Good morrow to you lovely fellow SteamGAFers

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It is my birthday tomorrow so I am back from Game with Steam Wallet funds, yay! [The sales person is very friendly and remarked that he only sees me when a Steam Sale is imminent so if you read this, say hi!

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I was going to do a giveaway in honour of my birthday but the thread is likely to be Sale focused tomorrow so I intend to leave it until after the sale and do it then. It won't be a ModBot giveaway as I don't have anything left to give away but will be contingent on the winner's Steam Wishlist. So you good people may like to get your wishlists in order as it may prove to be to your benefit

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I realise some people find the gifs obnoxious and annoying, so some time ago I resolved to not posting more than one per day (if at all).
Edit: And I do incorporate them into larger posts so they're not just standing on their own.
Thank you

. I had noticed you had toned it down and I do appreciate that. It's the constant re-quoting of GIFS that I really object to. I'm not a huge fan of them generally but once I've seen it once I don't really need to see it a million more times with some insipid comment underneath it. That's not really relevant to this thread obviously but some of the other threads make me wish I had a ban/delete button like you wouldn't believe. However, I don't tend to look at other threads in the main anymore so I might as well stop moaning about it!
That's it, man. NeoGAF is Finnish.
Perfect

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Never forget 01/07/2012. What's that about?
Probably when that individual revealed "the TRUTH about NeoGAF" such as TM living off the advertising revenue, or something. *shrugs* meh
You think that and you believe the batman games are good
On topic:
With the rate at which greenlight/indie/small games are releasing on steam (seemingly with no quality control barrier other than 'it works') it would be nice to have a seperate thread for impressions of these games to be able to sift the good from the bad.
I've given up on trying to google/youtube them all every day, it would take forever.
So many neat looking (but 8/10 being crap probably) games release but I don't see them discussed or getting OTs on gaf.
Oh I like you

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What about Toma's monthly indie threads?
It may significantly increase the amount of time it takes for me to complete even the simplest missions, but one thing I love doing in city builders is depriving the map of its resources.
Take that, trees!
Mind if I ask why you do this Jase? [/curious]
Dude too much information, keep your sex life out of Steam.
You should friend request me on Steam and follow my screengrab timeline!
lol
Criticism of Alpha Protocol is never anything more than sharp knees complaints.
What game was that from? I vaguely remember it but can't remember the game for the life of me.
Alpha Protocol is amazing when you play it and immerse yourself into role play for it. Playing as standard action game character can just lead to frustration it doesn't actually want you to really play that way, but playing as Super Serious Spy who tries everything by the book allows some interesting results, meanwhile playing the World's Worst Spy who just bumbles his way through situations and yet is somehow not dead yet even though his poor decision should have had his superiors kill him just to save face, is one of my favourite playthroughs.
Plenty of faults to the game itself mechanically of course, and I understand some being turned off by all the love some of us have for it, but it can go a long way if it is the type of game one can enjoy normally and look past the faults almost like some of us have to look past the faults of indy games or playing retro games for the first time to just enjoy the ride they offer.
Mind you I also replayed Heavy Rain once just for the "fail at everything" run and enjoyed the silliness of it while I never made it through a full single player campaign of most modern FPSs, so I'm different I know.
My favourite part of games that have such focus on choice, or at least ability to craft small personal stories, comes after playing and sticking to one play-through and then talking to others about their game just to see how different it is in a "what it could have been" with regrets or jubilation things didn't turn out as badly.
Fortunately Wolf Among Us looks to be offering a bit more actual divergence in that aspect, which should make talking about the game just as much fun as playing it, or more.
I was looking through my backlog earlier and pondering what to plough into next and AP caught my eye so many thanks for that post. If I do start it I shall bear what you say in mind

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