7 years after it was announced, The Elder Scrolls 6 is ‘still a long way off’, Todd Howard says

I don't mind. I still have to give the LoreRim Modpack a shot. Of course, freeing up the 600 GB of required SSD space will be a bit of a problem in the foreseeable future.
 
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There's zero reason for a game to be announced this far in advance. There's also zero reason for a game to take more than 5 years to develop, unless you're dealing with mismanagement and lazy/unskilled developers.

Seriously, though, games don't need to be "announced" until you have a release date and you're sure you're going to meet it. Maybe, in extreme cases for HUGE titles, you announce the game a year before release, but again, only if you are sure you're going to be able to release at the end of the year.
 
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