Sorry for the late answer. The most unique thing about the game is the way it uses the players curiosity to push the gamer to continue playing it. It sounds basic, but this game lets you explore its game MECHANICS, instead of a story, world etc. This game rarely offers a definite direction, and even though there is a goal, the temptation to deviate from the path to just build and figure out how things "work" is strong. During the first hour of play, most players will simply feel confused and probably angered at not being able to progress in a way they are used to. Instead they need to sit back and actually watch their surroundings, and take into account and evaluate how the game reacts to the player. The basic gameplay revolves around growing "seeds", which then turn into structures that the player can traverse, but the process of finding out how to use these new found tools was so refreshingly unique and even mysterious, that I would consider it a recent gaming experience I wouldnt want to miss. What people take from games inevitably varies, but it showed me that I didnt lose the sense of wonder and curiousity that games instilled in me when I was younger. It was pure fun to explore what this game had to offer, and showed me that a recent surge of disinterest in gaming wasnt necessarily due to me getting older, but due to the games I have been playing being less and less playful. I always loved Indie Games, but completely submerging myself in these kind of games and closely examining what these Indie devs have to offer, rejuvenated my interest for my hobby, which I am very glad for.