BronsonLee
Member
Holy shit Senjutsu, goddamnit it's not an essay contest
You're starting to sound like Dyack. One console future!
I think you're romanticizing the PS2 and are forgetting that it still had some big holes in its lineup that were filled in by the Xbox and Gamecube. There wasn't a quality western RPG that I can remember and the shooters were clear steps down from the competition on Xbox. Not to mention that there weren't comparable games on PS2 for the things that Nintendo did best.
I loved the PS2 but I can't imagine not having an Xbox or Gamecube, especially since they had at least half of my top 10 that generation as exclusives. Of course, I'm dumb and just bought four systems last month (XB1+PS4+Wii U+Zelda 3DSXL) so I'm definitely the exception.
Holy shit Senjutsu, goddamnit it's not an essay contest
Whoa, that's a lot of words.
Whoa, that's a lot of words.
Holy shit Senjutsu, goddamnit it's not an essay contest
Yea, but the general idea of what I'm saying is that the Xbox 360, if it somehow made Microsoft cocky and less ambitious, I'm not seeing that with the Xbox One. I see a platform that deserves to do really well. I see that Microsoft took some risks, focused on features and services, focused on getting good exclusives for their platform, did a quite commendable job unifying it all with their existing product ecosystem, and in the end have themselves a product that has scary potential. And, sure, it came at the cost of a console more expensive than it's competition, and without as much graphics performance muscle, but I don't see them regretting either in the long run. The positives far outweigh the negatives, particularly if they support the system as well as I think they will. They managed to build a quite powerful next gen gaming system while also putting in place some pretty exciting features that can be guaranteed across 100% of the userbase.
This doesn't mean a revolution of Kinect focused titles and features in games, but at least devs know that if they put in the work and do a good job of it, it will have been worth it because 100% of the userbase can take advantage of it. And this doesn't even just apply to the game side of things. There's lots of potential for the app side of things, too, because it pretty much shares so much with Windows 8.
Sorry lol![]()
You seem defensive and somewhat desperate. Chill out dude.
I think this speaks more for your preferences for eastern-developed games, which still thrived and dominated on the PS2 but were relegated to a much smaller influence this generation (which the notable exception of Nintendo, but we're not really discussing the Wii Sports and Wii Fits of the world). And I'd still argue that thanks to the rise of indies and digital, we saw much more variety in commercially-viable games this past generation than ever before.
I don't know why you say "we haven't gotten a system again like that since." I'd put the 360 and PS3 up there with the PS2.
And come on, the NES was MUCH more dominant than the PS2.
The NES certainly had a huge overall market share but saying it's more dominant than the PS2 is pretty ridiculous given that the Master System outsold it in Europe, South America and Aus/NZ.
Months of preorders helped.Good numbers for MS, but didn't they sell 909k consoles in November? It's not a big deal or a huge difference, but you'd think with a full month they'd demolish that number, not come up short by a 1,000.
Microsoft has the US market on lockdown.
I live in Brooklyn and I have a PS4 and no XBone. I am the 1%!Xbox One was the top selling console in December...in the US...in New York...in Brooklyn,
I just wanted to quote this because of all the words, not hating or anything.A lot of good points that he makes, and I'm in agreement with much of it, but the soda industry isn't exactly comparable to the games industry. There's a variety of reasons for which a decent bit of competitive success for both platforms is in the overall best interest of consumers, chief among them being due to the unique investments and risks that are involved with major, first party game development. I would make the argument that, past a certain point, other industries as an analogy to the games industry lose merit as a point of comparison. And even beyond that, it doesn't always benefit the consumer if the gamers who went with the "wrong" console end up paying for that decision in terms of the quality of third party support, or if it somehow gives the platform owner pause with regards to investment into their first party efforts. If there are to be sacrifices in that regard, then let it be for reasons outside of the fact their product simply isn't selling well enough to justify the investment.
There are times indeed when one platform has every right and claim to rule them all, but I'm not seeing that with the PS4 and Xbox One. I see no legitimate reason for either console to destroy the other so badly that the other one is considered a failure. Contrary to all the PS3 doom and gloom, that platform was far from the failure for Sony that it's often portrayed as being. Sony had some problems as a result of their decisions with the PS3, no doubt that, but in the end the platform performed at such a level that it ended up being to the benefit of the entire industry as a whole. Developers were able to sell more games, PS3 owners can't say they were shortchanged or screwed, both 360 and PS3 owners had a great generation, unless you were a fanboy that wanted total world domination for one or the other side, and hoped to extract pleasure from seeing the other crash and burn.
There's no good that will come from the Xbox One not being a legitimately competitive alternative to the PS4. I believe it to be that promising of a games console and an overall product. That doesn't mean it has to sell neck and neck with the PS4, but it also can't be a sales flop, either, if you get my meaning. The Xbox One, and the potential it has as an overall entertainment device, is exactly the kind of videogame system I want. I also especially like the television features and integration. I love that a videogame console and it's interface is so connected to my TV viewing. I find it extremely cool that I could be watching Rachel Maddow on MSNBC one minute, then with a simple hand gesture or voice command, have it merged or collapsed into my game console experience. A system that tries to be more than just what we've come to expect from a videogame console is precisely what I think a next gen console should be. Because the game side and OS application side are so separate and off to themselves in the systems design, they can both continue to be built upon and upgraded in ways that we've never seen from a videogame console before, because whatever you did on the OS application side would be a major risk to whatever needed to happen on the game side. That's one of the cooler, less talked about parts of the Xbox One that I think a lot of people are really overlooking. There's much increased reason to be excited about what Microsoft has planned for BUILD and what the future, major updates to the Xbox One will be, thanks in large part due to the way it's built with the hypervisor and multiple virtual machines. People may not buy the notion that Microsoft have the right idea with the Xbox One, but I think they do, even if they had to make sacrifices to raw graphics performance to get there. Microsoft, with every console they've released thus far, have taken important steps to push the industry forward and, in my opinion, change it for the better, and Sony has responded to that competition and have accordingly improved their own systems for the better, also making some moves that I'm certain Microsoft haven't ignored. I'd bet anything that if the Xbox 360 didn't find the market that it did, Sony might never have been so aggressive in improving their online services and infrastructure. It may not be anything even close to what it is currently without that competition, because the message would have been sent that there is no significant market for that kind of thing, and so they are just fine staying the current course, which is exactly what would have happened without a meaningful threat from the Xbox 360.
One clear superior option can also be good at times, but I don't think that this is one of those cases. Both the PS4 and Xbox One must be real and serious competitive alternatives to one another, and deserve to be successful. That doesn't mean that they have to be more or less identical sales wise, but they both need to sell quite well, and what's happening so far is very promising. It doesn't matter if the PS4 ends up being a big sales winner, so long as lack of solid sales doesn't become a serious issue for the Xbox One that it impacts the quality of games that come to the platform from both third and first party sources, and it doesn't end up dissuading Microsoft from taking some of the good ideas from the Xbox One and incorporating them into even better future Xbox consoles. Hell, it isn't even a stretch to say that an unsuccessful Xbox One stint could place at risk the Xbox brand as a whole. Now, I know that probably excites some people, but it doesn't excite me at all, and it shouldn't excite gamers or developers.
Yea, but the general idea of what I'm saying is that the Xbox 360, if it somehow made Microsoft cocky and less ambitious, I'm not seeing that with the Xbox One. I see a platform that deserves to do really well. I see that Microsoft took some risks, focused on features and services, focused on getting good exclusives for their platform, did a quite commendable job unifying it all with their existing product ecosystem, and in the end have themselves a product that has scary potential. And, sure, it came at the cost of a console more expensive than it's competition, and without as much graphics performance muscle, but I don't see them regretting either in the long run. The positives far outweigh the negatives, particularly if they support the system as well as I think they will. They managed to build a quite powerful next gen gaming system while also putting in place some pretty exciting features that can be guaranteed across 100% of the userbase.
This doesn't mean a revolution of Kinect focused titles and features in games, but at least devs know that if they put in the work and do a good job of it, it will have been worth it because 100% of the userbase can take advantage of it. And this doesn't even just apply to the game side of things. There's lots of potential for the app side of things, too, because it pretty much shares so much with Windows 8.
Sorry lol![]()
Months of preorders helped.
Yea, but the general idea of what I'm saying is that the Xbox 360, if it somehow made Microsoft cocky and less ambitious, I'm not seeing that with the Xbox One. I see a platform that deserves to do really well. I see that Microsoft took some risks, focused on features and services, focused on getting good exclusives for their platform, did a quite commendable job unifying it all with their existing product ecosystem, and in the end have themselves a product that has scary potential. And, sure, it came at the cost of a console more expensive than it's competition, and without as much graphics performance muscle, but I don't see them regretting either in the long run. The positives far outweigh the negatives, particularly if they support the system as well as I think they will. They managed to build a quite powerful next gen gaming system while also putting in place some pretty exciting features that can be guaranteed across 100% of the userbase.
Pretty simple explanation.
Christmas time, two new consoles are out, no PS4s to be found.
Parents will buy whatever's available to satisfy little Timmy; they bought XboxOnes by default.
Surely they would have gone with the $100 cheaper console with the PlayStation name brand that also offered a kid's game (Knack) to go with it.
Is it just me or has the there been a lot of negative PS4 news lately? from problems with PS, Share, delays and on the flipside, Xbox One having a second wind?
I was not even sure in november, by the way people were saying doomsday prophecies about xbox (and Nokia guy wanting to close it down if he becomes MS CEO). I am really shocked that Xbox has done so well after all. :O
Is it just me or has the there been a lot of negative PS4 news lately? from problems with PS, Share, delays and on the flipside, Xbox One having a second wind?
I was not even sure in november, by the way people were saying doomsday prophecies about xbox (and Nokia guy wanting to close it down if he becomes MS CEO). I am really shocked that Xbox has done so well after all. :O
Is it just me or has the there been a lot of negative PS4 news lately? from problems with PS, Share, delays and on the flipside, Xbox One having a second wind?
I was not even sure in november, by the way people were saying doomsday prophecies about xbox (and Nokia guy wanting to close it down if he becomes MS CEO). I am really shocked that Xbox has done so well after all. :O
Is this a negative PS4 news?
I vehemently disagree with the bolded conclusion. A lot of features will never be available in countries outside the USA, especially in countries with nightmare content distribution laws (eg Australia). Throw in DMCA shutdowns of workarounds, and its unlikely that non-US customers will get close to experiencing all the extra services the XB1 is being sold on.
* I don't think all of this is in MS's hands - but its irritating for people in backwards markets.
MS definitely benefited from the lack of PS4 availability in December, I don't think anyone could argue that point.
don't spin this achievement by saying Sony had shortages
it seems that Sony haven't sold more units because they weren't able to fulfill the demand
I'm glad we're living a neck to neck situation, both of them will have to put more effort in order to win the market there, which only means good things to us.
Here's the thing, though.
That, what you said right there? It's not true.
It's not neck and neck. It only looks that way for now, but the writing is VERY CLEARLY on the wall.
It's like having two cars racing at top speed. And after the first quarter mile marker, they're close to each other, but there's another 6 miles to go, and one of the cars is already at top speed, the other is still accelerating.
wait, what? stop with those analogies. none of them are in full speed, this gen just started, and right now it's a neck to neck situation, wether you like it or not. we'll see what happens in the coming months,
wait, what? stop with those analogies. none of them are in full speed, this gen just started, and right now it's a neck to neck situation, wether you like it or not. we'll see what happens in the coming months,
Source: Major Nelson on Twitter
So 908,000 for the Xbox One and 643,000 for the Xbox 360. Not bad.
Also confirmed by another Microsoft worker's twitter, Aaron Greenberg.
You allocated most of your shipments here. I should hope you managed to sell all of them, Larry.
But its only neck and neck if viewed in a vacuum. Right now, Microsoft's console can be found everywhere and the PS4 has to be preordered on Amazon. Right now, Microsoft could only outsell the severely supply constrained PS4 by ~50k units in their number #1 core market that severely favored the Xbox 360 over the PS3 and even the Wii.
Everywhere else? Its not anywhere close to neck and neck. The PS4 is basically outselling the Xbox 2:1 in every country in Europe. God knows about Asia. Outside of the vacuum you created, the Xbox One's performance isn't actually that great right now.
A reminder: Microsoft went balls out giving Americans a crapload of American centric features like cable and sports integration. Sony did nothing but throw out a well-specced console for $400. Microsoft is outselling the guy who did nothing and can't even get enough stock on the table by only 50K. Unless that sales gap keeps increasing, then Xbox One's relative performance won't be good right now or in the future.
I can't find the post about Sony's sales. Where are people getting this 50k difference from?