OP can you quote Durante in the OP. Many people are already talking about pirating when this may be just a bug.
sure
OP can you quote Durante in the OP. Many people are already talking about pirating when this may be just a bug.
?
Dark Souls goes for like $5 now and people still have refused to buy it because of the DRM.
I got it for free and don't even play it because of the DRM
I'm more convinced now that they just don't handle some return value from some Steam API function correctly.
They don't. You can just download the standalone crack.exe for the game and still be able to enjoy your purchased version offline.
Yeah, I just tested this and it works. It's definitely a bug of using the Steamworks API incorrectly if this causes it. No extra DRM to be found.This is definitely a function of the way MGR uses the Steam API. Using a modified steam_api.dll allows it to work in Steam Offline mode. I can't say whether it's a bug or deliberate implementation, but it's not any other sort of DRM, all Steam.
Can't that get you banned from Steam?
Only way to release SP games on PC, like it or not, it is how it is.
Steamcloud saves
Always nice to be able to download a game on another pc and have my save come with it
I hope this gets fixed. My router is pretty spotty.
Can't that get you banned from Steam?
Wouldn't be surprised if they have non-Steamworks versions to put through the most QA then just do some basic QA with Steamworks on to make sure it works. And they weren't thorough enough this time.Not that it's particularly excusable to never test your game without an internet connection (apparently), but at least it's not intentionally being an ass.
Can't that get you banned from Steam?
If this really is just a glitch then I take back what I said, but how the hell does this kind of thing slip through QA?
Dario ff said:Yeah, I just tested this and it works. It's definitely a bug of using the Steamworks API incorrectly if this causes it. No extra DRM to be found.
This is definitely a function of the way MGR uses the Steam API. Using a modified steam_api.dll allows it to work in Steam Offline mode. I can't say whether it's a bug or deliberate implementation, but it's not any other sort of DRM, all Steam.
Yeah, I just tested this and it works. It's definitely a bug of using the Steamworks API incorrectly if this causes it. No extra DRM to be found.
Testes with what ? A modified steam_api.dll by........Skidrow ? Hehehe....
What a load of shit.
Dark Souls doesn't use DRM in some evil, insidious way though. It just relies on GFWL for the net-coding, specifically for when you play online. I'm sure if it was SP only, FROM/Namco would have just released the game on Steam as it was, without the need for GFWL. Do I wish it didn't have it? Sure, but then it was a rushed port anyway. All being well, GFWL will be removed soon anyway.
Would buying a new router fix this? I didn't know so many people here had such poor connections.
There's no need for this kind of DRM. This is horrible, and I hope it gets removed ASAP.
Are you seriously doing this?Testes with what ? A modified steam_api.dll by........Skidrow ? Hehehe....
Well, that may be a valid suggestion that's worth considering. However, as it relates to this and examples like this (i.e. single player games), why is that the solution? Maybe it's the router and the user should buy a new one. Or, we could focus on why an internet connection is required in the first place. There are other reasons that one might lose their internet connection than user error.
Or, you might also read this as a suggestion to stop your line of rhetoric.
Gaming forums could breed some really amusing social studies.I guess it's too much trouble for people to read the title and OP.
Probably quote these in the OP as well. Direct proof that it is Steamworks API and not an always online DRM.
Should probably get the title changed as well.
Made a topic on the Steam Discussions board asking about the optimization of the game, and it seems people are saying that this game is unbelievably polished and runs extremely well on all levels of PCs. So it seems aside from this bug, that the whole release was actually quite a surprising success.![]()
Made a topic on the Steam Discussions board asking about the optimization of the game, and it seems people are saying that this game is unbelievably polished and runs extremely well on all levels of PCs. So it seems aside from this bug, that the whole release was actually quite a surprising success.![]()
Added to OP, but it could still be an intentional implementation that is just not spitting out a disconnection message when kicking you out.
Added to OP, but it could still be an intentional implementation that is just not spitting out a disconnection message when kicking you out.
What a load of shit.
Only way to release SP games on PC, like it or not, it is how it is.