I wish they'd update Deathsmiles for Android. The game plays quite well on my original Galaxy Note, but it could look so much better if it had sensible scaling options and/or the resolution of the 360 port. It has crashed once or twice too, but not more than once in twenty games or so - not a huge problem. I only play Smartphone mode, I have the real thing on the 360.All Cave iOS Shooters have been updated to iphone 5 screen size! I wish they would implement the iOS7 controller support...
I also bought Espgaluda II which has the same fuzziness problem, but that game is just so pointless on a touchscreen, I'm not going to play it anyway. If they aren't going to redesign the control scheme and tune the mechanics to work with the touchscreen, why release it? Why not instead release Espgaluda, which would have had less controls to begin with, and would have been easier to tune?