SliChillax
Member
Realism isn't always the goal in aesthetic tastes. Sometimes it's fun to just experiment with exaggerated visuals.
I get that but it's just eye bleeding. Oh well, to each his own.
Realism isn't always the goal in aesthetic tastes. Sometimes it's fun to just experiment with exaggerated visuals.
My God all that climbing really did a number on her foot arch.
Have Rocksteady published any papers on their implementation of film grain/DoF? Their use together just looks impeccable.
Ha, I took screenshots yesterday of the same thing.This part was awesome in motion. I have no idea what this guy was doing though. I could basically dance behind him and he'd never turn around.
And a Lara portrait because that lighting was awesome.
Ha, I took screenshots yesterday of the same thing.![]()
Cannot get over the cutscene models
mmm...Why did you say that?
Because it's true? That's a genius shot there.
I think you overestimate Duncan sometimes...Your shot is good too. He used also another build of the game for those shots, but that's beside the point.
Eh, I don't think that shot is anything special either. I've seen better, imo.
I think the shot's brilliant, personally. One of the best in the 2016 thread so far. To each their own!
More of Lara, i think she forgot the arrow on the second one xD
This level is just full of detail
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