Cheesemeister
Member
If you find a new GOTY, please post in this thread. Thanks!
Archive: 2012, 2011, 2010, 2009, 2008, 2007
Current standings:
The Last of Us - 62.5*
Grand Theft Auto V - 29.5*
BioShock Infinite - 9
Super Mario 3D World - 4
Papers, Please - 3
Animal Crossing: New Leaf - 2
The Legend of Zelda: A Link Between Worlds - 2
Assassin's Creed IV: Black Flag - 1
Brothers: A Tale of Two Sons - 1
Dragon's Dogma: Dark Arisen - 1
Gone Home - 1
Luigi's Mansion: Dark Moon - 1
Metal Gear Rising: Revengeance - 1
Tearaway - 1
Tomb Raider - 1
*Why the half-point? Examiner couldn't make up its mind.
[3DS] Animal Crossing: New Leaf
CESA (Japan)
Tiny Cartridge
[360][XB1][NWU][PS3][PS4][PC] Assassin's Creed IV: Black Flag
GameVerb
[360][PS3][PC] BioShock Infinite
Associated Press
CNN
EGM
Entertainment Weekly
Forbes
Game Shampoo
GAMES Magazine
HunGamer (Hungary)
VicioJuegos (Spain)
[360][PS3][PC] Brothers: A Tale of Two Sons
Times Live (South Africa)
[360][PS3] Dragon's Dogma: Dark Arisen
The Gaming Experience
[PC] Gone Home
Paste Magazine
Archive: 2012, 2011, 2010, 2009, 2008, 2007
Current standings:
The Last of Us - 62.5*
Grand Theft Auto V - 29.5*
BioShock Infinite - 9
Super Mario 3D World - 4
Papers, Please - 3
Animal Crossing: New Leaf - 2
The Legend of Zelda: A Link Between Worlds - 2
Assassin's Creed IV: Black Flag - 1
Brothers: A Tale of Two Sons - 1
Dragon's Dogma: Dark Arisen - 1
Gone Home - 1
Luigi's Mansion: Dark Moon - 1
Metal Gear Rising: Revengeance - 1
Tearaway - 1
Tomb Raider - 1
*Why the half-point? Examiner couldn't make up its mind.
[3DS] Animal Crossing: New Leaf
CESA (Japan)
This game system incorporates a wide array of game elements and lets you enjoy playing at your own pace.In addition, the communication function lets you enjoy interacting with other players. Further, the broad support among players in all age categories also contributed to selection for this award.
Tiny Cartridge
Eric Caoili said:The whole TinyCast team lost hundreds of hours to New Leaf, despite all being lapsed Animal Crossing fans. It’s just that good. And it’s not just that the actual game is that good – though it is, a perfect oasis where there’s always something new to do every day, be it collect outfits, decorate your house, run errands, or visit friends, and it’s all equally optional.
[360][XB1][NWU][PS3][PS4][PC] Assassin's Creed IV: Black Flag
GameVerb
[360][PS3][PC] BioShock Infinite
Associated Press
Lou Kesten said:The latest adventure from provocateur Ken Levine asks tough questions about the bloody path of American history. And it doesn't provide easy answers — indeed, the more you learn about its setting, the flying city of Columbia, the loopier it gets. No other game this year bent my brain as much.
CNN
Larry Frum said:In Elizabeth, "Bioshock Infinite" provided a companion character who made players truly care about what happened to her.
EGM
Rare are the games that leave such a lasting impression on the EGM Crew that, days after completion, we’re still excitedly swapping theories and interpretations about What It All Means. BioShock Infinite is one of those gems. It is, in a word, a total mindfuck. Ken Levine and his team at Irrational Games have not only delivered one of the finest narrative videogame experiences to date, but also a helluva shooter. It is the complete package—no one aspect of BioShock Infinite takes a backseat to the other. And while we recognize there are some legitimate issues to parts of BioShock Infinite that are certainly open to criticism, it remains nothing short of fantastic.
Entertainment Weekly
A city in the sky and a girl in trouble, a damaged hero and a villainous philosopher-prophet, symbolic baptism imagery and symbolic George Washington robots firing symbolic chainguns: The best game of 2013 was a reckless action fantasy, half a decade in the making and so ludicrously ambitious that the word ''infinite'' was right there in the title. Call it delirium noir. Lead designer Ken Levine adopted the structure of his original BioShock, but where the original game was a bleakly cerebral tour through an undersea hell, Infinite was a color-blasted and emotional trip through a vanilla-sky metropolis.
Emphasis on ''trip'': The storyline is a tesseract of quantum-druggy incoherence, with American history refracted through several space-time continua. But the moment-to-moment experience is pleasantly straightforward: Here's a game about building the perfect world, and then burning that world to the ground. BioShock Infinite is a monument of sacred-profane entertainment: Thrill-drunk Bullet Porn about the salvation of the human soul. Infinite? Close enough.
Forbes
Erik Kain said:For me, personally, that moment when you first walk into the flying city of Columbia and encounter the carnival, the hover-craft with the barber-shop quartet singing Beach Boys songs in entirely the wrong era…I can’t really recall another moment like that in all my years playing video games. That sense of awe. It was almost palpable.
Game Shampoo
Eric Woods said:BioShock Infinite was one of those rare games that felt more like magic than technology. It captured the eye-opening thrill of exploring new worlds and characters that attracted most of us to gaming in the first place, and did so supported by smooth, arcade-y shooting and scary-good world building. From the characters to the setpieces to the posters on the walls, BioShock Infinite wears the passion and intelligence of its creators on its sleeve.
A game like BioShock Infinite only comes around a few times per generation, and it couldn't have been a more appropriate way to close out the Xbox 360 and PS3's lifecycle.
GAMES Magazine
Thomas L. McDonald said:Anyone expecting a retread of the damp, claustrophobic atmosphere and objectivist critique of the first game is in for a shock from the opening moments. The world of BS Infinite is gloriously bright and colorful. It’s grounded in familiar elements—early 20th century, World's Fair-inspired Americana—with the addition of equal parts steampunk and dystopia. Men in straw boaters, ladies in long dresses, carnival midways, and barbershop quartets—there is color and life everywhere, all seen through a nostalgic haze. In the midst of this, there are rumblings that something is different, from the mechanized men to the disturbing undercurrent of fanaticism and racism, and the very singular fact that the city is floating.
HunGamer (Hungary)
And what has it all, is none other than the one of the biggest gem of Irrational Games, Bioshock Infinite. You may find that we not only won the biggest prize, but other sites approved site is stored on the game. As you can see, the HunGamer important category is more than he collected, so it really is not surprising that overall they have the Bioshock Infinite Game of the Year. And this is what brought us all.
VicioJuegos (Spain)
This year has been very tough. It is what is always said, but this time it is a truth as a temple. Any of the previous four games could have occupied this place of privilege, and if in the end we chose one is because we like living on the edge. Be one agrees or not, the reality is that Bioshock Infinite is an exemplary successor and further proof that Irrational Games, Ken Levine with the front, has no rival when it comes to mixing game and narrative. Elizabeth and Booker are exceptional duo will remember forever and ever, as this stunning city with two faces is Columbia and, above all, the consequences of an ending that has left its mark on us and on the network. Everything fits in Bioshock Infinite, so it is our favorite game of 2013 and one of the greats of his generation.
[360][PS3][PC] Brothers: A Tale of Two Sons
Times Live (South Africa)
Bruce Gorton said:In this game every element works together to provide a full experience. There is no real dialogue, only gibberish as you guide two sons on a quest to save their father.
The game isn't perfect by a long shot, but the way all the elements tie together leaves its imperfections adding texture. It is a modern classic.
[360][PS3] Dragon's Dogma: Dark Arisen
The Gaming Experience
Terry said:Dragons Dogma Dark Arisen, while technically an expansion, goes above and beyond what it means to be an expansion. While Dragon’s Dogma was already a fantastic game, Dark Arisen added extensive new features and mechanics to the base game, so much so that you could consider Dark Arisen an entirely separate game from the original. Dark Arisen has its own massive adventure to undertake as well as the original adventure with all the improvements provided by Dark Arisen content. Most importantly, it’s fun and a total blast to play. Dragon’s Dogma Dark Arisen is the must have game for us and we proudly honor it with our Game of the Year award.
[PC] Gone Home
Paste Magazine
Drew Dixon said:Will Wright once said, “games are not the right medium to tell stories…videogames are more about story possibilities.” Gone Home challenges such notions, not only by telling a wonderful story but by setting players free in the game world and trusting them to uncover it. By refusing to tell us what to do in the game, it communicates a self-confidence that most games lack. The result is an unforgettable story that’s intensely personal but universally powerful. To play Gone Home is to grow deeply invested in the lives of a family we’ll never know but in which we can all see different aspects of our own families and our own selves.