NoMoreTrolls
Banned
But at what cost to the Xbox One? It'd have to be severely downgraded from the version that would theoretically be maxing out the PS4.I really hope we eventually get a game that's 720p on both systems.
Or was that your point?
But at what cost to the Xbox One? It'd have to be severely downgraded from the version that would theoretically be maxing out the PS4.I really hope we eventually get a game that's 720p on both systems.
And then what?I really hope we eventually get a game that's 720p on both systems.
And then what?
But ar what cost to the Xbox One? It'd have to be severely downgraded from the version that would theoretically be maxing out the PS4.
Or was that your point?
the only part of those tweets that's a lie is the full HD experience part. Everything else is fact.I actually have no problem with Aaron tweet. He responded to a tweet that didn't mention native. I also respected Aaron when the first one ever posted ryse was 900p , which he corrected when earlier stated as 1080p. But, at least he didn't lie.
What is a lie
![]()
This is a lie fullHD is not 900p
Albert is a lie with his number crunching and telling us we are wrong if we expected any difference
I don't mind Aaron spin. He does on his own twitter . But at least he is not a straight up liar like other two.
the only part of those tweets that's a lie is the full HD experience part. Everything else is fact.
How long did it take Keighley to offer his thoughts about Doritosgate after that dust settled?And when shall that be Mr. Penello?
I understand this whole situation is difficult. I am trying as best I can to comprehend all sides here, and respect their true goals. But mistakes have been made. Avoidable mistakes. And I don't know why this has to continue to be the case. You guys can fix this in time, we just need transparency.
Not at all surprised by Giant Bomb's stance. They were giving MS the benefit of doubt to the run up of E3, during it and even after. What was the nail in the coffin was them trying to act like the internet was over reacting to the DRM shit.
This situation is so weird to me because when Penello first got a GAF account I thought it was great based on hearing him before on the Major Nelson podcast. Very knowledgeable, affable and entertaining. I assumed he would steer clear of very controversial topics where there were no definitive answers an employee of MS could give, but would still be able to address certain things and be a positive force here.
When he first started acting like Arthur Gies on steroids I was truly shocked.
If Penello's posts (or any other gaming company representative or employee) end up being flat out miss-information (looks like it so far) that could've turned undecided future buyers into buying an Xbox One without knowing the system wouldn't perform like they were led to believe, is that grounds for a ban?
I once bought Ikari Warriors for NES out of a catalog because the cover looked cool. Dark days man, dark days.
I remember when my dad wanted to buy me a Playstation. Told him to stuff it, I had a megadrive and I wanted a Sega Saturn, which he ended up buying.
Sometimes being ignorant isn't the greatest thing in the world.
Another article crops up calling out the bigger gaming sites for saying nowt.
http://www.cinemablend.com/games/Ga...One-Higher-Price-Lower-Resolution-60283.html
Aaron downplayed the difference, tried to spin it while he could have simply ignored it.I actually have no problem with Aaron tweet. He responded to a tweet that didn't mention native.
I actually have no problem with Aaron tweet. He responded to a tweet that didn't mention native. I also respected Aaron when the first one ever posted ryse was 900p , which he corrected when earlier stated as 1080p. But, at least he didn't lie.
What is a lie
![]()
This is a lie fullHD is not 900p
Albert is a lie with his number crunching and telling us we are wrong if we expected any difference
I don't mind Aaron spin. He does on his own twitter . But at least he is not a straight up liar like other two.
Aaron downplayed the difference, tried to spin it while he could have simply ignored it.
I actually have no problem with Aaron tweet. He responded to a tweet that didn't mention native. I also respected Aaron when the first one ever posted ryse was 900p , which he corrected when earlier stated as 1080p. But, at least he didn't lie.
What is a lie
![]()
This is a lie fullHD is not 900p
Albert is a lie with his number crunching and telling us we are wrong if we expected any difference
I don't mind Aaron spin. He does on his own twitter . But at least he is not a straight up liar like other two.
Polycount of main character got downgraded.
You know i just realized something .
Even after all the spinning .lying. shitting on fabases the FUD spreading .misinformation articles and " it makes no difference statements " There is still one sollid fact:
PS4 will still outsell the Xbox one worldwide 2:1 if not more here in the EU.
nothing will change that .
Another article crops up calling out the bigger gaming sites for saying nowt.
http://www.cinemablend.com/games/Ga...One-Higher-Price-Lower-Resolution-60283.html
How long did it take Keighley to offer his thoughts about Doritosgate after that dust settled?
My moneys on it being around the same time period.
Another article crops up calling out the bigger gaming sites for saying nowt.
http://www.cinemablend.com/games/Ga...One-Higher-Price-Lower-Resolution-60283.html
It was later made obvious by CBOAT and Peter Dodd (a.k.a., Famousmortimer) that the Xbox One was going to come in behind the technological performance curve of the PS4 and maybe even potentially, the Wii U.
It was OK but then...
No one said this ever Cinemablend. No one implied it, famous didn't imply it, CBOAT didn't imply it. That would be ridiculous. So, don't go so far in the other extreme![]()
Another article crops up calling out the bigger gaming sites for saying nowt.
http://www.cinemablend.com/games/Ga...One-Higher-Price-Lower-Resolution-60283.html
Does anyone remember when the Mazda RX-8 and the Nissan 350Z came out? The RX-8 had a wankel rotary that revs high, burns oil by design (which makes frequent oil checks necessary - and the oil dipstick is located in a place guaranteed to burn you if you check it hot), and can flood if you start the engine and shut it off before it's sufficiently warmed up. Also, a flood means a tow to a dealer or garage to clear. However, the small engine allowed you to place the engine in front of the front axle and they moved the gas tank so it was in front of the rear axle. The car also had 4 'doors' and decent back seat space. Compared to the 350Z, it was woefully underpowered and turbos and other tuner upgrades were sufficiently difficult to add that to my knowledge, kits were never developed.
The 350Z is a standard front-engine, rear drive car. It's fast, powerful, and relatively simple. Tuner kits are everywhere. The major flaw is that the aux-power outlet was behind the driver instead of in the dash and they fixed it in the first revision.
The 350Z sold to its intended audience and is now the 370Z.
The RX-8 sold mostly in the automatic transmission (auto transmissions are sacrilege in sports cars and because the RX-8 hits high revs, the auto also completely neuters the available power). It sold to an audience that neither cared about the power inadequacies and hence also didn't care about the improved balance. Mazda enthusiast fans bought the Mazdaspeed 3 (I owned the 2007 and 2010) instead of the 'not really good at anything, major trade-offs' RX-8.
All this to say - the PS4 is a 350Z and the Xbone is an RX-8.
Does anyone remember when the Mazda RX-8 and the Nissan 350Z came out? The RX-8 had a wankel rotary that revs high, burns oil by design (which makes frequent oil checks necessary - and the oil dipstick is located in a place guaranteed to burn you if you check it hot), and can flood if you start the engine and shut it off before it's sufficiently warmed up. Also, a flood means a tow to a dealer or garage to clear. However, the small engine allowed you to place the engine in front of the front axle and they moved the gas tank so it was in front of the rear axle. The car also had 4 'doors' and decent back seat space. Compared to the 350Z, it was woefully underpowered and turbos and other tuner upgrades were sufficiently difficult to add that to my knowledge, kits were never developed.
The 350Z is a standard front-engine, rear drive car. It's fast, powerful, and relatively simple. Tuner kits are everywhere. The major flaw is that the aux-power outlet was behind the driver instead of in the dash and they fixed it in the first revision.
The 350Z sold to its intended audience and is now the 370Z.
The RX-8 sold mostly in the automatic transmission (auto transmissions are sacrilege in sports cars and because the RX-8 hits high revs, the auto also completely neuters the available power). It sold to an audience that neither cared about the power inadequacies and hence also didn't care about the improved balance. Mazda enthusiast fans bought the Mazdaspeed 3 (I owned the 2007 and 2010) instead of the 'not really good at anything, major trade-offs' RX-8.
All this to say - the PS4 is a 350Z and the Xbone is an RX-8.
It also had a transmission closer to the on/off switch in the Mazdaspeed 6 than the progressively improving Mazdaspeed 3 transmissions. I'm an experienced manual driver and it was really easy to stall the RX-8 and Mazdaspeed 6. Hell, the first 2007 MS3 had me stalling more than usual. Also, my engine literally dropped out of the car TWICE because of the flawed tranny mount and mushy driver's side mount. They fixed it in the 2010 revision.I owned an 04 RX-8. 6 speed. That car handled like a dream. But it was an unreliable pos.
Video game journalism is pretty bad a lot of the time. They so easily spread misinformation carelessly. Hell, even Giant Bomb was guilty of this at times. When the Xbox One DRM rumors were spreading for months, they said it wouldn't happen. When they announced it, they said it wasn't a big deal and Sony would do the same. When people tried to voice their opinion to the companies on social media, they said it would have no effect. When Sony said they had no DRM, they said it would have no impact. When Microsoft changed their policies, they basically ignored all of their claims in how consumers can't make their voice heard. When specs are broken down of the two consoles and its apparent that there is a 50% gap in GPU performance and RAM issues on the Xbox One, they say it won't mean much at all. Then we see games being 720p on Xbox One and 1080p on PS4 and they dismiss it as something you can barely tell the difference between. It's shitty reporting. The video game journalism industry is such a joke. This isn't about bashing Microsoft, it's about people trying to speak with authority on subjects they don't know to a large audience. Imagine if sports, movies, music, books, etc only had writers and critics of the same quality as the video game industry.
Is it really that hard to set up two identical tvs and games and have one game run at 720p and one at 1080p and ask random participants if they can tell an obvious difference? It's something they could even do today with console games that play at 1080p.
It also had a transmission closer to the on/off switch in the Mazdaspeed 6 than the progressively improving Mazdaspeed 3 transmissions. I'm an experienced manual driver and it was really easy to stall the RX-8 and Mazdaspeed 6. Hell, the first 2007 MS3 had me stalling more than usual. Also, my engine literally dropped out of the car TWICE because of the flawed tranny mount and mushy driver's side mount. They fixed it in the 2010 revision.
Totalbiscuit weighs in the resolutiongate. It's pretty good commentary.
http://www.youtube.com/watch?v=i0Rmyvi9wew
I admit, the gameplay he is showing in the background of this video makes the XO's graphics look better.
I remember Brad being more reasonable a few years ago, now I can't stand any of those guys, they shouldn't talk about tech if they know nothing about it.
The water got downgradedthe only part of those tweets that's a lie is the full HD experience part. Everything else is fact.
He did not and actually agreed that 1080p would be better. Somehow his whole conversation is ignored by most.Aaron downplayed the difference, tried to spin it while he could have simply ignored it.
But nicer to have 60fps at 1080p, no?
Totalbiscuit weighs in the resolutiongate. It's pretty good commentary.
http://www.youtube.com/watch?v=i0Rmyvi9wew
He used DF footage.
Lol Brad Shoemaker is complaining about Wii games looking like butt after saying resolution doesn't matter. Bam.
So let's start with image quality. The 360 puts on a very impressive show despite Black Ops 2 running at just 880x720 native resolution. The 2x MSAA in combination with an impressive upscaling filter does wonders with the process of clearing sharp edges on the cut-down horizontal axis, and the very worst aliasing we see is on 2D elements, such as blocky-looking foliage that can crop up in the earlier levels. By comparison to the PC version running at a native 1280x720 with 4x MSAA, we see only a very slight softness to the image on Microsoft's box - the decision to go with this setup is undoubtedly an improvement over Modern Warfare 3, which scaled both axes to a murkier effect.
There's clearly something amiss on the PS3 side though, and the cause is twofold: resolution and Treyarch's choice of anti-aliasing method. We find the game hitting the same 880x720 figures enjoyed on 360 in places, but this isn't a constant throughout the game. Rather, it appears to be more dynamic than first thought, where several tests of the first level's river scene gives us a reading as low as 832x624. Scaling these resolutions typically produces more pixel crawl on PS3 as a result, and looks a world away from the sharpness what we're seeing on 360, which remains locked at its own resolution.
A resolution drop of this nature isn't enough to account for the excess blurriness on its own, however. What we think is a heavy post-processing technique is used to clear up the sharp edges, and some of its characteristics appear a match for the long-neglected quincunx AA available natively on Sony's hardware. As a result, Black Ops 2's edge-smoothing on PS3 is generally more thorough than rival platforms, even with the PC running at 4x MSAA in our captures. The downside to this approach is the heavy residual blurring to texture-work, plus the muddying of foliage elements in the background.
Following our earlier blog entry, we've been informed that the blurring seen on PS3 can be alleviated by deleting the latest 56MB patch, listed as update 1.02. Sure enough, we find taking direct 24-bit RGB captures of the game patched and unpatched reveals a considerable divide in image quality. Textures appear more defined in like-for-like shots, and the rampant blurriness to bushes and grass tufts is lessened.
It's a step forward, but even with this fix, overall clarity is still clearly below that of the 360 version. This earlier iteration of the game also appears to run with the same range of internal frame-buffers, and we once again record 832x624 during the opening Pyrrhic Victory campaign stage.
A problem also arises for players focused on the online multiplayer modes, which demand that you run on the latest blur-inducing patch. It's not an ideal situation, as the blur can be a real impairment to visibility when scanning into the distance on long maps without a scope to hand.
Update: It's all change again, with another PS3 patch rolled out on November 17 restoring the look of the game to the unpatched original. Image quality still favours the Microsoft platform however: moving to the 360 version after a PS3 session is still like wiping away the grease from a lens.
That's honestly hilarious.Looking at some older Face-Offs just for kicks, this caught my eye:
http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-face-off
So, going between 880x720 and 832x624 is "a world away" and "like wiping away the grease from a lens." If any gaming press is reading this thread, it's stuff like this that makes these horrible arguments of 1080p and 720p being indistinguishable completely laughable and idiotic.
We're still waiting on this....At least it's entertaining for the rest of us.
Did we ever get that FAQ thingamajig detailing which launch countries would get which Kinect functions, or whatever that thing was supposed to be?
Looking at some older Face-Offs just for kicks, this caught my eye:
http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-face-off
So, going between 880x720 and 832x624 is "a world away" and "like wiping away the grease from a lens." If any gaming press is reading this thread, it's stuff like this that makes these horrible arguments of 1080p and 720p being indistinguishable completely laughable and idiotic.
Looking at some older Face-Offs just for kicks, this caught my eye:
http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-face-off
So, going between 880x720 and 832x624 is "a world away" and "like wiping away the grease from a lens." If any gaming press is reading this thread, it's stuff like this that makes these horrible arguments of 1080p and 720p being indistinguishable completely laughable and idiotic.
Looking at some older Face-Offs just for kicks, this caught my eye:
http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-face-off
So, going between 880x720 and 832x624 is "a world away" and "like wiping away the grease from a lens." If any gaming press is reading this thread, it's stuff like this that makes these horrible arguments of 1080p and 720p being indistinguishable completely laughable and idiotic.