Teslacrashed
Neo Member
I think players are doled out into separate server shards. Like, everyone shares the same map, and the maps are linked.
Let's just say there are 8 "US servers." Every player is getting dropped into a one based on server load. Eventually we will have players running into each other, but they need to be on the same server shard.
Let's just say there are 8 "US servers." Every player is getting dropped into a one based on server load. Eventually we will have players running into each other, but they need to be on the same server shard.