Active console gamers at 60/40 gender split, usage data & genre preferences revealed

Bags o' sand, amirite?

Yea. It's one hell of a sand dune too.

Anecdotal evidence is anecdotal. Back when I was in junior high/high school 20+ years ago, there were a couple girls back then I'd consider to be serious gamers and they also enjoyed RPGs like FF and Chrono Trigger. I met even more when I went into college.

I don't look for that type of thing. I had to break the ice with Call of Duty there for a while. I didn't know how to bring it up.
 
I'd love to see a similar breakdown but one based on age.

I think there are plenty of older people playing games, but I suspect they simply wont be as visible due to a lower acceptance/interest in the "social" aspects.
 
There is also the fact that heavy user doesn't imply heavy online user, I wouldn't be surprised women prefer to avoid online play to avoid all the issues.
 
Bags o' sand, amirite?

Yea. It's one hell of a sand dune too.

zfdNZUT.gif
 
Number of women playing consoles is surprising. Certainly does not feel like its that much. When I play, and through the people I know, it feels like a 80/20 split rather than a 60/40.

Maybe you get that impression because if one reveal oneself to be "female" online, then one get tons and tons of harassment.
 
Someone should send these to AAA publishers.

And it should be sent to every other gamer and journalist and developer who trot out the usual "women only play smartphones/casual games" statement, which is usually just based on either useless anecdotal evidence or uncritically believing the marketing-constructed image of who plays video games.
 
Whoa! There are more female heavy console gamers than male? That is truly shocking. Other numbers are in line with expectations.
There are millions and millions of gamers - both male and female - who don't play online titles. If you look at the top games that females play on consoles according to this study (RPG, Action, Shooter, Arcade, and Fighting, in that order) it seems reasonable that they play mostly offline since only two of those genres (Shooter and Fighting) are online-competitive titles and of course even those genres can be played locally or single-player.

EDIT: my statement above is of course just a generalization. But it bears mentioning that three of those 5 genres on consoles (RPG, action, and Arcade) are usually offline or perhaps only include an online scoreboard.
 
That's wonderful. I'm probably not aware outside two females I met in high school who enjoyed RPGs. That's not to say anything. In college I never met a female who played Final Fantasy or Grandia. I know there's more of a following towards the newer games because they look good. I'm saying in general those games gain an audience. I'm not shocked, but I'm not aware of anything more than my group of guys who played them growing up.

I guess they're easier now to enjoy because you aren't staring at pixels on the screen or waiting for FMVs.

HS was pretty much the opposite for me. Final Fantasy was "girly" since this was right around the time X released which had a decent focus on romance. I'd overhear girls talking about it all the time getting into ship wars and whatnot ("Rikku and Tidus are a better couple than Yuna and Tidus!").
 
HS was pretty much the opposite for me. Final Fantasy was "girly" since this was right around the time X released which had a decent focus on romance. I'd overhear girls talking about it all the time getting into ship wars and whatnot ("Rikku and Tidus are a better couple than Yuna and Tidus!").

Yeah. Wouldn't surprise me if FF has bigger female fanbase nowadays than male. Maybe even JRPGs as whole.
 
What the hell is the criteria for active? If I only played on weekends because of responsibilities and shit, would I be a less active player?
 
This is like the 3rd survey that's telling me something completely different to the other 2 I've read which in themselves seemed to contradict each other. At this point I'm just confused on who to trust. On the flipside the one common thing I've seen them say is that gaming has improved diversity has improved over time. By how much apparently depends on who you ask.
 
HS was pretty much the opposite for me. Final Fantasy was "girly" since this was right around the time X released which had a decent focus on romance. I'd overhear girls talking about it all the time getting into ship wars and whatnot ("Rikku and Tidus are a better couple than Yuna and Tidus!").

I think the idea is great. It's just had a rocky road and it still does at times.

At my HS I knew a few of the guys (who I later saw the at the Sony E3 theater presentation) and I didn't say anything for some reason, but we were all sort of a click on new games back then (PS1/PS2). I knew a girl who worked at a local game store at the time and she loved RPGs and I also knew someone who loved FF9. My other interpretations weren't so eye opening. I remember a few times where an old girl friend would have an N64 or a PS1 and we never really talked about games. We just knew each other liked video games.

As for RPGs. The guys loved FF. There were the guys who got emotional over the story and those who played to max each player out. I remember borrowing memory cards and checking out saves for FF9. But this was also the time when the boyfriend wanted to kick your ass if you talked to them about anything, so I guess my biggest problem was timing. What I saw and heard from even Halo players in the area was actually not the big picture at all. This type of news is great, but I'd love to see it more in person. I hope I meet a girl who plays video games or it's going to be a little rough at times.
 
HS was pretty much the opposite for me. Final Fantasy was "girly" since this was right around the time X released which had a decent focus on romance. I'd overhear girls talking about it all the time getting into ship wars and whatnot ("Rikku and Tidus are a better couple than Yuna and Tidus!").

I had the same impression going back a little earlier to FF8; there seemed to be plenty of girls and women in the FF fanbase online, gushing over Squall and Seifer, and arguing over pairings.
 
This is like the 3rd survey that's telling me something completely different to the other 2 I've read which in themselves seemed to contradict each other. At this point I'm just confused on who to trust. On the flipside the one common thing I've seen them say is that gaming has improved diversity has improved over time. By how much apparently depends on who you ask.
This is something I wonder about. Before everyone rejoices too much, what can be said about the reliability of this and other similar surveys?
 
Awesome study. So 40% of console gamers are female and yet we're still expecting them to be okay with the fact that 90% of games that come out feature male protags.
 
Really cool stuff. Would love to see a further breakdown of the games considered "Action" though just so I can see where both genders sit with regards to things like platfomers, action adventures, and high combat/stylish action titles that all get lumped under that "Action" umbrella.
 
I am really tempted to dredge up some "YEAH WELL REAL GAMERS ON CONSOLES ARE STILL 99% MALE SO WHO CARES" posts from other recent demographic threads. Is it a faux pas to build wall of shame based on new data coming to light?
 
I am really tempted to dredge up some "YEAH WELL REAL GAMERS ON CONSOLES ARE STILL 99% MALE SO WHO CARES" posts from other recent demographic threads. Is it a faux pas to build wall of shame based on new data coming to light?
This article still has lots of issues, just a few less than the previous one. Also, this thread title isn't misleading nonsense like the other one. Thus the two pages.
 
I am really tempted to dredge up some "YEAH WELL REAL GAMERS ON CONSOLES ARE STILL 99% MALE SO WHO CARES" posts from other recent demographic threads. Is it a faux pas to build wall of shame based on new data coming to light?

Better to keep the study in your back pocket and whip it out like a revolver when someone needs a good shutting down. Doubtless we'll get more "99% of Gamers are male" rhetoric in the future.
 
Also,

With the relatively small % of people who actually talk online it's probably down to an assumption issue than actual knowledge of who you are playing with.

I'll agree with this. Even when I talk in GTA, at least half the time people assume I'm just a young boy (because my voice is not low enough to sound adult male). I mean even talking people many times assume I'm male or at least have to ask.

They get really shocked when I tell them not only am I female but I'm almost 40 (it's so funny to hear their reactions when I tell them my age *laugh*).

(GTA is really the only game I play MP on to observe anything).

What's even more telling though is on most gaming forums I'm on people assume I'm male (even though I always go by Tigress which is a female tiger... I keep thinking it would be obvious but apparently it never is). Very rarely does some one address me as a female (even here) without me having to tell them I am.
 
Glad to see so many female gamers. But am I the only one who doesn't consider cell phone a console?

...This data doesn't consider cell phones consoles either, mobile and console are listed as separate categories. Did you even casually look at the OP?
 
I'm just going to put this out there, but I think if we went back to the late 90s and early 2000s. There would be more of a % for males with RPGs. I think the lack there of in the RPG department has caused this and they aren't considering specific genres of RPGs. If that statistic includes Dragon Age and/or Skyrim or even Fallout 3/NV then I'm baffled.

Odd, cause to me it's not surprising at all RPGs are attractive to females. Most female gamers (including myself) that i know love RPGs to be honest (I even got the impression that RPGs are seen as a more female type game honestly and that it was already kinda assumed that females gravitated towards those).

And it baffles me that you think Skyrim or Fallout are games that mostly males would enjoy... Why do you think that?
 
So how are devs going to justify the lack of minorities in gaming going forward?

How them GAF straw man arguments going to play out?

XD great news IMO.
 
I had the same impression going back a little earlier to FF8; there seemed to be plenty of girls and women in the FF fanbase online, gushing over Squall and Seifer, and arguing over pairings.

Yep. Just the amount of fanfic over Sephiroth points to a lot of females enjoying RPGs (there is seriously a ton or was a ton of FFVII fanfic, especially Sephiroth stuff. And a lot of it was very obvious female fantasy's....).
 
So how are devs going to justify the lack of minorities in gaming going forward?

How them GAF straw man arguments going to play out?

Good scenario: Many of them stop trying to justify it and start making good faith efforts toward more diverse games.

Likely scenario: They don't try to justify it but most of them don't really change anything either.

Bad scenario: Devs want to make more diverse games but are afraid of GamerGate clowns attacking them for being "SJWs"

hard to believe. ive never actually met a woman who plays anything besides iPhone games

A++ anecdote, case closed
 
It's honestly weird to see some of the comments in here who "don't know female gamers IRL", "hope to meet one someday" etc.

Most women I know under 30 play some type of game or another. And I'm not exactly a person who hangs out in geek circles.

The only consistent non-gamer women are the foreign girls I tend to date ;) And when it happens that they never play a single game, I actually tease them about it. So it doesn't surprise me that gaming is not seen as something a woman does in certain cultures (yet)... but North America? Common as dirt.
 
There is also the fact that heavy user doesn't imply heavy online user, I wouldn't be surprised women prefer to avoid online play to avoid all the issues.

Without detailed breakdowns of categories it's hard to say precisely, but I would expect that this is true, since the Shooter category is ranked higher for men while RPGs are on top for women (RPGs being less likely to have online components on average).

The main take away from these charts is that most gamers across all genders are total scrubs who don't play real games like EU4 and CoH2.
 
I've actually never met anyone who plays anything on mobile thats not in the top 10.
That includes men. Truth is not many men play consoles, mobiles or handhelds either.
 
Serious question here: how was the data acquired? Without some contextualization and explanation of the data, I am hesitant to give a "study" the time of day. Too many Research Methods classes in college have made me overly wary and hypercritical of studies.
 
I think we don't see more games for the female audience because publishers and developers don't have the balls to engage a demographic that has not been financially caricatured to death in this hobby. Im assuming that this data is true.
 
Very cool chart. Some genuinely surprising stuff in there. Also, on handhelds "Mico/Social Simulation" what is that genre? Animal Crossing? Because THAT actually wouldn't surprise me at all.

Also, ladies really dig RPGs across the board apparently which is cool.
 
What is the survey person amount? Was it asked from a regular gaming website, in public, phone, etc.? Context is everything.
 
Top Bottom