You are in for a treat , most of the other Fe are better than awakening.Awakening was my first. It's now one of my top 5 games of the year (And this year was STACKED), and I want to go and play every other Fire Emblem now.
It's a fantastic game, definitely check it out.
This thread is mind-boggling. I suddenly feel weird for how much I'm loving awakening.
I do intend to beat path of radiance and the gba games someday if Ican find where Iput them. Idk if I'll ever fork over the dough for radiant dawn.
Don't care about shadow dragon, though. Not gonna force myself to finish it.
I think most can agree that pretty much every entry to the series has been solid. The criticisms are relative to the high standard the other Fire Emblem games set, and since this thread seems to have drawn a lot of long time fans, you're going to see a heavy emphasis on strategy and balance, which is a department that Awakening and Sacred Stones aren't as good at by virtue of the world map and infinite exp.
This thread just makes me curious about FE x SMT.
What is it.
I must know more
This thread is mind-boggling. I suddenly feel weird for how much I'm loving awakening.
Remake plz.
I have heard from pre-NA FE fans that FE4 is the all-time best title in the series bar none. I intend to play it one day, when I'm able to understand it.
I can't.
The map design, class reconfiguration, and pairing up mechanic just destroy any semblance of strategy on normal difficulties. It's just a deluge of enemies against your paired up meatshields for most of the game, without any care for class or placement.
And most of the characters are one-note and insufferable... way too many "otaku" anime tropes in this one
The plot was a mess. I'm normally not bothered by mediocre stories in games, but Awkanening was miserable. Time-travel, spirit transference/possession, villains being a MC's father, ancient evils being resurrected... ugh, it just threw every plot device at the wall and hoped something stuck.
Probably my most disappointing game of the year... once you got past the sheen of it.
Hm...that's too bad. =( Dunno if I'm going to be able to get the motivation to ever finish it. If the story was at least better, I could do it for that.
On a side note, can we agree that Awakening at least has possibly the best soundtrack in the series?
FE4 is my favorite next to 7, Although I don't know anything about the story since I can't read Japanese. But yeah 4 was recommended to me by a longtime fan after I told him that I wanted to get into the series.
There is a mostly complete fan patch. I'm not sure if they ever got the ending working though.
Are you serious? The animation is stellar.Those look like terrible SkiFree sprites.
Nostalgia is blinding you to how dated the 2D games would feel to a newcomer.
Also, we need an FE community thread.
The criticisms are relative to the high standard the other Fire Emblem games set, and since this thread seems to have drawn a lot of long time fans, you're going to see a heavy emphasis on strategy and balance, which is a department that Awakening and Sacred Stones aren't as good at by virtue of the world map and infinite exp.
If people think doing extra world maps to gain XP is cheating they could just not do them.
Normally I'm not a fan of this sort of "make up your own challenge" logic, but if you consider doing anything aside from the story missions cheating just don't do them. To me is like complaining about the powerups that appear in Mario games when you die to many times.
Typically, you tend to get 2 or so games in the series that are set on the same continent and thus follow a certain chronology, though it is entirely possible that the second takes place generations after the first. This makes it very easy to get into any one of the games, as they usually do a great job at explaining the political situation before things get heated (in case you hadn't noticed, there's quite a bit of dialogue in-between missions). One thing you might find is that older FE games can be quite a bit harder (I say "can" because you are fully able to play Awakening the same way, but don't necessarily have to).
All in all, I feel like the easiest ones to get into the series are probably Awakening and Path of Radiance for the Gamecube. Many of the older titles have no alternative means of getting experience and can get horribly difficult for first time players (that is if you don't want to leave characters behind).
This thread is so divided
What is a good difficulty to start awakening as a total newcomer to the series (and srpgs in general really.) a lot of people are describing normal as way too easy but also saying there are significant difficulty spikes.
Pick Hard. The only difficulty that is actually really stupid difficult is Lunatic, which I believe you can't access until you beat the game once.
This thread is so divided
What is a good difficulty to start awakening as a total newcomer to the series (and srpgs in general really.) a lot of people are describing normal as way too easy but also saying there are significant difficulty spikes.
FE12 great gameplay and map design, FE13 poor gameplay and map design. That about sums it up.I honestly had the best time playing FE12, even after playing 7, 8, and 13. For me, plot is very unimportant in FE games, so when it boils down to gameplay, FE12 really shines thanks to a fairly good pool of usable characters, an avatar to rely on, and fun maps to play. It definitely got my sister into FE.
Awakening was my first FE. Loved it. I own a 3DS and a SNES. Should I play the DS FE remake? I have heard it's bad. Should I get a SNES FE? Or should I just replay Awakening?
I played Awakening on Normal/Casual (I know I am a bad person, but I had never played FE or any SRPG.) So maybe I should replay Awakening on Normal/Classic? Or possibly Hard/Classic?
Sacred Stones, better than FE7? Blasphemy!
I liked both titles, but FE7 provides the better challenge for me.
I obviously loved both but Sacred Stones still is my fav portable one because I liked the added liberty of training the character I wanted whenever I wanted it. And the game was hard enough because I am always playing with those rules: "no deaths allowed, grab all treasure, all characters". I remember that I had to redo some battles quite alot of times actually.
These are the rules I play by. Made Radiant Dawn a bitch at times, since the maps get to be 75-100 mins long near the end. I'd get 85% of the way through, place a healer or archer in a stupid location (or have an enemy pull off a 1% crit) and have to restart.
I started Radiant Dawn and fell asleep (lol) halfway through. I shall try to finish it at some point. And since you're at it I remember characters being killed like "one shot" in certain situations way more than in Path of Radiance. Anyhow, this thread gives a taste of finishing that game...
Aren't you kind of cherrypicking the designs? FE:A has great ones like the Pegasus Knights and Myrmidons/Swordsmasters too:
Sorry for hi-jacking this topic, but there is one thing I can't figure out looking a Wikipedia:
The first Fire Emblem was released on the Famicom: Fire Emblem: Ankoku Ryū to Hikari no Tsurugi
This game was then remade & enhanced for the SNES as Fire Emblem: Monshō no Nazo.
The first DS-entry was: Fire Emblem: Shin Ankoku Ryū to Hikari no Ken, again a remake of the very first one?
And the second DS-entry: Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū
was a remake of the SNES-title, which already was a remake of the first Famicom-title? A remake of the remake?
Has Nintendo basically released the same game 4 times???
Another problem is that the whole pair up mechanic kind of severely fucks up the progression for your party in comparison to the story progress, so if you don't immediately designate half your team as support batteries the enemies midway through begin to far outstrip a sizable portion of your team, which ends up only exacerbating things as it forces the player to rely on even smaller, more broken unit compositions.
Sorry for hi-jacking this topic, but there is one thing I can't figure out looking a Wikipedia:
The first Fire Emblem was released on the Famicom: Fire Emblem: Ankoku Ryū to Hikari no Tsurugi
This game was then remade & enhanced for the SNES as Fire Emblem: Monshō no Nazo.
The first DS-entry was: Fire Emblem: Shin Ankoku Ryū to Hikari no Ken, again a remake of the very first one?
And the second DS-entry: Fire Emblem: Shin Monshō no Nazo: Hikari to Kage no Eiyū
was a remake of the SNES-title, which already was a remake of the first Famicom-title? A remake of the remake?
Has Nintendo basically released the same game 4 times???