I know it's a high-res shot thread but.. 5-6 megs for each pic (in png) and a 3-part post? My net is crying. Shots can easily retain quality saved with FastStone to jpg @ 98/99.MASSIVE CAR POSTS
I know it's a high-res shot thread but.. 5-6 megs for each pic (in png) and a 3-part post? My net is crying. Shots can easily retain quality saved with FastStone to jpg @ 98/99.
After seeing Stallions SH3 shots i thought i would fire up it's older brother .
The geain effect is not removable so bear with it .
Also has black bars during cutscenes .
After seeing Stallions SH3 shots i thought i would fire up it's older brother .
The geain effect is not removable so bear with it .
Also has black bars during cutscenes .
The game has it built right in. The slider they have only goes up to 4096x4096, but you can put an value you want in the .ini file. It helped a lot because even 4096x4096 internal had some aliasing on certain edges and I wasn't able to getting any form of AA going.Those SH3 shots. So intense.
How the hell are you getting SH3 to render @8K ? Driver downsampling ? SRWE ? I know GeDoSaTo doesn't work with it so it has to be that.
I probably feel that way too some times -- make sure you click pictures to enlarge them to 100% size, just in case they're being resized by your browser.Ok this might be better in the stupid gaming question thread or whatever but here goes...
Two of the most anticipated (visually) games, in Mordor and Ethan Carter are confusing me.
I've seen full res videos of Vanishing of EC and it looks to be one of (if not the most) impressive graphics ever.
Mordor looks very good in motion too.
But the pics here of both games just don't look crisp. I know Vanishing of EC has a softer look but even at crazy high resolutions you guys are posting, the screens are looking like they've been blown up in size. Even the worst games look super crisp when using high resolutions/downsampling.
Now I'm seeing the same with Shadow of Mordor. I don't mean textures either. You can have crap textures or whatever and still have a super crisp looking screenshot, but like Ethan Carter, Shadow of Mordor is looking low res.
Are my eyes failing me in old age or is there something different going on with the rendering that isn't being captured with screens of these games?
the Shadow of Mordor team did a good job tiling those textures
I probably feel that way too some times -- make sure you click pictures to enlarge them to 100% size, just in case they're being resized by your browser.
.
For one thing I imagine it would depend on the image resize quality, though presumably most anyone here will be using a high-quality resize method. For another thing, this happened when someone tried downsampling Ethan Carter with GeDoSaTo:Downsampling causing Ethan Carter to look lower res? What am I reading....
Downsampling causing Ethan Carter to look lower res? What am I reading....
And if anything, I think Shadow of Morder looks TOO crisp.
That was captured at 8K. Some FXAA might do it some good.
FXAA is a great pre-filter for sharp (e.g. Lanczos) downsampling. As long as you have ~4 or more rendered pixel per final pixel you don't lose any detail in the final image, and it really helps with long aliased edges.I was testing FXAA with downsampling yesterday and I actually prefer the look. And this is coming from someone who generally despises FXAA.
^ This. I recently had lots of problems with textures and the Transformers games when rendering 4k or above.It is possible for down sampled screenshots to mess up the texture streamer in UE3 so the textures are ridiculously low res on terrain for example.
But that would require the game to be ridiculously bandwidth starved.
For Shadow of Mordor, F12 takes hudless screenshots and saves them to "C:\Users\*\Documents\WB Games\Shadow of Mordor"
The wizard JonasBeckman discovered that.
I'm planning to attempt a CE table for free camera \ timestop \ fov later on tonight.
I beat that on PS3 and I LOVED it. I thought the art style was beautiful.
Cool! Which UE3 binds are you using? Does freecam work? I remember having problems getting the normal binds to work.painkiller
Cool! Which UE3 binds are you using? Does freecam work? I remember having problems getting the normal binds to work.
Is it me or is Talion's head way too big or something? It's even more noticeable with his ranger outfit. He got a melon head.
Nice! Do you have a link? That games been on my screenshooting backlog for ages.I'm using a CE table to access those commands. (like slowmo, fly, noclip and so on)
Nice! Do you have a link? That games been on my screenshooting backlog for ages.
Hey jimpoint0, do you still have a cheat engine table for free camera for Witcher 2 with the newest version?
Thanks!Sunbeam, the master of UE3, did one for that game. Maybe the same one. Check it out.