Borderlands filter?
Let's start this thread off strong shall we.
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Borderlands filter?
Trying something a little different.
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'cel' filter in some reshade thing (it's under 'customfx' in my thing, so not sure of it's origin). i keep trying to get it to look right but never am able to get it where i really want
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// Cartoon settings
#define CartoonPower 10.0 //[0.1 to 10.0] Amount of effect you want.
#define CartoonEdgeSlope 0.7 //[0.1 to 8.0] Raise this to filter out fainter edges. You might need to increase the power to compensate. Whole numbers are faster.
#define CartoonColor -1.0 //[-1.0 OR 1.0] Sets border color to either black or white. -1 is black, 1 is white.
#define CartoonThickness 3.0 //[1 and above] Sets border thickness. Looks best at values around 1.0 - 2.0. At higher values, sharpening helps visuals look better.
// -------Advanced settings--------
#define CartoonThicknessX 1.0 //[1 and above] Sets horizontal border distance. Looks best at values around 1.0 - 2.0. At higher values, sharpening helps visuals look better.
#define CartoonThicknessY 1.0 //[1 and above] Sets vertical border distance. Looks best at values around 1.0 - 2.0. At higher values, sharpening helps visuals look better.
how did you lose the screenshot itch Dennis? felt like a few regulars including myself just stopped posting one day (or got banned)Maybe this will be the year.
ReShade? Nothing special. SMAA + minor desaturation and contrast tweaks. It's mostly vanilla.
I use ULM and toggle between CSLM and the swamp lighting mod most of the time (#5). Oh, and Ultra Grass 3000. Definitely try that. I keep density at around 1100 with that mod.
Why, thank you! It's more the game, though, that looks fantastic. Very limited options to take screenshots (haven't find a cheat table for camera hacks, yet). But the non–existent HUD allows for some clean screenshots.Those Prince of Persia shots are beautiful.
Why, thank you! It's more the game, though, that looks fantastic. Very limited options to take screenshots (haven't find a cheat table for camera hacks, yet). But the non–existent HUD allows for some clean screenshots.
nah, it's not that shader- it's something literally labeled as "cel" which is separate from the one you're talkin' about.Fwiw getting the toon shader to look good is highly dependent on resolution. The higher the resolution, the more edges it can discern, the sharper and cleaner the final visuals look.
On top of that, if you have the option I'd recommend either using GeDoSaTo for the toon shader, or porting the changes in the GeDo shader over to Reshade.
I made a modification a while ago with a few features that are useful, like line thickness and either black or white outline.
Much obliged!Here you go, -One3rd- made one just a little while back. Right click, save.
https://dl.dropboxusercontent.com/u...Cheat Tables/PrinceOfPersia_Launcher v0.51.CT
This is my first shot at this, how did I do? Also playing in 21:9 is amazing, loving my new monitor.
how did you lose the screenshot itch Dennis?
This is my first shot at this, how did I do? Also playing in 21:9 is amazing, loving my new monitor.
Dennis, do you own a PC in the land of bad cheese?
When you stop posting that fucking Deus Ex: Human Revolution toilet everywhere?and instead start posting a Mankind Divided toilet
If I am incapable of posting toilets
This is probably the same table Nick posted but you might find the rest of the info in the guide helpful as well. Be warned though, the camera rotation is not the easiest to use!Very limited options to take screenshots (haven't find a cheat table for camera hacks, yet). But the non–existent HUD allows for some clean screenshots.
Nope.
I am currently enjoying the best of Macbook Air gaming.
This is really awesome. How does it work with HUD elements and what is the overhead for running the shader usually? This would really work well with other games even.Fwiw getting the toon shader to look good is highly dependent on resolution. The higher the resolution, the more edges it can discern, the sharper and cleaner the final visuals look.
On top of that, if you have the option I'd recommend either using GeDoSaTo for the toon shader, or porting the changes in the GeDo shader over to Reshade.
I made a modification a while ago with a few features that are useful, like line thickness and either black or white outline.
Code:// Cartoon settings #define CartoonPower 10.0 //[0.1 to 10.0] Amount of effect you want. #define CartoonEdgeSlope 0.7 //[0.1 to 8.0] Raise this to filter out fainter edges. You might need to increase the power to compensate. Whole numbers are faster. #define CartoonColor -1.0 //[-1.0 OR 1.0] Sets border color to either black or white. -1 is black, 1 is white. #define CartoonThickness 3.0 //[1 and above] Sets border thickness. Looks best at values around 1.0 - 2.0. At higher values, sharpening helps visuals look better. // -------Advanced settings-------- #define CartoonThicknessX 1.0 //[1 and above] Sets horizontal border distance. Looks best at values around 1.0 - 2.0. At higher values, sharpening helps visuals look better. #define CartoonThicknessY 1.0 //[1 and above] Sets vertical border distance. Looks best at values around 1.0 - 2.0. At higher values, sharpening helps visuals look better.
Here are some examples from Grow Home! These are taken at 7680x4320.
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This is really awesome. How does it work with HUD elements and what is the overhead for running the shader usually? This would really work well with other games even.
Uh, holy crap that looks like CGI - and I don't often say that about shots in this thread, What res are you running at? Any injectors or the like?
Did Dreamfal get an engine revamp between chapters? That looks like a sequel improvement from what I remember.
If there's one thing RE6 excels at,it is that it has so much style.
The game has amazing music and some really nicely polished cut scenes as well.
Auto-Reply, you are my new favourite poster.
Nice! What profile do you use? I found the popular Praise The Sun 1.2. preset but that one is much too desaturated for me. Seems to be better in your screens. Hm...
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Happy new screenshot year everyone!
And thanks to you! Don't worry, screenshot handling in Remember Me was horrible and the most tricky thing to control camera and stopping time. I think I become a bit hardenedThis is probably the same table Nick posted but you might find the rest of the info in the guide helpful as well. Be warned though, the camera rotation is not the easiest to use!
Prince of Persia Screenshooting Guide
Edit: If you use GeDoSaTo or the custom DSR Tool you can probably get some very high MP resolutions with this game.