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Marathon approaching 15k CCU low (sponsored by coachmcguirk91 - still having a blast)

I have PTSD from those fucking dog kill streaks
LOL. You would had hated playing against me. I was good at that game killing people from far away with STG44 and DP28 using stopping power, protected by bouncing betties at my flanks. Called in dogs most matches. The tank maps were kind of shit though especially the one with the big church in the middle. Some of those maps were way too big (church map and Seelow)
 
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Ever since the game fell off Bungie has had to sign on to some questionable tie-ins.
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*drink responsibly
Ever since the game fell off Bungie has had to sign on to some questionable tie-ins.
qO1awBr.jpeg

*drink responsibly
You know, if more games actually did silly shit like this Id be interested.
 
I'm not sure season 2 will bump the numbers for a prolonged period of time. Is a night version of an existing map that exciting?
It'll be interesting to see what happens. The peak was 88k on launch day. It's now about 12k.

Some gamers think an extraction reset will drive back gamers who got tired of it all and want to grind back starting over. But then some gamers think a wipe will just make some gamers leave.

Season 2 has a new class and night map. And all the new PVE kind of stuff is suppose to come out at some point. Cryo 24/7 is coming out soon too.

It looks like CCU hasnt improved lately based on the new info, though the big weekly drops have smoothed out to smaller % decreases.

All in all, it seems like CCU should ramp up soon. Just a matter of how much and how long it lasts. Only way it bombs out is if those people who predict a seasonal wipe will turn away lots of gamers outweighs all the new stuff coming and gamers who like getting back into with every season like a Diablo gamer on season 10.
 
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LOL. You would had hated playing against me. I was good at that game killing people from far away with STG44 and DP28 using stopping power, protected by bouncing betties at my flanks. Called in dogs most matches. The tank maps were kind of shit though especially the one with the big church in the middle. Some of those maps were way too big (church map and Seelow)
One time I got lucky and was at the point where all the dogs jumped into the map. Wiped them out and ruined the streak. It was the only call of duty I played on hardcore, I miss it.
 
It's $4B by now for Bungie considering there's no doubt annual losses since 2022. Then add in Concord and all the failed GAAS tomfoolery projects that never released they had and it's surely $5B+ by now.

Assuming Sony's big SP games range from $100-300M (let's say Ghosts at $100M and ND/Insomniac games at $300M), Sony could had literally focused on funding maybe 5 games at $200M each on avg. $1B.

Sony could had 5 good SP games and still keep $4B.

Even just looking at Bungie's buy price at $3.6B, that alone is equivalent to 12 $300M top budget SP games. Out of the $3.6B, employee retention was $1.2B. So never mind them working on extra projects or anything. Just to keep them is the same as funding 4 $300M games.
And yet they have the audacity to keep nickel and diming customers and close the greatest remake dev bluepoint that would have cost them in a year what Bungie costs in a month.

This is the consequences of taking your Japanese studio and putting it in the hands of greedy and senseless Americans. We all know Sony America is when Sony lost its way.
 
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It may hit 20 25k but that'll be it then itll wind down again, I don't see season 2 doing much to make a dent. And thats being generous.

I go back to the main issue, it's an ugly game.. You gotta have cool fun characters and loot and it has neither
 
100% this.
They are willing to bend and make changes everywhere else in the game, even experimenting with adding PvE, but their sacred cow is their ass ugly character designs.
Yea that's why I think it'll never get off the ground, all these games have a look that is enticing and welcoming.. Like subnautica I never played but always sorta noticed, but it has as look that calls to me never playing a second, and marathon does none of that
 
Yea that's why I think it'll never get off the ground, all these games have a look that is enticing and welcoming.. Like subnautica I never played but always sorta noticed, but it has as look that calls to me never playing a second, and marathon does none of that

Yeah, you aren't wrong about that. Marathon will have to overcome its aesthetic in order to find success, and that's a tall order to fill.
 
Yeah, you aren't wrong about that. Marathon will have to overcome its aesthetic in order to find success, and that's a tall order to fill.

Yea I also think that the added pve is a fools errand because my position is if I liked this game I'd be bugged if I bought it based on it being pvp and here they are now going to dedicate alot of time and resources to make it more pve... It's why I think this game is so fucked because from the getgo they didn't clearly think out the type of game it's meant to be, they went full in on extraction and that was a mistake.

And now they want to be like "oh hey wait pve players, wait we will change it"... Nah, we're good.
 
Yea I also think that the added pve is a fools errand because my position is if I liked this game I'd be bugged if I bought it based on it being pvp and here they are now going to dedicate alot of time and resources to make it more pve... It's why I think this game is so fucked because from the getgo they didn't clearly think out the type of game it's meant to be, they went full in on extraction and that was a mistake.

And now they want to be like "oh hey wait pve players, wait we will change it"... Nah, we're good.
The fact is, they are screwed either way. The people who already care about this game don't care about the PvE, they're playing it for what it currently has, and the PvE crowd aren't going to come running to a game that was advertised and promoted as a hardcore PvP game from day one. So what's going to happen is Bungie is going to piss off a lot of Marathon's current audience by taking focus away from what they thought made the game great in the first place, PvP, in order to chase a bunch of PvE players that probably won't show up anyway.

Marathon is Bernie, and Sony and Bungie are going to walk this dead man around and pretend he's alive until they can't anymore.

G96m7zn5r96WZEYk.png
 
The fact is, they are screwed either way. The people who already care about this game don't care about the PvE, they're playing it for what it currently has, and the PvE crowd aren't going to come running to a game that was advertised and promoted as a hardcore PvP game from day one. So what's going to happen is Bungie is going to piss off a lot of Marathon's current audience by taking focus away from what they thought made the game great in the first place, PvP, in order to chase a bunch of PvE players that probably won't show up anyway.

Marathon is Bernie, and Sony and Bungie are going to walk this dead man around and pretend he's alive until they can't anymore.

G96m7zn5r96WZEYk.png
Greatest movie ever and so true haha

But yea that's what I mean really either way they're screwed and why it was a bad idea to begin with to go so hard with one mode.. If this was touted as a different game with pve and pvp and other mechanics similar to destiny it would fare better

I honestly can't wait til season 2, it's going to be so freaking wild to see what happens
 
I'll do a final recap in the next hour when it finalizes, but it's 9:30 pm right now and it still hasnt broke 10k.

It will though. But barely. It'll end probably about 10.5k-ish.

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Peaked at 10.3k. A new low. Looks like it survived above 10k after all
All time peak was launch day 88.3k. Today's peak at 10.3k is -78k or -88%

Today vs yesterday: 10.3k vs 11k (-0.7k or -6%)

Yesterday's low 3k. If the rate holds, low tonight will be 2.8k, but Mon late night holds up better than Sun. So it might still hold up at 3k+

Mon vs Mon: 10.3k vs 11.8k (-1.5k or -13%). Trending lately is about -10 to -15% since early May

Ratio method to estimate peaks and valleys
Mon-Thur 3.3:1. For example, a peak of 12k will have a low of 3.6k. For Fri/Sat, gamers stay up playing so the ratio is 2.5:1

Steam Rankings
Daily Active Users: 168
Global Top Sellers: 204
Weekly Top Sellers: Unknown. Not on top 100
Top Rated Games: 6,152 (83.72%)
 
That really was a bad day. 6.6K CCU average. ~80k DAU.

We ain't at the bottom yet.

Code:
| Game      | Date UTC       | Coverage h | Avg CCU | Peak CCU | Player-hours | DAU range      | DAU midpoint |
| Destiny 2 | Mon 2026-05-18 | 24.0       |  7,824  | 10,482   | 187,776      | 62,592-150,221 | 93,888       |
| Marathon  | Mon 2026-05-18 | 24.0       |  6,613  | 10,374   | 158,709      | 52,903-126,967 | 79,355       |
 
That really was a bad day. 6.6K CCU average. ~80k DAU.

We ain't at the bottom yet.

Code:
| Game      | Date UTC       | Coverage h | Avg CCU | Peak CCU | Player-hours | DAU range      | DAU midpoint |
| Destiny 2 | Mon 2026-05-18 | 24.0       |  7,824  | 10,482   | 187,776      | 62,592-150,221 | 93,888       |
| Marathon  | Mon 2026-05-18 | 24.0       |  6,613  | 10,374   | 158,709      | 52,903-126,967 | 79,355       |
Me waiting to make a new meme when it drops below 10k
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Some games making about the same revenue on Steam as Marathon right now with 9,600 CCU and peak players much higher.

Sea Power: Naval whatever.... 427 CCU
Futa Fucks Femboys with 99 CCU
Smalland whatever 704 CCU
SOMA 144 CCU
A Euro Truck Sim 2 DLC. The original game came out in 2012

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