Is this taken with the lava fix mod? There seems to be too much of an orange glow.
There's a lava fix mod?
I never thought the Dark Souls lava needed "fixing". Huh.
As others have said, that second shot is excellent. I love the blue corona and the scale with the craters, and the black background avoids banding.
Again I'm just using in-game settings with resolution downsampling. I found a .dll trick to disable the UI. If there's a way to get better quality from screenshots I'd love to know. I guess I feel mine don't quite hold up to a lot of these that have been posted, but perhaps the limitations may be on the game's artists end, and not my ability to press a keyboard key.
Could you give me that ,dll trick ?
I wanted to take a few more shots of that game but couldn't find a way to get rid of the hud.
Could you give me that ,dll trick ?
I wanted to take a few more shots of that game but couldn't find a way to get rid of the hud.
Havent played Far Cry on my PC yet but are the weapon textures really supposed too look like that? I find them being pretty poor.
If i remember Lingon's Trainer gives you the option to enable/disable HUD on the fly which is really nice for both screenshots and gameplay. If you go manually you have to exit the game each time you (don't)want HUD & replace the dll
Do you have a link ?
Again I'm just using in-game settings with resolution downsampling. I found a .dll trick to disable the UI. If there's a way to get better quality from screenshots I'd love to know. I guess I feel mine don't quite hold up to a lot of these that have been posted, but perhaps the limitations may be on the game's artists end, and not my ability to press a keyboard key.
Hopefully these will work OK, hosted on theSkyOneDrive
4K downsampled, I would actually use that res in game if the thing had proper UI scaling.
Space engine is something that really should be in Elite Dangerous.
I freaking know right? Ugh, HOW can they possibly not see that?
Downsampling+FXAA has better performance than SGSSAA and better IQ(Not AA quality though). But it's unplayable because of the shit UI.
WHY can't they just add a fixed scale button with a 2ndary option to choose the target scale (IE: Scale of the ui fixed to the scale of 1280x720)
Space engine is something that really should be in Elite Dangerous.
1. Much compression yeah?
2. Downsample your images before you post them.
3. Fix these two issues and you are fine.
Not sure on the compression. I used FRAPS to take the screenshots, saving them as JPEGs. Is there an ideal screenshotting tool?
Don't save as JPEG since Fraps compresses the image to shit. Use BMP and then convert to 100% quality JPEG using something like FastStone Image Viewer.
Sure thing.
Go to the game's /bin directory and you'll need to edit one of two files. If you're using DirectX 9 in game, the file you want is FC3.dll. If you're using DirectX 11 in game, you want FC3_d3d11.dll. ***MAKE BACKUPS BEFORE EDITING***
Now that you've found the file, go find yourself a hex editor (I use HxD). Once you've got that, open the appropriate .dll file in the hex editor and search for "showuielement". Look on the right for where it says "S . h . o . w . U . I . E . l . e . m . e . n . t" and change it so it says "H . i . d . e . " in place of show.
You might see that it already has a line that says "hide" but ignore that and just change the one that says "show". Then launch the game and you'll be UI-less.
Keep in mind if you want to play the game like this, you won't see anything at all - no "Hold E to open", nothing context-sensitive, which can cause you to miss an important popup and end your life. I would just use this for screenshotting and then place the original .dll file back.
Print Screen key takes HUD-less screeenshots. As far as I can tell, they are lossless PNG.
That doesn't work for every game though. I've often used Print Screen, opened up image editor, and pasted in a big black square :\
If you don't mind waiting a minute for all the planet textures to load in