The fact that the arms when bent are not creating folds in the fabric when moving...the plate Armour and in particular the chains on the shoulders are simply textures....Armour in real life has its own movement separate to the body..its own weight..its components have their own mass which reacts to the body but not in the same movement of the body
I agree with most of what you said, but the cloth does indeed deform and fold when arms are bent, or when fabric is pulled (watch the beginning of the trailer when one character peeks out the window at the view of London), or the way the carriage driver's robe folds when he gee's the horses (at 1:26). At 1.56, Gallahad kneels down to inspect the blood on the ground and you can see his cloak folds and rides up his leg before slipping to the side.
They are sub 1080p and working with SSM. Why not?
I seem to remember Seth Killian stating that SSM we're handling producing duties. It's possible they're helping out in other areas, but RaD are technically proficient enough (and are using their own engine), that they don't need SSM's help to make a technically amazing game.

