2012 High-Res PC Screenshot Thread of Don't Use Imgur

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that's the blurriest NFS with sgssaa and 4XMSAA i've ever seen.

what a waste of performance. learn2lodbias

That's with -1.000 LOD bias... i'll see if there are less blurry bits available.

I've noticed that a lot of screens of Hot Pursuit are also taken when the car is still, so motion blur won't have an affect. The shots you see of super detailed tarmac are impossible in motion.
 
That's with -1.000 LOD bias... i'll see if there are less blurry bits available.

I've noticed that a lot of screens of Hot Pursuit are also taken when the car is still, so motion blur won't have an affect. The shots you see of super detailed tarmac are impossible in motion.

honestly i never even looked at nor considered the tarmac in those shots, ive been looking at the trees, mountains, environment, everything else, etc
 
I set the lod to -1.500 now (as mathematically incorrect for 4xSGSSAA as it is) and the difference to -1.000 is pretty miniscule. Perhaps a little sharper, but could just be a placebo effect. It's hard to get a good comparison.

honestly i never even looked at nor considered the tarmac in those shots, ive been looking at the trees, mountains, environment, everything else, etc

I think that's just the nature of the SGSSAA in this game. I've tried every bit I could find but the original one I posted is the best and recommended on Nvidia AA forums. I won't deny there is some blur present in shots, but I just don't notice it while i'm racing, because the trade-off is that you get an incredibly smooth, shimmer free image. It takes on that 'filmic' quality that Timothy Lottes (FXAA guy) of Nvidia talked about. It's difficult to explain without coming off as a luddite, it just seems more natural.

Jesus. What card are you running?

Just a GTX 570. The game is very well optimized. I'm getting 50+ fps all the time, usually nearing 60.
 
Just a GTX 570. The game is very well optimized. I'm getting 50+ fps all the time, usually nearing 60.

I will never understand how some people are satisfied with a framerate which is NOT constant and vsynced 60FPS. Sorry, but 50+ is a stuttering mess, it's shit. Reduce your MSAA and get that 60FPS in. Tiny amount of more jaggies <<<<<<<<< gameplay!
 
I will never understand how some people are satisfied with a framerate which is NOT constant and vsynced 60FPS. Sorry, but 50+ is a stuttering mess, it's shit. Reduce your MSAA and get that 60FPS in. Tiny amount of more jaggies <<<<<<<<< gameplay!

Especially in a racing game 60fps is a must in my opinion.
 
Changed my settings: ditched SGSSAA for downsampling from 2560x1440 + 4xMSAA + 2x transparency supersampling. Framerate is now locked at 60fps, and it looks way sharper. Slightly more shimmering, less AA coverage (see railings on the right), and not as smooth in motion, but these are trade-offs I feel are worth it.

SGSSAA

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Downsampling

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You should be able to do this too, Metalmurphy with the AMD downsample tool.
 
Changed my settings: ditched SGSSAA for downsampling from 2560x1440 + 2x transparency supersampling. Framerate is now locked at 60fps, and it looks way sharper. Slightly more shimmering, less AA coverage (see railings on the right), and not as smooth in motion, but these are trade-offs I feel are worth it.

SGSSAA

nfs112012-10-0501-10-d6o21.png


Downsampling

nfs112012-10-0519-11-mju7r.png



You should be able to do this too, Metalmurphy with the AMD downsample tool.
i fucking knew you could do it. hell yea. props
 
i cant believe how good it hot pursuit looks sometimes, for a half assed port as well.

i really hope most wanted can deliver
 
I tried SGSSAA, too, but I'm not really a fan of the blown-out contrast. It dips below 60fps in places for me, too (like in the rain), so I'm downsampling from 3200x1800 with SMAA instead.

screenshot76353sfqid.png


screenshot451559api8.png
 
Changed my settings: ditched SGSSAA for downsampling from 2560x1440 + 2x transparency supersampling. Framerate is now locked at 60fps, and it looks way sharper. Slightly more shimmering, less AA coverage (see railings on the right), and not as smooth in motion, but these are trade-offs I feel are worth it.

SGSSAA

nfs112012-10-0501-10-d6o21.png


Downsampling

nfs112012-10-0519-11-mju7r.png



You should be able to do this too, Metalmurphy with the AMD downsample tool.

How's the game less smooth at 60FPS than with 50+FPS? That really makes no sense. And smothness is THE most important factor for a racing game.
 
How's the game less smooth at 60FPS than with 50+FPS? That really makes no sense. And smothness is THE most important factor for a racing game.

Smoothness in terms of jaggies, not framerate. Look at the railing at the right - in motion the pixels 'crawl' less with SGSSAA.

This thread is so confrontational ;_;
 
Night time also deserves a nod.

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PRO-TIP: use Xpadder to assign your FRAPS screenshot key to a button on the 360 controller. I'm using R3 button to easily capture everything.
 
How's the game less smooth at 60FPS than with 50+FPS? That really makes no sense. And smothness is THE most important factor for a racing game.

I tried it but it really kills the framerate :(

I feel your pain lol I was able to have mild success forcing some through CCC but it doesn't look nearly as good as the shots in this thread.

There's an FXAA injector for it, best solution for ATI cards but no where near as good as what you see here.
 
I tried it but it really kills the framerate :(

There's an FXAA injector for it, best solution for ATI cards but no where near as good as what you see here.

Is the new SweetFX injector any good? Some guy on one of the Nvidia AA forums swore by SGSSAA + SweetFX, but it just made things blurrier for me.
 
So with Darksiders 2 being on sale like it is, what do yall think about the game??

I keep hearing/reading about it being a bad port, and something about the developers lying to the community about the game options??
 
Where is there a good, straightforward guide to downsampling? I googled it and found some amazingly difficult and long-winded thread about it. Is it really that hard or is there some trick to make it easy?

I have a GTX 670
 
Where is there a good, straightforward guide to downsampling? I googled it and found some amazingly difficult and long-winded thread about it. Is it really that hard or is there some trick to make it easy?

I have a GTX 670

This works for me:

1. Go to nvidia control panel
2. Click Change resolution under Display
3. Click "Customize.."
4. Create custom resolution
5. Change timing to "Manual"
6. At the top, enter your desired resolution you would like to downsample from (eg 2560x1440).
7. Test if it works.

If this doesn't work you might have to fiddle with the timing values but I've never had to on 2 monitors.
 
This works for me:

1. Go to nvidia control panel
2. Click Change resolution under Display
3. Click "Customize.."
4. Create custom resolution
5. Change timing to "Manual"
6. At the top, enter your desired resolution you would like to downsample from (eg 2560x1440).
7. Test if it works.

If this doesn't work you might have to fiddle with the timing values but I've never had to on 2 monitors.

I just leave timing at automatic. I don't know if it affects anything.
 
You running multiple screens or are two 670s necessary for top top performance?
One screen. 4x SGSSAA is the equivalent of doubling the dimensions in both directions, or to put it another way, the equivalent of rendering four screens.

I've got my 670s and I STILL can't run the game at 60 FPS with 4x SGSSAA. 2x SGSSAA, thankfully, is quite smooth... but it seems to me the game could stand to see more optimization work.

Anyways... have a couple more screenies:

Screenshot187750.png

Screenshot156958.png
 
One screen. 4x SGSSAA is the equivalent of doubling the dimensions in both directions, or to put it another way, the equivalent of rendering four screens.

I've got my 670s and I STILL can't run the game at 60 FPS with 4x SGSSAA. 2x SGSSAA, thankfully, is quite smooth... but it seems to me the game could stand to see more optimization work.

Anyways... have a couple more screenies:
Screenshot187750.png

https://xptjdq.bay.livefilestore.com/y1mWPjurySJskNX6Ho9SY7Zbyhb268-cm8UztNeWVcV-1HyM8aJP3s0nEvwXR5FE5Z8pgFLrsmvLiphLggraY3Xh3k1Gh4gKiVsjk2JUwDdx6QoNjas9ROM-g/Screenshot156958.png?psid=1[/img[/QUOTE]

Is the game supposed to look that blurred out.....i literally wiped my eyes when i saw these screens cuz i thought there was something wrong with them.
Maybe ive been settling for poor quality too long, but those shots would be unplayable to me it feels like the DOF setting is broken or im supposed to be focusing on something else that my eyes just cant find in the images.

[b]On topic[/b]

Prototype 2 - 2xSGSSAA + -1.000 LOD Bias, still doesnt look quite right.
[IMG]http://i.minus.com/iMzbGxjpBeRU9.png

Mass Effect 3 - 2xSGSSAA
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Man there has got to be a way to port Bokeh into Mass Effect 3, the DOF is pretty shitty coming of The Witcher 2 pretty much every other games DOF is poor, considering The Witcher 2 aint a DX11 game im impressed......but i digress.
 
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