I would be up for that if I knew exactly where to address it to.
I would go full on dissertation essay on their asses
This. I don't have a Twitter account but if there's some place where we can make some noise (Miiverse? e-mail?) count me in
I would be up for that if I knew exactly where to address it to.
I would go full on dissertation essay on their asses
Quite a few complaints were made about 50 Hz VC games in Europe over a year ago, but sadly it doesn't seem to have made any difference, judging by this.
According to their website, this is the address for business partners:
Nintendo of Europe GmbH
Nintendo Center
63760 Großostheim
(Germany)
they also have one for customers, but it's only a POB, so I would use the above. If you add a line with "attn: Satoru Shibata" under NoE GmbH it should arrive on his secretaries desktop, who will hopefully pass it to him, if enough people complain.
That did lead to us getting some games at 60Hz, so it wasn't entirely pointless. I just wish Nintendo had gone all the way.
Did you forget the part where NoE's Großostheim HQ got shut down earlier this year?
Is there a list anywhere with all 50Hz VC games on Wii U btw? And do they also release the 50Hz versions of those games in Australia?
I bought pal Super Metroid VC and it plays great. I don't notice these things though. Maybe if the two were running side by side I'd see it.
They should really offer an option to EU gamers which version they download. That would solve all the requirements. In fact offer it to US gamers as well.
I may have missed some, but off the top of my head.
Basically all NES and SNES games that were translated into German (excluding Donkey Kong Country) or were released in English but only in Europe (e.g. Pop n' Twinbee, Ufouria).Is there a list anywhere with all 50Hz VC games on Wii U btw? And do they also release the 50Hz versions of those games in Australia?
Is there a list anywhere with all 50Hz VC games on Wii U btw? And do they also release the 50Hz versions of those games in Australia?
I may have missed some, but off the top of my head..
NES
Balloon Fight
Kirby's Adventure
Ufouria: The Saga
SNES
Donkey Kong Country 2
Harvest Moon
The Legend of The Mystical Ninja
The Legend of Zelda: A Link to the Past
Pop'n Twinbee
Pop'n Twinbee: Rainbow Bell Adventure
Super Metroid
Harvest Moon?? I remember reading it was the US version.
The PR for it has "plays music at a speed similar to the US version".
This doesn't affect NES games on the 3DS does it?
Why not?
That is absolutely nuts about DKC2.
The 50Hz and 60Hz versions have the same languages and they still release the 50Hz version?!
Unfortunately, they reverted back to giving us 50hz versions with Super Metroid and Zelda: Link to the Past. Their justification was essentially due to the translated versions being needed - which really, is bullshit considering Super Metroid only has about five pieces of text translated. Nintendo "altered" the games to get rid of the borders and run at a faster rate - however, the core issue still remained:
The Wii U cannot output in 50hz. What this results in is the Wii U having to repeat every fifth frame in 50hz titles. What this results in is not only a jerky framerate, but also a dead zone each second where controls are not registered at all. Quite simply, it's absolutely unnaceptable. For reference, the Xbone has exactly the same issue when trying to play UK 50hz TV through the passthrough, and has exactly the same "solution".
Is the Super Metroid port really bad terrible? I was planning on picking it up very soon, but the way you describe the 50 and 60hz makes me feel uncomfortable to play an inferior version.
Is the Super Metroid port really bad terrible? I was planning on picking it up very soon, but the way you describe the 50 and 60hz makes me feel uncomfortable to play an inferior version.
Was gonna play DKC2 via Retroarch instead, but it seems hard to set up and use. I don't get it at all.
What are you having trouble with? You have the newest version, right?
I really wish a journalist would sit down with whoever is responsible for the PAL VC and do an in-depth interview.
It's cute how you assume NOE would agree to such a predictably negative-skewing interview about something that isn't on their PR plan.^^
They could sugarcoat it and say they are doing an article about the preservation of old games for future generations and want to acknowledge Nintendo's contributions or something like that.
EDIT: Forgot about the lack of GBC and Super Gameboy options.
Still a pipe dream. Just look at how rare Nintendo interviews are. Then look how much rarer NOE specific interviews are with anyone that isn't one of their top managers giving generic PR-hype interviews.
I would think SOMEONE has thought of this before. Granted, the most well known journos obsessed with retro games are US-based (Kohler, Parish) and probably don't think about PAL drama much.
But why only give us the basic experience? And in truth it's not even that because they can't be bothered to emulate the link cable.well that issue, uniquely for Nintendo, makes perfect sense.
Emulating the Super Game Boy colours and borders isn't that big of an issue (homebrew on the DS/GBA has managed it), however the special SGB sound features require emulation of the SPC700 soundchip of the SNES and a few backend SNES routines.
So sure, on DK'94 you would have the colours and borders - but pauline's screams would be silent. And the end credits would have no music at all. Why? Because when put into a SGB, those sequences are SNES music and sounds, not Game Boy.
Including the SGB emulation for the sound too would be very nice, of course - but that's not what they are selling. They are selling the experience you originally had on the GB/GBC, and that they do very well. I have absolutely no issue with the VC on the 3DS apart from the lack of customizable controls and filters. The actual emulation itself is great.
It's not the same as this 50hz bullshit where they pretend they're giving us something equivalent or better than what we had in Europe 20 years ago but in fact it's actually far worse on the Wii U than ever before.
Can't we just be glad that we're even getting these games at all?
All of you are so ungrateful... There was a good chance that these games would never be officially released again, and yet you get upset because it's not exactly how you wanted it. So selfish...
Lmao at the man baby meltdown at the end..
Am I to understand that this is an issue that didn't exist with the Wii's emulation and has only been introduced for the U? Amazing.
Wii VC for SNES and NES was almost entirely Pal50, only the hanabii festival games were 60hz.
Lmao at the man baby meltdown at the end..
Ah, he deleted it out of anger. His last words were something along the lines of "you've all lost your right to talk to me".
...the entire point of this thread is that it is NOT the original representation of the games in ANY region.
The 50hz PAL VC games are NOT in 50hz. They are in butchered 60hz through use of repeated frames. That is the issue. Read the OP, seriously.
This doesn't affect NES games on the 3DS does it?
Why not?
NOTE: Even though everything I said in this post makes perfect sense, Nintendo are giving us 60hz DKC1, 50hz DKC2 and 60hz DKC3. Nothing they are doing makes any sense, therefore they must be throwing darts at a wall. It's infuriating and quite frankly, insane.
I really wish a journalist would sit down with whoever is responsible for the PAL VC and do an in-depth interview.
Those countries were/are 50hz countries-Why are English speaking countries stuck with PAL versions? Especially puzzling in Australia's case.
Nintendo dropped the translations of Golden Sun?Also bring up Golden Sun, which is English only.
I added some text to my initial post. I hope it is clearer now.Ah right sorry, that was hard to interpret from your post.
Do we know why Nintendo is dropping some translations,And yes, Golden Sun is english only.
Do we know why Nintendo is dropping some translations,
especially when it is not related to 50/60hz issues?
Stuff like Golden Sun or Kirby's Adventure should be owned Nintendo all the way, so I don't see how rights issues could explain it.