Trails in the Sky 1st Chapter |OT| The Journey of 1,000 Hours Begins with a Single Game

Is this your first Trails game?

  • Yes

    Votes: 29 34.5%
  • No

    Votes: 55 65.5%

  • Total voters
    84
I have noticed a trend now for me to be speaking to fully voiced characters, but have my party be silent and text only. It feels really weird, like why have some characters voiced but the party's responses not?
This is standard for Falcom games, I think that's all they can afford tbh. It doesn't help that sometimes they go for expensive/famous voice actors. They should make the effort to have all the main story voice acted at least.

When are more reviews going to come out? Isn't the game released already?
Yeah, it's kind of weird. Daybreak got 57 reviews, and Daybreak 2 got 75. This one has only ~20. Maybe we will see more on Monday.

I've updated the scores in the OP (91 for both MetaCritic and OpenCritic).
 
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In my case I got the game but my PS5 decided to die on me, so currently waiting for my new PS5 order to get here.
Did you try cleaning it? Because most of the time it stops working due to being too dirty inside. This really sucks, I have the launch model and I hope nothing happens to it. I even recently had it cleaned professionally.
 
I find it annoying my controller customization didn't carry over from the demo. Took me a while to retune it to make it feel just right.

Ys are the only Falcom games I really played but is it a known thing or a meme that Falcom makes the worst default controls or something? I tried some demos for Daybreak 1 and 2 and even THOSE games have different control layouts from this game despite having the same battle system.

Every time I play a Falcom game I have to go into the controller settings and move at least six different functions to something else. Their defaults make no sense to my brain.
 
I find it annoying my controller customization didn't carry over from the demo. Took me a while to retune it to make it feel just right.

Ys are the only Falcom games I really played but is it a known thing or a meme that Falcom makes the worst default controls or something? I tried some demos for Daybreak 1 and 2 and even THOSE games have different control layouts from this game despite having the same battle system.

Every time I play a Falcom game I have to go into the controller settings and move at least six different functions to something else. Their defaults make no sense to my brain.
Coming straight from Daybreak 1 and 2, it was really odd how they moved most buttons around for the sake of moving the around. Took me a while to adjust.
 
Yeah, it's kind of weird. Daybreak got 57 reviews, and Daybreak 2 got 75. This one has only ~20. Maybe we will see more on Monday.
GungHo is not very apt with sending out press copies it seems.

BTW game is pulling very solid CCU via Steam in Asia thanks to China (15k+), maybe because HSR devs were always vocal about their love for Falcom games.
 
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Ooooph. Switch 2 version apparently came in really hot. Has random stutters and it doesn't even have a graphics toggle for the advertised 1080/60 and 4k/30 modes.

Also reading through some of the posts. People are really in here trying to compare E33 to a Falcom game? Man, that game has caused some next level gamer brain rot.
It only has slight dips in cutscenes that involve tons of geometry (like buildings) or sometimes when there's like 5+ characters in screen at once, both of which are very rare.

There is no toggle because they were able to get the game running at 4k (possibly with dynamic resolution) and a mostly stable 60fps

And handheld (with VRR) runs at a locked 1080p/60fps. It looks and runs great on Switch 2 regardless of which mode it's in (but definitely better handheld)
 
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Ok I thought I was in Chapter 1 but I was in the Prologue still. Finished that in around 13 hours. The boss fight was really cool, it really makes you think about how to use the combat system, I understand why some might find it difficult as brute forcing it won't work. For me the trick was to take out the minions immediately, spread out the party members and play it slow (use Estelle's Morale, heal often). You can remove the boss' buffs with Joshua S-Craft (not the enraged state, just the buffs).

Ys are the only Falcom games I really played but is it a known thing or a meme that Falcom makes the worst default controls or something?
Yes, Falcom default keybinds are absolutely dreadful. It's much worse in Ys though. Ys X would have been unplayable by me if not for Steam Input.

GungHo is not very apt with sending out press copies it seems.

BTW game is pulling very solid CCU via Steam in Asia thanks to China (15k+), maybe because HSR devs were always vocal about their love for Falcom games.
It's doing really well with respect to other Trails games:

CLE:
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GungHo:
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For reference, the peak for a Trails game was Cold Steel IV with 2,758 CCU.
 
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