That's a man?
Too early to take any conclusions but it's a promising start.38K after 10 minutes
54K after 15 minutes
64K after 20 minutes
70K after 25 minutes
I think the retention in Marathon in the very short term (the first few days/weeks) will be worse than Arc Raiders because there will be many mainstream players like random casual Bungie fans (or random Arc Raider fans who enjoy its PvE) who see a new Bungie shooter and will go to play it not knowing it's PvP focused, that doesn't have PvE only mode and that it's so hardcore particularly in the first hours, when you dont know the game and still haven't unlocked great stuff. So may also have mixed reviews too due to these reasons.You are right about this. ARC Raiders had a -22% drop from it's November peak to its February peak. Not sure why I landed on 20%. I guess there's still a chance because I think Marathon will have better long term hooks than ARC Raiders, but I'm not sure how many it will filter with its (much) more difficult on-boarding period.
Already passed my guess of 50k concurrent. Will it reach 100k?
With the way its selling I'm pretty sure it should easily get past 100K.
Now, how long it stays there is the real question....
"...So what if it bombs?"38K after 10 minutes
54K after 15 minutes
64K after 20 minutes
70K after 25 minutes
It looks like a synth. That's meant to be human?Their main moronic video made it clear so. It has no female attributes unless is a trans.
38K after 10 minutes"...So what if it bombs?"
"No Bungie game has ever bombed with this much shilling behind it"
"I know, I know. But what if it does?"
"He won't."
"Come on, bomb!"
It looks like a synth. That's meant to be human?
Absolutely perfect picture and reference. Perfect!"...So what if it bombs?"
"No Bungie game has ever bombed with this much shilling behind it"
"I know, I know. But what if it does?"
"It won't."
"Come on, bomb!"
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38K after 10 minutes
54K after 15 minutes
64K after 20 minutes
70K after 25 minutes
73K after 30 minutes
76.65K after 35 minutes
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Looks like Marathon Steam concurrent numbers are running out of GaaS.
You do know StS2 is out today right?It seems Steam is having trouble with orders, hold off on any funerals
Passing Veilguard's CCU would be a start.To get ahead of trolling or celebration, what is the overall consensus for what concurrent number Marathon needs to be so it's not a bomba?
Europe will go to sleep in 3h.Eastern Time US gets out of work in 3 hours. Every hour after 5PM ET more people will be joining. The peak time is probably like 10PM ET.
Already passed my guess of 50k concurrent. Will it reach 100k?
Bungie and Sony haven't publicized that number yet. I'm thinking they're probably not going to.To get ahead of trolling or celebration, what is the overall consensus for what concurrent number Marathon needs to be so it's not a bomba?
Yep. If it's anything like the Server Slam. It will hit an early peak, then fall off, and US bros will bump it back up around the early peak numbers in the evening.Europe will go to sleep in 3h.
To get ahead of trolling or celebration, what is the overall consensus for what concurrent number Marathon needs to be so it's not a bomba?
And both are having issues it seemsYou do know StS2 is out today right?
Edit: wow, shocked that one is only pulling around 70k at the moment.
Buying. Here's Slay the Spire 2 CCUs for reference.Problem buying or problem connecting/playing? Because the latter would explain the drop no?
I doubt it, I don't think it'll just ever be shut down it'll have a constant flow of 20 30k of players but I think it'll be far from a hit or next bit thing.Let's see if it is going to be highguard or not.
It wont be. As a paid product, players will feel more inclined to give it a try for longer. I dont see it being a big success or a concord style bomba.Let's see if it is going to be highguard or not.
Didn't expect Spire 2 to be this strong, beating Marathon.. damn.Buying. Here's Slay the Spire 2 CCUs for reference.
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Its perhaps the most popular deck builder of all time outside hearthstone. There was never a doubt it would be hugeDidn't expect Spire 2 to be this strong, beating Marathon.. damn.
Yep Slay the Spire 2 is pulling ahead. Should do big numbers, even in early access.Didn't expect Spire 2 to be this strong, beating Marathon.. damn.
Well it has surpassed Concord so it is already more successful.It wont be. As a paid product, players will feel more inclined to give it a try for longer. I dont see it being a big success or a concord style bomba.
Just average.
To get ahead of trolling or celebration, what is the overall consensus for what concurrent number Marathon needs to be so it's not a bomba?
Didn't expect Spire 2 to be this strong, beating Marathon.. damn.
BF6 sold 6m across all the platforms or something reaching peak around 800k on Steam. Marathon costs less - not a full price game - while the cost of development might be comparable to BF6 (maybe less). And it also needs to maintain CCU due to being an online game. I think being around 100k for weeks should not be a flop.To get ahead of trolling or celebration, what is the overall consensus for what concurrent number Marathon needs to be so it's not a bomba?
It wont be. As a paid product, players will feel more inclined to give it a try for longer. I dont see it being a big success or a concord style bomba.
Just average.