slidewinder said:
How much better is X3: Terran Conflict than X3: Reunion? I know the difference is only $3.40, but I'm trying to cut down some when it comes to games that it's likely I'll never put any real time into.
I only have about 8 hours into X3: Terran Conflict but I would say it's very much improved.
On one hand, they're literally the exact same game, you've got roughly the same ships, the same weapons and ship modifications, the same engine, the same drop you in the middle of space and let you do whatever the fuck you want style but the difference with X3: Terran Conflict is I think it does it way better. It's an incremental update for sure but very appreciated. For instance, in X3:R you have to dock at a station and go through the Bulletin Board to look for small local missions, in X3:TC there is an icon on every station that has a mission, holy shit what a small but hugely appreciated difference that was to me. The menu is better laid put on the left side in X3:TC and the game runs slightly better for me, I haven't had it crash yet like I did with X3:R.
However, like in X3:R I haven't really touched the actual campaign of X3:TC, to the best of my knowledge the Terrans are new in X3:TC or perhaps they can be reached later in X3:Reunion but in X3:TC they're there from the start.
Frankly, I don't see any reason to own X3:Reunion AND Terran Conflict unless you're really just a sucker for the story, which I think is the weakest part of both games and really, well, it's optional.
And you know, I bought Borderlands and it's much better than I expected, seriously.
CecilRousso said:
Has anyone bought X3? And if so, could give us others some impressions of it?
Well it's a space sim, you have your ship, fly around and shoot shit and go to different sectors separated by gates, it handles how you would expect a space sim to handle. Where it differs from something like Freespace is that the campaign is actually tacked on, the real game is an empire builder, you can own multiple ships and stations, you can own sectors, sectors can fall to other races or the enemy, it's an incredibly open ended game where you can do whatever you can afford or have the firepower to do.
I think it's fun but it's also incredibly frustrating and boring at times, I know that sounds contradictory but you start with essentially no money and a shitty ship, it takes awhile to fly from place to place, battles are sometimes sparse and everything's expensive. But after you get some traders running, or have captured a few enemy ships(done by
almost destroying them) and sell them you start raking in money, you can only trade or only fight but you're really going to want to do both, or have your ships trade automated while you fight or do whatever because buying certain things will require certain reputations with certain races and that's gained by doing missions for them. But you can amass whole fleets, carriers, fighters, mammoth destroyers and just jump in and lay waste to everything if you want or you can just be a trader and slowly build an empire or you can do the campaign, I have no idea what happens then, lol.
Edit: Basically, it is incredibly complex and will require hours of doing mundane shit before you can even do anything. Luckily there's a button to speed up time so you can make a sandwich or something while it runs, but that's the kind of game it is, slow and methodical and unforgiving if you fuck up.