You're building a strawman argument about something that affects gameplay and can't be circumvented, which is not only unlike Crysis's graphics demands that can be scaled, but also purely theoretical.Gadfly said:So with your argument, if a game's online feature only works properly if you have the most expensive package of Verizon FIOS ($180/month), it should not be counted against the game? Because if you pay $180 it can be used for other games as well? or a couple of years from now that $180 could come down to $60?
If you are not willing to forgive a game for high internet bandwidth requirement that is out of reach for many people, why are you willing to do this for its video graphics requirements?
And no, online games don't get docked points because little Jimmy can't host a 64-slot server on his 56k modem. They get docked points when they don't work reliably for anyone.
Gadfly said:Sorry, but the performance of the game on a typical gamer machine has everything to do with quality of the game. The same way that people complain about Vista hardware requirement and count it as a negative against Vista, they should be allowed to do the same for a game that would only show its beauty when it's running on a $700 video card.
.teh self said:you're punishing the same game multiple times. "It's freaking expensive to play and it's not as good, going by the reviews".
And again, Crysis's hardware demands translate into unprecedented visuals and interactivity. There are benefits to justify the demands. So get that shitty Vista comparison out of here.