A bit of trolling is fine. As are shit-headed opinions, but if I absolutely had to defend my own drivel, I could.and the OP even says to not to go to trolling territory
i'm not sure why people feel that they can get away with that kind of shit
A bit of trolling is fine. As are shit-headed opinions, but if I absolutely had to defend my own drivel, I could.and the OP even says to not to go to trolling territory
i'm not sure why people feel that they can get away with that kind of shit
Why are they the least offensive? Some of their franchises have been around longer than I've been alive. To be fair, any company that could do what Nintendo does would -- but I'm thankful they can't. I mean I could predict like four or five of the big games for every Nintendo platform from now until the end of time.Nintendo is a far less ofender than big publishers, the only time that it has felt like it was too much was the 4 NSMB games, and that shit is over for a while.
A bit of trolling is fine. As are shit-headed opinions, but if I absolutely had to defend my own drivel, I could.
I
-Subtitles absolutely have to be on, otherwise I can't enjoy the dialogue and cutscenes - plus games that don't have subtitles for dialogue irritate me.
Why do games like Killzone or Ryse almost never get any credit for also being artistically beautiful? Realism is every bit as much of an art style as any other cutesy, stylized, cel shaded, etc style out there. I don't see anything in Mario that makes it so much more artistically beautiful than any other game.
It's like every game that goes for a more realistic approach already has this stigma and perception of being artistically incompetent, which just isn't true.
Nintendo needs to make some mature games & quit the iteration of the same games hit that is their library
Mario Kart Wii was absolutely awful.
Mario Kart 7 is the best in the series.
Red Dead Redemption was utterly terrible, and was essentially 'Grand Theft Horse' in a dull and lifeless world, supported by a terrible story.
LittleBigPlanet was the worst exclusive franchise of the last generation.
Swear to god, you crack me up.
Gone Home is as real as a games story can get and better written than a ton of games that you people like.
(That's not really my controversial opinion though, more of a reply to these comments about Gone Home's story being 'overrated'.)
Mario Kart Wii was absolutely awful.
Mario Kart 64 is the best in the series.
But whats so good about the story?
You have this broken family, lesbian sister, parents that go to a marriage counseling instead of having a vacation and the story with the uncle.
Thats the same s*** you see in soap-operas. Still doesnt make the story a well-written one.
I really loved Dear Esther and Stanley Parable and before I played Gone Home about 2 weeks ago I thought I would kinda get the same. But I didnt. It was not a mature story and, at least to me, there was no special atmosphere conveyed. People tell me I need to be a 90s kid to understand those, but... I was born in 87 and I still didnt really understand what was special about this game. "Oh. A tape-recorder. So 90s!", "Oh, one of those magazines from the 90s. Yeah!!!"
All free to play games are scams. They are all basically pay to win by design.
-Borderlands 2 is hilarious and if you think it isn't then you don't know sh*t about comedy and are a contrarian jerkwad who can't have fun.
>Conkers Bad Fur Day
>funny
yeah sorry I checked out right around then
Red Dead Redemption was utterly terrible, and was essentially 'Grand Theft Horse' in a dull and lifeless world, supported by a terrible story.
Haha fair enough. Borderlands is like a trigger for me, it is honestly the worst game series introduced this generation, in my opinion. I would rather stick my hand through a food processor or watch an hour of NBC comedy than play through one of those games completely.
What was wrong with Conker's though? =p
In terms of comedy writing, just about everything. I think the only people who really still appreciate it were tweens/teens at the time of release, it really hasn't aged well.
I think that No Man's Sky looks average at best and I can't understand why the industry and gamers are having a massive circle-jerk over it.
I think it's not going to live up to people's expectations and will ultimately end up a massive disappointment.
Oh, and Lords of Shadow is a great game. Maybe it doesn't need to be a Castlevania, but the twist at the end wouldn't have been as great, otherwise
A number of people don't value the Wii U beyond $100 but I'd buy the system again today at full price before I bought a PS4 or Xbox One for $100.
A number of people don't value the Wii U beyond $100 but I'd buy the system again today at full price before I bought a PS4 or Xbox One for $100.
Halo as a series, sucks balls. The game has had little to no evolution over its many entries. And for a series that claims it is 'combat evolved' it has not.
I really don't get how Dark Souls can be considered to have good game design. (And I love stuff like (super) Meat Boy)
Well, Super Meat Boy trivialized most of its challenges with checkpoints every 20 seconds, so it hasn't got much in common with Dark Souls.
By that same token, making the punishment for being killed by ridiculously powerful enemies a 15 - 20 minute back track, depending on how much resistance there is between you and the place you died is not good design.
There are great games that are challenging without being over the top. Dark Souls is over the top.
Which brings me to my controversial opinion: Beating Dark Souls doesn't necessarily mean you're a hardcore gamer. It just means you're more patient than the rest of us.
While I haven't played Dark Souls and can't speak to its difficulty, I completely agree with your point that some games excuse bad design as "punishing" or "hardcore" to paper over the real issues. I like a challenge like most people. I don't like failing over and over again for reasons that have less to do with my own faults and more the game's.By that same token, making the punishment for being killed by ridiculously powerful enemies a 15 - 20 minute back track, depending on how much resistance there is between you and the place you died is not good design.
There are great games that are challenging without being over the top. Dark Souls is over the top.
Which brings me to my controversial opinion: Beating Dark Souls doesn't necessarily mean you're a hardcore gamer. It just means you're more patient than the rest of us.
By that same token, making the punishment for being killed by ridiculously powerful enemies a 15 - 20 minute back track, depending on how much resistance there is between you and the place you died is not good design.
There are great games that are challenging without being over the top. Dark Souls is over the top.
Which brings me to my controversial opinion: Beating Dark Souls doesn't necessarily mean you're a hardcore gamer. It just means you're more patient than the rest of us.
Red Dead Redemption was utterly terrible, and was essentially 'Grand Theft Horse' in a dull and lifeless world, supported by a terrible story.
By that same token, making the punishment for being killed by ridiculously powerful enemies a 15 - 20 minute back track, depending on how much resistance there is between you and the place you died is not good design.
There are great games that are challenging without being over the top. Dark Souls is over the top.
Which brings me to my controversial opinion: Beating Dark Souls doesn't necessarily mean you're a hardcore gamer. It just means you're more patient than the rest of us.
I don't know if I'd go that far, but I do think that most people who downplay the Wii U haven't spent much time with one.
Edit: The sales figures support this assertion.
By this same token: I do not like games like I Want to Be the Guy or any other "trial and error" platformer. Super Meat Boy, and maybe N, are the only exceptions and that's because they at least show their obstacles up front instead of hiding an insta-death trap in a spot where there's no reason to be one. It's frustrating, unfair, and shitty game design.
But it did evolve the genre. Every modern shooter since then basically plays and has ripped mechanics straight from Halo.