation to the nascent Eoruzea β test, Thank you for your contribution to the feedback.
==========
Square Enix
Final Fantasy XIV: newborn Eoruzea β test Secretariat
==========
※ If you have any questions, please use the SQUARE ENIX Support Center for this and other mail.
http://sqex.to/3oo
※ This e-mail address is a post-only. Please note that you can not you answer even if you reply to this email.
This e-mail has been sent to the registered e-mail address of a FINAL FANTASY XIV Beta Tester. Please disregard this e-mail if you believe you have received this notice in error.
==========
Dear FINAL FANTASY XIV Beta Tester,
We are aware that some customers may have received an e-mail from us in Japanese during the last 24 hours. We’re very sorry, this e-mail was sent in error and can be safely discarded.
The e-mail contained information on the latest testing schedule for Beta Phase 3, which can be found here: http://sqex.to/EIy
Please accept our apologies for any confusion or inconvenience we may have caused.
We hope you continue to enjoy the FFXIV: ARR Beta Test.
==========
If you have any questions regarding this e-mail or any other aspect of the Beta test, please visit the Square Enix Support Center. http://sqex.to/WXr
--
FINAL FANTASY XIV: A Realm Reborn Beta Test Operations Department
SQUARE ENIX CO., LTD.
* This mail address is for sending purposes only. Please do not reply to this e-mail.
Well that definitely makes it easier to imagine the new jobs for classes.New interview with Yoshida: We exceeded the one and a half million registrations for the beta.
Class system and future Jobs.
Damn, six months for my blue menus and text based inventory.UI mods.
The lack of necessity is what made them kind of cool. Hopefully this means some kind of Job Trait or even a Merit system.Lack of special stats or skill boosts on artifact armour.
Dear FINAL FANTASY XIV Beta Tester,
We are aware that some customers may have received an e-mail from us in Japanese during the last 24 hours. We're very sorry, this e-mail was sent in error and can be safely discarded.
The e-mail contained information on the latest testing schedule for Beta Phase 3, which can be found here:
Please accept our apologies for any confusion or inconvenience we may have caused.
We hope you continue to enjoy the FFXIV: ARR Beta Test.
Oh Yoshi-P, you so sweet.
Oh Yoshi-P, you so sweet.
Greetings everyone!
For all of you receiving strange e-mails in foreign characters, I have some interesting news for you! It would appear a few deepvoid death rats snuck into the office and tampered with our computers.
Who would've guessed they're not only proficient in Japanese, but also good with computers!
No need to fear though, as we've driven them out and laid traps around the building. But I digress. Although I'm not sure when another notification will be sent, the nitty gritty of the schedule can be found using the link below.
http://forum.square-enix.com/ARR-Tes...807-08-2013%29
Looking forward to seeing you all during the next test.
Someone is seriously suggesting the return of 2Hours from XI on the Beta forums.
...
Someone is seriously suggesting the return of 2Hours from XI on the Beta forums.
...
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Can never have to many types of Mandragoras.
Is it any good? Is it any fun? Is the combat different from FFXIII. I know its an MMO, but is the combat still paradigm BS based? Because on a whim a I pre-orderd it for PS3 even though I normally don't like MMOs.
So, when they say, user created add-ons. They're mostly just talking about, UI tweaks right? Or are they honestly going to accommodate substantial game alterations? That'd seem, a bit risky for an MMO.
So, when they say, user created add-ons. They're mostly just talking about, UI tweaks right? Or are they honestly going to accommodate substantial game alterations? That'd seem, a bit risky for an MMO.
So, when they say, user created add-ons. They're mostly just talking about, UI tweaks right? Or are they honestly going to accommodate substantial game alterations? That'd seem, a bit risky for an MMO.
Aww, aren't those just the cutest?
If you mean speed hacks and crafting bots those will still be banned, UI mods are mostly visual tools like distance plugin, TP display, timers on screen, dps parser, etc.
So, when they say, user created add-ons. They're mostly just talking about, UI tweaks right? Or are they honestly going to accommodate substantial game alterations? That'd seem, a bit risky for an MMO.
About the Lodestone
Class system and future Jobs.
Lack of special stats or skill boosts on artifact armour.
Can never have too many types of Mandragoras.
Someone is seriously suggesting the return of 2Hours from XI on the Beta forums.
...
RE: Stats. So they are assuring us that gear and point allotment in this game will be in fact very boring? Please tell me they didn't just confirm there will be a lack of "enhance *action*" stats on armor, like we see in the beta.
There's always someone suggesting things from XI.
Normally, the bad things.
I read it as if they were just toning AF armor down (even further) and that it wasn't needed for early endgame content, and that later gear will be a return to this type of flavor to armor when it will be needed on the armor for much harder fights.
I'm sorry to bring you bad news, but the game is just basically FFXIII-4, that's why it is called XIV.
Sideways progression. You could always dedicate some extra effort on something off the beaten path to improve your character - it wasn't so linear.Did FFXI have anything good other than the jobs?