LectureMaster
Has Man Musk
What they have now? A bloated 20k+ employee company that repeats the same formula year over year.
Yeah, my guy. My kids love that yellow one that does lightning.Wait til this guy discovers Pikmin
What they have now? A bloated 20k+ employee company that repeats the same formula year over year.
Still the best looking one to this day.Even beyond the NPC count, it's still a really nice looking game:
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Palais de Luxembourg is still the most impressive building in any videogameStill the best looking one to this day.
Can we just get games with baked AC Unity lighting and run them all at 4k144? Isn't that just easier on everyone outside of Nvidia? Just put all this temporal soup upscaling behind us. Never speak of it and pretend it never happened. 2010 gamer me would kick my ass for over non native rendering. Now it's normalized. And for what?Even beyond the NPC count, it's still a really nice looking game:
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I just played Unity and on 5800X3D 3080Ti, at 4K maxed out, it runs at around 60fps. Nowhere near 144. And that GPU is about twice as fast as the one in PS5.Can we just get games with baked AC Unity lighting and run them all at 4k144? Isn't that just easier on everyone outside of Nvidia? Just put all this temporal soup upscaling behind us. Never speak of it and pretend it never happened. 2010 gamer me would kick my ass for over non native rendering. Now it's normalized. And for what?
I agree. The worst looking part about the game is the LOD distance. Some buildings and other assets are WAY too low resolution even at close distance.Still the best looking one to this day.
I think this all the time. Lately I've been replaying Battlefront 2 (2017), the game almost looks like a movie sometimes, and the thing only uses 30 to 40% of my GTX 1080 on PC.Can we just get games with baked AC Unity lighting and run them all at 4k144? Isn't that just easier on everyone outside of Nvidia? Just put all this temporal soup upscaling behind us. Never speak of it and pretend it never happened. 2010 gamer me would kick my ass for over non native rendering. Now it's normalized. And for what?
coincidentally, Nvidia released the 2080 card with ray tracing and DLSS in 2018.I agree. The worst looking part about the game is the LOD distance. Some buildings and other assets are WAY too low resolution even at close distance.
Outside of this, I think the game still looks fantastic. It has the best art direction and lighting in the series, and overall I think it looks better than the latest AC games.
I think this all the time. Lately I've been replaying Battlefront 2 (2017), the game almost looks like a movie sometimes, and the thing only uses 30 to 40% of my GTX 1080 on PC.
While we have some tech that is technically more advanced today, I think that in general, games used to look better and were fass less demanding. I think 2015 to 2018 is where graphics kind of peaked so far. After this it's just been at the very best diminishing returns, and at worst games that are blurrier, uglier and 10 times more demanding than better looking games from years before.
It was Ubisoft Montreal, they did Origins & Valhalla and to my knowledge took over the Prince of Persia Remake.Im pretty sure this team never made another AC again and was relegated to a support studio for the Black Flag/Origins/Valhalla and Syndicate/Odyssey/Shadows teams.
No it wasn't. Not even close. Ubisoft has basically kicked the hornet's nest culturally and force engaging in DEI initiatives. Which has got a lot more traction in pretty much all of gaming media no matter how hard they tried to contain it.This game was hated upon more that Shadows or whatever it's called. Unity was unfinished on release and before its time technically.
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Here's a reminder of the Unity map, and its ten billion icons. People were sick of the bloat, and the fact that the game was more of the same with each iteration.
Sure it was pretty looking and had lots of NPCs. It was still the typical AC game, which at this point people must miss so badly that they're now saying Unity wasn't so bad.
For a 10 year old game looks pretty good
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Press R1 or L1.
Problem solved.
Exercise and drink some waterDoesn't get rid of all the excess bloat though.
Doesn't get rid of all the excess bloat though.
I don't disagree, but shit....many attacked the game to fucking death upon release and missed a lot of that.
I hope they end up doing a remake in the new anvil engine
That's because at release that thing was almost melting PS4s. Ubi really went all in on that.I don't disagree, but shit....many attacked the game to fucking death upon release and missed a lot of that.
I can confirm that thing is 100% French accurate.You find invoices on dead bodies instead of actual loot
Wait until you see the facial animations and compare it with modern AC's…
I don't know what happened with the animation department over there, but it's not good.
IIRC the game was capped to 30 fps on consoles because the CPUs could barely handle all the NPCs and game logic.That's because at release that thing was almost melting PS4s. Ubi really went all in on that.
What they have now? A bloated 20k+ employee company that repeats the same formula year over year.