Best games of this generation that no one played. Choose one.

Sine Mora

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1. What is it?

It's a 2D horizontally-scrolling spaceship shooter game with a steampunk setting, gorgeous artwork, a time-shifting mechanic and a plot involving anthropomorphic big cats, genocide, racism and rape.

2. Why do you feel it is underrated?

The level of detail in this game is astounding; the creators must have put hours into creating a coherent sci-fantasy setting. The plot is (if you can get over the fact that the characters look like something out of Star Fox) deep and twisting. It features some of the best boss battles I've ever played and the soundtrack is fantastic, especially in the final - extremely dramatic - stages which take place underneath and then high above the enemies' capital city.

It could be underrated (by players, anyway) in that it's not the most accessible game. It's a 2D shooter which doesn't tick most of the J-shooter boxes (hit box not that clear, for example) and it takes a good few hours to get used to the rhythm of the game. It also only really opens up once you've cleared the story mode.


3. Why should we play it?

It's very cheap and is tremendous value for money, although I should say I've only played it on Vita where it feels right at home. There is apparently an iOS version which is rubbish, so you might be best avoiding that. Just give it a fair chance and don't judge it until it opens up and you get to the 'proper' difficulties. The game gets more and more rewarding when once you've cleared the stop-start story portion of the game and start delving into the 'arcade' mode and using the different time mechanics.

I used to be in the top 10 on the leaderboard, but I've stopped playing now - after about 75 hours. If you like trophies (I do) they're also bloody difficult to win.

I also think the designers deserve to make a bit of money based on the effort and love that was clearly put into the game. It would be a shame if they didn't continue where they left off.

Don't shout at me if this is actually a really well-played and well-loved game - if it is I'll just be happy.
 
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DARKSIDERS 1

1. What is it?
A third person action game with Zelda/rpg elements.


2. Why do you feel it is underrated?
The game has an incredible atmosphere, with great art design, combined with very good voice acting and memorable characters. It´s a Metroid-vania style game in its best, and the combat system is very good aswell. It put MANY games on shame! , its that good of a overall package!.


3. Why should we play it?
Buy the PC version. Force AA and all sorts of beauty trough AMD/Nvidia control panels, and you will experience fantastic looking environments, combined with the best mix between a mature Zelda and Devil May cry game this generation had to offer. DONT be discouraged by the opening of the game and the non fantasy setting. The game open ups shortly after, and the fantasy atmosphere grows and just deliver an amazing journey/experience.

Lots of people played this. So many that they made a sequel. I don't think this belongs here.
 
ATTENTION, COMPANY!
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What is it?
Rhythm Heaven Fever, the Wii sequel to Rhythm Heaven for DS, and the Wii threequel to the Japan-only Rhythm Tengoku for GBA.
It's a rhythm game made up of a bunch of different minigames with various themes, songs, characters, and beats.

Why do you feel it's underrated?
It was a very late Wii release, and it released for $30 in the US. The European version came out even later as Beat the Beat! Rhythm Paradise (although that release also features dual audio, for whomever is interested in that)..

Why should we play it?
Because the music is catchy, the games are varied and silly, and it's just all-around feel good.
Because despite the happy, casual-ish look, the game is quite challenging.
Because unlike the DS game, this one uses buttons for inputs.
Because those seals are flippin' adorable.
 
>13-14 Chapters game.
>Plot Starts at chapter 13-14.

The game has great gameplay, Loved the battles and all the "power up your weapons"...but they failed at storytelling. The whole game was about sidequesting every chapter till the last one where everything happens and shit has to be done.

Liked the game...but won't play it again.

The main reason I stopped playing. NOTHING was happening. No progress towards a goal, no threat just random odd jobs and cool combat and dressing up characters. Didn't even feel like it was building towards anything.
 
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1. What is it?
A third person survival horror/post-apocalyptic game with an emphasis on platforming and exploring.

2. Why do you feel it is underrated?
The game was completely re-tooled from a retail release and instead was released as a Xbox Live title. These changes resulted in a decline in hype for the game and it didn't review well, even though I felt the game accomplished much of what it set out to do.

3. Why should we play it?
The gameplay, atmosphere, and environment are interesting and the scarcity of resources make you think before you shoot. It's a very different game and requires thought to get through. I'd recommend it and think it's worth the $15 price tag. Too bad there probably won't be a sequel.
 
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(3DS)

Devil Summoner: Soul Hackers

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1. What is it?
An updated version of Cozy Okada's classic 90s cyberpunk JRPG.

2. Why do you feel it is underrated?
Everyone always puts SMT IV on their GOTY lists, with good reason. but this is the real gem.

3. Why should we play it?
Soul Hackers spins a great story of post-modern dystopian cyberpunk. It has a varied cast of villains and NPCs, each with great voices, and an amazing OST done by Atlus' finest: Kenichi Tsuchiya, Shoji Meguro, and Toshiko Tasaki. As a bonus, you get Kazuma Kaneko characters and demons, as it should be, not SMTIV's mash-up of anime and Kamen Rider.

Although the gameplay and dungeons are pure old-school SMT style(male attack-only protagonist, female magic-using protagonist, four demons who are static and never gain levels), it is far more balanced than SMT IV.

Rather than starting out absurdly difficult and getting ridiculously easy, Soul Hackers starts out slow and gradually ramps up the difficulty to an appropriately challenging but not frustrating final boss.
SMT4 was better but i'm glad to see this.
 
My go to game for these threads:

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1. What is it?
A genuine turn based RPG that instead of focusing on a small cast of characters involves small armies fighting one another (or your small army vs. GIANT ASS MONSTERS).

2. Why do you feel it is underrated?
Because some of the mechanics aren't entirely laid out bare to the player which immediately made the collective video game reviewing community get confused and grind their way to the point where the game became impossible (it has an awkward level scaling system in the 360 version) thus it got shit on and ignored by most people. Then the PC version turned the game from something great into something amazing, but got ignored again.

3. Why should we play it?
a) Because during winter sales like this you can buy the game for $4 like you can on Amazon right this very second.

b) Because if you're a fan of turn based RPGs this is pretty much the single best one that came out on 360/PS3 (not that there was much competition for an actual turnnnnnn based RPG). The story is kinda boring, but the world is interesting at least. More importantly the gameplay is top notch. In combat you are given different squads of NPCs which you commands very similarly like you would in an early FF game (you choose attacks, defend, magic, all that), but what makes this not boring is there is a positioning system where it is possible to flank enemy units (or get flanked yourself) for damage bonuses and the like. There is even an on screen mini-map in combat which may sound weird for a turn based game where you have 0 control over character movement, but it is extremely helpful in making sure your characters don't get into poor positions. Somehow they took the essence of a strategy game and placed inside a turn based RPG.
 
Lunar Knights

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1. What is it?

Lunar Knights is a 2D, isometric, 4 directional, action RPG from Kojima Studios. Successor to Kojima's Boktai games.

2. Why is it underrated?

This game was probably horribly marketed and was quietly released, it's a very different feeling game to the typical DS game and no one cared for it as a result of that, probably. My best friend and I freaking did though.

3. Why should we play it?

It's a very, very good action game on the DS. Varied gameplay, good level design, funky jazz music, really memorable art style and it even came with a fun local multiplayer mode.


Honourable mentions: Radiant Historia, Fire Emblem: Radiant Dawn, Jeanne D'Arc, Tatsunoko Vs Capcom, Chocobo Tales. A lot of games are under rated, but I felt like Lunar Knights was just too unheard of.
 
1. What is it?

The best survival horror game of this gen so far ... only minus any of the horror, and instead filled with light hearted jokes and cuteness.

Still though, if you manage to get over that, the essence of the genre is represented here in an absolutely brilliant game. You are exploring 5 mansions in depth with your flashlight, looking in every room for secrets, with tons of backtracking, puzzles, and clever secrets scattered around. The game is gorgeous also, and the 3D is used really well.

The main thing about the game that stands out is just how polished nearly every aspect of it is. The boss fights are some of the best I've played in a game ever, not due to difficulty, but just the level of polish and creativity on display. The same can be said for most of the game.

Read the Iwata Asks interview about the development for this game. They spent over 2 years polishing it, and redoing various aspects, under supervision from Miyamoto, and it really shows.

2. Why do you feel it is underrated?

It's been overshadowed by Link Between Worlds. In reality, it's right up there with it in terms of quality, originality, creativity, and polish. This is why they made the Year of Luigi. It's a clear contender for GOTY for 2013, but no one ever mentions it.

3. Why should we play it?

If you enjoy slow, methodical exploration of spooky mansions, puzzles, and extremely polished, creative gameplay design then this is the game for you.

Uh, Shinta... Luigi's Mansion Dark Moon is one of the top sellers on the 3DS (well over 2 million sales, possibly at 3 million sales). And so far 50+ people mentioned Dark Moon in GAF's GOTY 2013 thread.
 
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1. What is it?
Multiplayer Beat Em Up released by SEGA and Developed by Platinum Games, game also has single player, but again, the main focus was the multiplayer and it's where the game truly shines.

2. Why do you feel it is underrated?
The game took a long time to release over here, and when it finally did release, released as a budget title and zero advertising, the people hyped from the Japanese "MAX ANARCHY" release had lost interest, casual store-browsers saw the budget price and connected it with low quality, and no advertising meant the average gamer doesn't even know the game exists.

3. Why should we play it?

One of the best Multiplayer games of the generation, I have it on 360 and PS3, and while the 360 version is completely dead, it appears there still is a small community on the PS3 versions, the game is also extremely cheap to pick up, I picked it up off the Japanese PSN store (the MAX ANARCHY) release, which only cost 500 Yen, however, I also bought a physical copy of Anarchy Reigns release, for £6, this was the limited edition with the Bayonetta Character DLC too

I said it in the other thread already, but the single player is actually pretty good as well. Great game.
 
1. What is it?
Charlie Murder for the Xbox 360.

2. Why do you feel it is underrated?
I feel it is underrated due to the art style Ska Studios uses for their games, the punk rock/heavy metal themes, and the fact that it was released in what might be the worst Summer of Arcade event ever.

3. Why should we play it?
You should play this game if you want a 4-player beat-em-up that's pure excellence. The gameplay is solid, the variations between band members keeps the experience fresh, an immense amount of hidden items and secrets are available, a story that's engaging, a radical soundtrack like no other, and it is a fun time with/without friends.

I'm on mobile, so I can't post pics or go in more depth, but go play it. It's totally rad.
Oh BTW the demo is terrible and doesn't show what the game really is about.
 
The Last of Us.

I literally have five friends that have stopped playing it in the first few hours. And every time I hear someone that doesnt like it, they stopped there too. It is such a curse! But the thing is, all my friends that stopped there really enjoy it and think it is quality.

I assume a lot of them feel like "they saw everything it has to offer". It is a real shame... I always say, get to Winter. Then you are allowed to stop. If you can.
 
what is it?

a fantasy adventure / card battle game?

why do you feel it's underrated?

not sure anyone other than me & maybe a dozen other people bought it, or even heard of it...

why should we play it?

the graphics & art design are gorgeous, & the story's pretty charming. the music's great. the card battle system's simplistic, but very well done. & the many mini-games are clever, & make great use of the touch pad. all in all, a truly unique & enjoyable experience...

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Man it was such a fun game. Really charming to look at too. I think I put a bout 20 hours into it (?)
 
1. What is it?

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2. Why do you feel it is underrated?

It's janky as hell, and the combat is extraordinarily crap unless you work out how to either avoid it using stealth or game the system to the point where you might as well be skipping it.

3. Why should we play it?

It's the best example of a fully reactive interactive narrative ever made. The player is continually making choices, and those choices always have consequences which feel believable. It also demonstrates that you can do a pulp-thriller with no aliens and a largely grey moral yardstick in a game without the writing being terrible or dull.
 
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1. What is it?
Crysis 2. It's multiplayer is awesome, but not many people play(ed) it.

2. Why do you feel it is underrated?
Like I said, not a lot of people played it. There was a lot of negativity surrounding it. It was and still is a bit buggy, but the bugs are mostly superficial.

The game was a perfect combination of the speed and maneuverability of Unreal Tournament, the gunplay of any modern shooter and the energy management of the nanosuit.

3. Why should we play it?
It's one of those games that will grow on you. One of those games where you can get really good at. It's a game where you can get good enough to get a kill streak of 50+, just by using your gun. There are kill streak rewards and they are mostly comparable to cod 4's killstreak rewards.

One of those games where dying 100% feels like your own fault.

People still play it. There are about 200 people playing it at this moment, but it fluctuates. I still play it from time to time, because it reminds me how boring most other multiplayer games are.
 
Tearaway is the obvious choice but I think the title will have some legs as it will become the default purchase with a vita.

I'm going to go with another platformer from Sony and say Puppeteer. Easily one of the most charming and quirky games to ever come out of Sony with some incredible artwork and graphics. It was released as a retail disc on a soon to be replaced platform with zero marketing in a month that saw some of the biggest game releases of all time. Sony got so much right in 2013 on so many different fronts but this proves that they can still be complete idiots when they want to be. If this had been a properly marketed launch game for the PS4 (even a $60 full retail release), I think it could have easily outsold Knack and maybe even been the best selling launch exclusive on either platform. It would have definitely done well enough for Sony to have itself a legitimate new platformer franchise.
 
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What is it?
The real fourth Fable game.
Why do you feel it is underrated?
BECAUSE KINECT SUUUUCKS
Why should we play it?
Because it's a fun rail shooter with lots of great character driven story moments. It meaningfully advances the series' story and stands as the 360s best kinect game.
 
1. What is it?

Alpha_Protocol_cover.jpg


2. Why do you feel it is underrated?

It's janky as hell, and the combat is extraordinarily crap unless you work out how to either avoid it using stealth or game the system to the point where you might as well be skipping it.

3. Why should we play it?

It's the best example of a fully reactive interactive narrative ever made. The player is continually making choices, and those choices always have consequences which feel believable. It also demonstrates that you can do a pulp-thriller with no aliens and a largely grey moral yardstick in a game without the writing being terrible or dull.

Almost every game on my personal top 10 of the generation is now featured in the thread of games no one played:(
 
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What is it?

A great doctor... simulation? puzzle? adventure? game from Atlus and published on Wii. Unlike the previous entries in the series, it focused on six different specialties, rather than just surgery.

Why do I feel that it's underrated?

Because it came out on the Wii in 2010, in the same month as Mario Galaxy 2. Because the Trauma series had become worn out in peoples' eyes after New Blood and UTK2 didn't really innovate on the mechanics that existed in UKT1 and SO. Because when it finally came out, it bombed like crazy and probably killed the series.

Why should people play it?

It's a great game with a vibrant visual style, a unique method of nonlinear storytelling where you can follow each doctor's path at your own pace, tons of different gameplay mechanics ranging from the original reflex and muscle memory stressing surgery on a time limit, to point-and-click-ish crime solving. The music is great, the gameplay is great and varied (though endoscopy was a bit fiddly), and while the story has a few glaring holes and absurdities in it, it's got tons of charm and neat twists in it to keep you going. It was Atlus's big attempt to revitalize the series into something really new and cool, and it commercially failed despite their best efforts. It's totally worth a look at the very least.

This game deserved so much more love than it got. It was supposed to reinvigorate the series, and it was good enough to do just that. But now Wii U - which is an even better platform for the series than Wii - will never have its own Trauma game :(
 
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1. What is it?

An adventure-puzzle game for Wii from Capcom.

2. Why do you feel it is underrated?

Released under radar, nobody bought it, sequel is canned.

3. Why should we play it?

Because it's awesome and full of humor and charm. It's also looks great and plays great, except for some motion gimmicks.

Man, Zack and Wiki was such a great game. I bought that thing full-price day one and had such a blast with it. I remember the Eureka moment I had with the mirror puzzle like it was yesterday.


This too. I own it, but that PSP resolution visuals HURT. I'm really excited about the PC port, so that I might actually be able to figure out what I'm looking at.

1. What is it?

Alpha_Protocol_cover.jpg

I love NeoGAF. Alpha Protocol did something revolutionary with RPG story progression and was completely written off because of weak combat mechanics. Truly the definition of a flawed gem.

My contribution:


1. What is it?
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2. Why do you feel it is underrated?
Launch game on the Wii that wasn't particularly pretty, and many people were put off of the motion controls.

3. Why should we play it?

Incredibly fun to play once you get a handle on the controls. I can't think of another racing game quite like it, maybe something like SSX where tricks and jumps are just as important as what place you come in. One of the few Wii games that allowed for a custom MP3 soundtrack. S Ranking the alien planet course while blasting Lynyrd Skynyrd's "Freebird" is one of my favorite memories of this generation. I know that some of you prefer "Excite Bots" but I still think the original is better.
 
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DARKSIDERS 1

1. What is it?
A third person action game with Zelda/rpg elements.


2. Why do you feel it is underrated?
The game has an incredible atmosphere, with great art design, combined with very good voice acting and memorable characters. It´s a Metroid-vania style game in its best, and the combat system is very good aswell. It put MANY games on shame! , its that good of a overall package!.


3. Why should we play it?
Buy the PC version. Force AA and all sorts of beauty trough AMD/Nvidia control panels, and you will experience fantastic looking environments, combined with the best mix between a mature Zelda and Devil May cry game this generation had to offer. DONT be discouraged by the opening of the game and the non fantasy setting. The game open ups shortly after, and the fantasy atmosphere grows and just deliver an amazing journey/experience.

I applaud you, good sir. Too bad we probably won't see DS3 from Crytek USA (a lot of ex-Vigil employees), I'd spend big money on that one.

Lots of people played this. So many that they made a sequel. I don't think this belongs here.
I think he means that a lot of people kinda forgot about Darksiders, which unfortunately is very true. I wouldn't be surprised if a lot of people here didn't give this one a chance, because all they might have heard was "a rip-off Zelda and DMC".
 
1. What is it?
Contra_4_Coverart.png


2. Why do you feel it is underrated?
Because its on the Nintendo DS.

3. Why should we play it?
Developed by Wayforward, the game is quite simply a true sequel to Contra 3. It feels like it in everyway down to the colorful visuals, tight controls, polished game design, and great gameplay. I dare say this is the best in the Contra series.
 
NeoTokyo

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Why is it underrated?

It's a PC Source Engine mod so you'd have to be a PC player and also be into mods. Plus because it was a mod it wasn't really marketed.

Why Should You Play It?

Well first off it's a free mod, and the source engine has become a free download as well.

Gameplay wise it's sort of a mix between Ghost Recon/Rainbow Six and Splinter Cell. It's a FPS like the former, but you have some visors and such that would skew more towards splinter cell.

It also could appeal to the old school Ghost Recon or even Counter Strike types in that it's two teams, round based, first to 10 wins, and no respawns.

Plus this game does what a lot of people want from more modern shooters. It has a light medium and heavy class. All 3 are unlocked from the get go, and you can choose a new class each round. Plus you unlock more weps as you gain more points for kills, assits, and captures, BUT they only last until the next map. So you don't have to worry about playing for hours to get new gear. Everyone essentially is on a level playing field.

It also has one of the best video game soundtracks of all time done by Ed Harrison, and the art is rather cool if you are into the whole NT thing.

http://neotokyohq.com/index.html
 
1. What is it?
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2. Why do you feel it is underrated?

It was the third and last Castlevania released on DS. While the series was once a juggernaut, it's popularity had almost totally waned when this one was released, so sales were extremely low.

3. Why should we play it?

Because it's the best Metroidvania game ever made. It easily eclipses Symphony of the Night, because it mixes oldschool CV level design (you select individual stages on an icon based world-map), and the more modern Igarashi era (the final stage is Dracula's massive, fully explorable and interconnected castle). Not only is the artwork and music utterly fantastic (it was one of the strongest OSTs in the franchise), it's also hard as nails. Even Symphony's difficulty was poorly balanced, and eventually became a cakewalk where nothing could kill you. This is a game with truly challenging levels, with nasty enemies and great platforming. And the boss battles, are masterpieces of pattern memorization.

It just takes everything good about the previous CVs, like absorbing/stealing abilities from your enemies, to the vast amounts of side content (even unlockable, super hard stages), and just offers the best Castlevania experience you could think of.
 
Final Fantasy Type 0

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1. What is it?
The best Final Fantasy of the gen(well looking at the other FF games it's not saying much, but it's really good)

2. Why do you feel it is underrated?
It's not underrated, it's not localized :(

3. Why should we play it?
because... it's the best Final fantasy of the gen lol
If you need more motivations:
http://www.youtube.com/watch?v=Nj34PPN6RHY

... What the hell? Why is Square Enix so stupid?
 
1. What is it?
uMvdzmE.jpg

Mushihimesama Futari

2. Why do you feel it is underrated?

It's a port of an arcade shmup, released in Japan only (region-free).

3. Why should we play it?
It's the best shmup ever, in my opinion. Everything is done just right, from the colorful visuals, fantastic music, great enemy placements and stage design, scoring systems, ect...
 
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1. What is it?

A delightfully silly party game wherein you play as babies doing various kooky things.

2. Why do you feel it's underrated?

Gamers wouldn't care to play the game in the first place.

3. Why should we play it?

It's genuinely enjoyable, which is why IGN gave it a 7.5 or whatever. Also, the hip-hop fancy dress unlockable is pretty great.

Runner-up: Guilty Party, probably the best game Disney ever made.
 
1. What is it?
Singularity-TMD-640x480.jpg


2. Why do you feel it is underrated?
Activision didn't give a shit about it because it wasn't COD. Gamers didn't give a shit about it because it looks like another COD like shitfest

Why should we play it?
Story's not awful, structure and pacing is decent.

The moment to moment game play, fucking amazing!.
Great enemy design, great weapons and great mechanics.



The multiplayer was decent too. But a wasteland now.
 
Viva Piñata.

This was one of the best First party games for the 360.

It has amazing graphics and great pacing.

First couple of hours feel like a chore as it guides you by the hand but after that you will lose hours of your life making garden after garden of various settings for piñata

There is nothing like it for any console. No matter what console you have you'll never play a game like it, the feel of getting a rare piñata in to your garden only to find you haven't got enough of x piñata or x amount of water is frustrating and amazing.

If you have a 360 and haven't played this game. Go get it. You wont be disappointed.

I would get an Xbone if they released it for that console.
 
1. What is it?
uMvdzmE.jpg

Mushihimesama Futari

2. Why do you feel it is underrated?

It's a port of an arcade shmup, released in Japan only (region-free).

3. Why should we play it?
It's the best shmup ever, in my opinion. Everything is done just right, from the colorful visuals, fantastic music, great enemy placements and stage design, scoring systems, ect...

That looks really interesting, the way that the bullets and lasers flow and look kind of reminds me of Ikaruga. I shall have to look that up, perhaps there's still use for my 360 yet.
 
PC only stuff counts right? I am counting it so:

Drakensang: The River of Time


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1. What is it?

It's pretty much what Dragon Age claimed to be. A tactical party based RPG in the vein of Baldur's Gate. The difference was that this game was based on a tried and true PnP system and not a terribly unbalanced oversimplified original one like Dragon Age.

2. Why do you feel it is underrated?

The combat is good, and stays that way through the entire game. Lots of non combat skills, and plenty of chances to use them. The game actually looks pretty good too.

3. Why should we play it?

It's a great overlooked CRPG you can dive into while waiting on all the big Kickstarter games. It really feels like a much older game at times.
 
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Double Dragon Neon muthafuckaz, although some people did play it. :P

1. What is it?

The best Double Dragon game ever made.

2. Why do you feel it is underrated?

Because dipshits such as an IGN reviewer gave it a 3.0.

3. Why should we play it?

It's the best Double Dragon game ever made. Tight controls, fun gameplay systems, totally badass soundtrack.


You were serious ? Slow, clunky, tiresome. Compared to Super Double Dragon, this was like running at 1/4 speed.
 
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Sin and punishment - star successor

1.Cabal shooter video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game Sin and Punishment.

2.Because Wii is only for casual gamers, these kind of gems tend to leave unnoticed.

3. It's absolutely thrilling adventure and it's extremely enjoyable experience to blast your way through this masterpiece
 
Lots of good games mentioned here, but Im sure the Warioland for Wii actually sold more than a million, and in now way can it be considered obscure. The same goes for a lot of the other games mentioned, like Zack and Wiki, Pandoras Tower, Disaster, Nier, Ghost Trick, Valkyria Chronicles, Yakuza and much more that I saw mentioned on the first page.

Stuff like Wonderbomba and Space Ranger 2 is probably what this thread should be about imo. Those other games might all be underrated in the grand scheme of things, but they are not really obscure or games nobody played.
 
This thread could almost be retitled to 'underrated Wii games'. :P


1. What is it?

Think Earth Defence Force mixed with Skyward Sword. Replace machine guns and rocket launchers with giant warhammers and and bows that fire essentially nuclear-tipped spears. Developed by Sandlot as the first in a series of "mature oriented" games for the Wii (identified by the black case) that didn't really end up doing too well for them.

2. Why do you feel it is underrated?

It was never localized, but in a era where everyone and their mothers softmods their Wii, that's no excuse. :)

3. Why should we play it?

Do you like EDF? Do you enjoy apocalyptic screen filling explosions dismembering hordes of giant monsters as the framerate plummets into the single digits? Typical of Sandlot joints, this game is hilariously unpolished, but also seriously impressive that they've even managed to get it running on the Wii. It's also a ridiculous amount of fun and really, really long with an obscene about of weapon unlock paths for both characters. I played through the entire 20-25 hour game to completion in three sittings. It's that good.
 
1. What is it?

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Urban Chaos

2. Why do you feel it is underrated?

Nobody seem to remember it nor have played it.

3. Why should we play it?

It was the first game I ever played that offered freedom to do missions however you wanted and has great story to go with it. This game was ahead of it's time in so many way's. It's a shame it wasn't that popular. I urge you who haven't played it to give it a go (if you can find a copy anywhere & if you can stand the ageing graphics).
 
Lots of good games mentioned here, but Im sure the Warioland for Wii actually sold more than a million, and in now way can it be considered obscure. The same goes for a lot of the other games mentioned, like Zack and Wiki, Pandoras Tower, Disaster, Nier, Ghost Trick, Valkyria Chronicles, Yakuza and much more that I saw mentioned on the first page.

They all qualify as niche, except for Warioland. None of them got the attention they deserved.
 
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What Is It?

A co-op platforming game by The Behemoth, known for Alien Hominid and Castle Crashers.

Why Is It Overlooked?

It was released this summer amidst the hype for the new consoles. The Xbox 360 itself seems to have been slowing down recently and nobody ever talks about this game.

Why Should We Play It?

Because it has some of the funniest dialogue you will ever see along with some of the fastest, most enjoyable platforming in years. Not to mention an abundance of incredible multiplayer minigames and the gorgeous art The Behemoth is famous for.
 
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