XboxGamers
Member
NICE!
Fixed.2 old Oblivion X360 version screens!
raYne said:Fixed.
Bethesda just released these 2 new images of Oblivion on Xbox 360. Very nice!
Vieo said:I haven't seen any of the inventory, character creation, store/dialog menu screens. Are there any out there floating around, or are they really bent on keeping those as secrets for gamers to discover?![]()
Keyser Soze said:(Question: Are those trees/grass animated or are they just static stuff?)
cyberheater said:This has moved up to my number one launch title. It just looks lovely.
Does it have multiplay?
Fiddlestick
Banned
Fiddlestick
Banned
jet1911 said:No multiplayer and it's better that way.![]()
cyberheater said:Thanks. Still getting it.
Does anyone know how big is it. Can you wander for miles thru that lush forest etc...
SteveMeister said:The land mass is roughly 16 square miles, but that doesn't count the over 200 dungeons or the areas of Oblivion you'll explore.
Teknopathetic said:Steve: For comparison's sake, how big was Morrowind?
God's Hand said:Are we being banned for posting owls or is this some other reason? I want to post an owl pic that I made of that Oblivion screenshot.
CousinLump said:Yeesh. Tough crowd.
These shots are HOT. C'mon, folks! A new Elder's Scroll game! Everyone seems so jaded these days.
Ah, just checked out some scans... Looking good, but I have to wonder: how well with that menu system fare on a controller? Does it work well as is, or will you guys be tweaking things for the 360 version?SteveMeister said:There are a few in some current issues of some European magazines. PCZone UK has a good shot of the HUD and stats screen.
Scott said:Ah, just checked out some scans... Looking good, but I have to wonder: how well with that menu system fare on a controller? Does it work well as is, or will you guys be tweaking things for the 360 version?
I understand if you can't really talk about yet, but any details you can give me would be appreciated.![]()
Yeah, I'm actually playing it right now... It's a little clunky, but it's perfectly functional.flarkminator said:The menu worked just fine for Morrowind on the xbox.
Scott said:Looks like Oblivion's menu is set-up differently, though, as it looks like it only has one menu screen... Tiny little sliders, little icons at the bottom to click to change what you're looking at. Looks very mouse-friendly, overall, which is why I'm curious.
Can't post it. Nor can I PM you it. Nor did I already do so, anyway.flarkminator said:Do you have a link?
Scott said:Yeah, I'm actually playing it right now... It's a little clunky, but it's perfectly functional.
Looks like Oblivion's menu is set-up differently, though, as it looks like it only has one menu screen... Tiny little sliders, little icons at the bottom to click to change what you're looking at. Looks very mouse-friendly, overall, which is why I'm curious.
Good to hear.SteveMeister said:The Oblivion GUI works very well on the Xbox. It was designed from the beginning to look pretty much the same on both PC and Xbox 360, and work well on both.
Pimpbaa said:I agree. Most people in this forum should have given up gaming long ago.
teh_pwn said:I may already be nit picking at next gen screens, but the first pic seems to be cutting off the draw distance of grass by about 15-20 feet.
I wonder if the PC version does this.
eso76 said:The draw distance here is good, even though you can see where trees start fading in in the distance and i doubt those mountains are modeled structures you can travel to.
Hitler Stole My Potato said:I'm pretty sure everything you can see you can travel to. It was like that in Morrowind and I don't know why Oblivion would be any different.
Hitler Stole My Potato said:Again, Morrowind didn't have bitmapped images for it's mountains or anything else for that matter. Everything was modeled. I expect the same is true with Oblivion.
ToxicAdam said:Oblivion looks great no doubt ... but the combat scenes in the E3 demo kind of have me scared. Looks really clunky.
But its still the only next gen title that has any interest to me.
DopeyFish said:*takes 100 swings at mouse, misses every one*
urk said:Are the shots we're seeing in engine? Is this representative of the actual gameplay? If so, these are sick.